Player Matchup

Atlas
Atlas
DocSweetLeaf
Atlas
Level 65
God Stats
5W - 4L
1,552 SR
Queue Stats
50W - 54L
1,332 Elo+
Party 2
He Bo
He Bo
OLDTEA
He Bo
Level 44
God Stats
7W - 25L
1,223 SR
Queue Stats
236W - 237L
1,370 Elo+
Solo
Neith
Neith
Sir Wonka FC
Neith
Level 23
God Stats
2W - 1L
1,794 SR
Queue Stats
15W - 21L
1,291 Elo+
Party 2
Team Averages
Level 44
1,523 SR
1,331 Elo+

VS

Team Averages
Level 52
1,347 SR
1,176 Elo+
Cthulhu
Cthulhu
BluuDreammmm
Cthulhu
Level 80
God Stats
6W - 5L
1,161 SR
Queue Stats
121W - 134L
1,079 Elo+
Party 1
Artemis
Artemis
BluuSniperWolf
Artemis
Level 25
God Stats
17W - 17L
1,233 SR
Queue Stats
92W - 102L
1,081 Elo+
Party 1
Hachiman
Hachiman
Grizzlybeard8562
Hachiman
Level 50
God Stats
15W - 15L
1,646 SR
Queue Stats
235W - 260L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,938
608
11,089
18,633
24,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
OLDTEA
He Bo
16
2 / 5 / 1
10,710
595
13,496
13,220
5,072
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
0 / 4 / 4
10,838
602
9,386
14,889
6,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BluuDreammmm
Cthulhu
20
5 / 0 / 6
13,006
723
19,299
17,539
11,061
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
3 / 2 / 5
11,815
656
10,998
9,532
3,030
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 2 / 6
12,903
717
11,844
15,674
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
12
12
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BluuDreammmm
Cthulhu
5
0
6
8
W
3
2
5
2.75
L
2
3
2
1
W
4
2
6
3.5
L
He Bo
OLDTEA
He Bo
2
5
1
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
42,141
46,742
Taken
42,745
35,289
Mitigated
18,514
9,636
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BluuDreammmm
Cthulhu
19,299
513
1,315
8,326
17,539
11,061
162
8,274
9,161
74,340
1,225
W
10,998
2,798
0
1,296
9,532
3,030
270
6,485
3,047
308
27,057
L
11,089
3,832
367
1,069
18,633
24,045
128
6,095
12,138
34,402
1,088
W
11,844
5,987
0
6,325
15,674
4,423
991
9,391
6,180
0
72,184
L
He Bo
OLDTEA
He Bo
13,496
504
753
4,077
13,220
5,072
0
5,443
7,494
29,336
0
L
9,386
2,571
363
3,007
14,889
6,172
0
6,750
7,752
0
47,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
37,724
169
Minions Killed
226
0
Camps Cleared
0
928,221
Distance Traveled
972,307
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,006
723
94
5
0
354,069
0
W
Artemis
11,815
656
47
3
0
283,890
7
L
Atlas
10,938
608
34
2
0
325,270
0
W
Hachiman
12,903
717
85
5
0
334,348
1
L
He Bo
10,710
595
40
2
0
314,406
0
L
Neith
10,838
602
95
5
0
288,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role