Player Matchup

Neith
Neith
Bloodylnside
Neith
Level 106
God Stats
19W - 13L
1,539 SR
Queue Stats
454W - 415L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
HecticDesert169
Baron Samedi
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 241L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Theshadow067378
Ao Kuang
Level 104
God Stats
10W - 10L
1,309 SR
Queue Stats
250W - 242L
1,516 Elo+
Solo
Xing Tian
Xing Tian
WizardOutWest
Xing Tian
Level 142
God Stats
1W - 1L
1,354 SR
Queue Stats
98W - 86L
1,539 Elo+
Solo
King Arthur
King Arthur
marcelo08033
King Arthur
Level 147
God Stats
13W - 8L
1,646 SR
Queue Stats
268W - 248L
1,456 Elo+
Solo
Team Averages
Level 129
1,470 SR
1,493 Elo+

VS

Team Averages
Level 153
1,625 SR
1,469 Elo+
King Arthur
King Arthur
Dloxbang
King Arthur
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 83L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Fng Kashon
Danzaburou
Level 184
God Stats
10W - 4L
1,673 SR
Queue Stats
171W - 198L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
FngMcwaffle
Cthulhu
Level 127
God Stats
12W - 11L
1,706 SR
Queue Stats
33W - 43L
1,482 Elo+
Party 1
Serqet
Serqet
PDXSLY
Serqet
Level 122
God Stats
2W - 2L
1,536 SR
Queue Stats
65W - 50L
1,539 Elo+
Solo
Vulcan
Vulcan
UltimaKill3r
Vulcan
Level 156
God Stats
1W - 1L
1,711 SR
Queue Stats
55W - 72L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,576
536
5,636
9,093
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
HecticDesert169
Baron Samedi
13
1 / 3 / 4
8,335
521
5,161
9,620
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
15
8 / 2 / 3
9,399
587
9,154
13,352
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
WizardOutWest
Xing Tian
13
3 / 1 / 5
7,531
471
4,040
11,636
10,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
marcelo08033
King Arthur
16
5 / 0 / 0
10,277
642
7,810
11,241
9,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dloxbang
King Arthur
13
1 / 2 / 2
7,527
470
5,245
12,320
9,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fng Kashon
Danzaburou
13
3 / 2 / 2
7,805
488
4,950
10,259
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
FngMcwaffle
Cthulhu
11
0 / 3 / 2
6,683
418
3,078
9,598
6,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
PDXSLY
Serqet
15
4 / 5 / 1
8,392
525
8,189
13,382
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
1 / 5 / 0
7,688
481
6,153
7,216
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
9
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
King Arthur
Dloxbang
King Arthur
1
2
2
1
L
Danzaburou
Fng Kashon
Danzaburou
3
2
2
2
L
Cthulhu
FngMcwaffle
Cthulhu
0
3
2
0.33
W
Baron Samedi
HecticDesert169
Baron Samedi
1
3
4
1
L
Serqet
PDXSLY
Serqet
4
5
1
0.9
W
Ao Kuang
8
2
3
4.75
L
Vulcan
1
5
0
0.2
W
Xing Tian
WizardOutWest
Xing Tian
3
1
5
5.5
W
King Arthur
marcelo08033
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,801
Damage
27,615
54,942
Taken
52,775
31,091
Mitigated
27,800
17,376
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,636
806
0
1,426
9,093
3,504
0
774
7,777
0
65,877
L
King Arthur
Dloxbang
King Arthur
5,245
574
0
1,058
12,320
9,227
0
2,681
9,639
86
45,185
L
Danzaburou
Fng Kashon
Danzaburou
4,950
1,433
0
2,253
10,259
3,599
551
3,134
7,125
0
46,756
L
Cthulhu
FngMcwaffle
Cthulhu
3,078
325
148
2,314
9,598
6,580
0
4,782
4,816
22,939
0
W
Baron Samedi
HecticDesert169
Baron Samedi
5,161
531
31
1,981
9,620
3,351
0
4,594
4,981
57,462
1,487
L
Serqet
PDXSLY
Serqet
8,189
2,070
0
427
13,382
5,746
486
4,408
8,974
0
64,888
W
Ao Kuang
9,154
2,681
0
8,335
13,352
4,746
0
2,089
10,873
68,368
0
L
Vulcan
6,153
346
0
1,020
7,216
2,648
0
3,259
3,957
49,718
471
W
Xing Tian
WizardOutWest
Xing Tian
4,040
577
0
1,704
11,636
10,433
0
1,949
9,452
36,660
0
W
King Arthur
marcelo08033
King Arthur
7,810
1,026
0
3,899
11,241
9,057
187
22
10,992
0
73,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,118
Gold Earned
38,095
489
Minions Killed
414
0
Camps Cleared
0
1,501,205
Distance Traveled
1,461,576
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,576
536
113
7
0
262,530
1
L
King Arthur
7,527
470
77
5
0
273,962
5
L
Danzaburou
7,805
488
92
6
0
246,526
1
L
Cthulhu
6,683
418
46
3
0
285,193
0
W
Baron Samedi
8,335
521
94
6
0
287,309
4
L
Serqet
8,392
525
102
6
0
343,377
0
W
Ao Kuang
9,399
587
106
7
0
324,204
2
L
Vulcan
7,688
481
97
6
0
312,518
6
W
Xing Tian
7,531
471
45
3
0
311,826
0
W
King Arthur
10,277
642
131
8
0
315,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role