Player Matchup

Medusa
Medusa
RptrAfk
Medusa
Level 127
God Stats
23W - 13L
1,607 SR
Queue Stats
241W - 256L
1,437 Elo+
Party 1
Mercury
Mercury
WhiffyTuba379
Mercury
Level 88
God Stats
5W - 4L
1,454 SR
Queue Stats
86W - 113L
1,420 Elo+
Party 1
Geb
Geb
Yandere_Pineappl
Geb
Level 204
God Stats
7W - 9L
1,516 SR
Queue Stats
648W - 627L
1,528 Elo+
Solo
Amaterasu
Amaterasu
cruzgamer55
Amaterasu
Level 126
God Stats
2W - 1L
1,791 SR
Queue Stats
131W - 155L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
papi-syrup
Morgan Le Fay
Level 105
God Stats
13W - 14L
1,498 SR
Queue Stats
219W - 231L
1,410 Elo+
Solo
Team Averages
Level 130
1,573 SR
1,439 Elo+

VS

Team Averages
Level 103
1,495 SR
1,472 Elo+
Chiron
Chiron
Bluxub
Chiron
Level 123
God Stats
0W - 1L
1,669 SR
Queue Stats
9W - 13L
1,416 Elo+
Solo
Terra
Terra
CocoChipCrumb
Terra
Level 122
God Stats
46W - 42L
1,568 SR
Queue Stats
137W - 121L
1,562 Elo+
Solo
Skadi
Skadi
THE m1ckey6801
Skadi
Level 66
God Stats
14W - 21L
1,470 SR
Queue Stats
446W - 432L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Themonacale
Kukulkan
Level 139
God Stats
5W - 8L
1,429 SR
Queue Stats
96W - 92L
1,512 Elo+
Solo
Surtr
Surtr
mulryder
Surtr
Level 64
God Stats
2W - 6L
1,340 SR
Queue Stats
191W - 178L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RptrAfk
Medusa
15
7 / 1 / 5
9,182
574
11,079
7,056
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
14
2 / 0 / 4
8,314
520
3,029
9,319
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
1 / 2 / 9
7,343
459
6,581
11,909
6,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
cruzgamer55
Amaterasu
15
11 / 2 / 7
10,298
644
15,110
17,873
15,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
papi-syrup
Morgan Le Fay
13
2 / 3 / 4
7,767
485
5,465
6,435
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bluxub
Chiron
11
0 / 6 / 3
6,497
406
4,877
10,590
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 3 / 2
7,258
454
5,312
12,321
10,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 6 / 1
7,257
454
6,693
9,684
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Themonacale
Kukulkan
11
1 / 2 / 0
7,381
461
5,188
6,671
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
mulryder
Surtr
13
1 / 6 / 0
7,839
490
6,019
13,039
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
23
Kills
7
8
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bluxub
Chiron
0
6
3
0.25
L
2
3
2
1
W
Medusa
RptrAfk
Medusa
7
1
5
9.5
L
3
6
1
0.58
L
Kukulkan
Themonacale
Kukulkan
1
2
0
0.5
W
Mercury
2
0
4
4
W
1
2
9
2.75
W
Amaterasu
cruzgamer55
Amaterasu
11
2
7
7.25
L
Surtr
mulryder
Surtr
1
6
0
0.17
W
Morgan Le Fay
papi-syrup
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
28,089
52,592
Taken
52,305
30,016
Mitigated
27,765
12,908
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bluxub
Chiron
4,877
1,141
410
2,981
10,590
3,700
0
1,313
9,101
0
37,145
L
5,312
1,169
510
2,676
12,321
10,373
0
3,713
8,393
21,091
0
W
Medusa
RptrAfk
Medusa
11,079
3,826
0
2,397
7,056
2,375
3,268
1,929
5,127
0
61,569
L
6,693
2,901
0
780
9,684
3,273
0
1,382
7,773
0
43,713
L
Kukulkan
Themonacale
Kukulkan
5,188
163
0
659
6,671
2,232
0
2,609
3,613
46,047
0
W
Mercury
3,029
1,315
0
80
9,319
3,462
1,498
648
8,671
0
61,316
W
6,581
666
0
3,746
11,909
6,907
628
2,416
9,402
30,907
890
W
Amaterasu
cruzgamer55
Amaterasu
15,110
5,702
0
6,438
17,873
15,077
1,551
4,003
13,295
0
60,466
L
Surtr
mulryder
Surtr
6,019
2,125
0
1,941
13,039
8,187
432
2,234
10,115
1,929
46,853
W
Morgan Le Fay
papi-syrup
Morgan Le Fay
5,465
608
0
247
6,435
2,195
1,255
1,877
4,558
35,621
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
36,232
407
Minions Killed
324
0
Camps Cleared
0
1,535,549
Distance Traveled
1,335,329
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,497
406
61
4
0
273,938
0
L
Terra
7,258
454
27
2
0
297,097
0
W
Medusa
9,182
574
97
6
0
326,979
1
L
Skadi
7,257
454
72
5
0
253,626
0
L
Kukulkan
7,381
461
83
5
0
255,226
6
W
Mercury
8,314
520
94
6
0
343,092
0
W
Geb
7,343
459
36
2
0
292,587
0
W
Amaterasu
10,298
644
101
6
0
300,538
0
L
Surtr
7,839
490
81
5
0
255,442
0
W
Morgan Le Fay
7,767
485
79
5
0
272,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role