Player Matchup

Eset
Eset
DeVerdaa
Eset
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,497 Elo+
Solo
Mercury
Mercury
Goblin Hotel
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
MeepToT
Jing Wei
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 17L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
Melta0
Cabrakan
Level 124
God Stats
1W - 0L
1,471 SR
Queue Stats
8W - 6L
1,493 Elo+
Solo
Hades
Hades
Mew Morrigan
Hades
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,528 Elo+
Party 1
Team Averages
Level 107
1,537 SR
1,496 Elo+

VS

Team Averages
Level 142
1,490 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BrittleMars709
Danzaburou
Level 125
God Stats
1W - 1L
1,756 SR
Queue Stats
64W - 65L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElementGod1
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,470 Elo+
Solo
Amaterasu
Amaterasu
Pregnt AKA
Amaterasu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
cloud23332
Zhong Kui
Level 158
God Stats
4W - 7L
1,193 SR
Queue Stats
136W - 120L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 5 / 1
5,037
504
2,358
5,157
1,507
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Goblin Hotel
Mercury
12
2 / 2 / 2
6,248
625
3,660
5,674
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MeepToT
Jing Wei
8
1 / 2 / 0
4,818
482
2,444
5,826
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Melta0
Cabrakan
8
1 / 1 / 0
4,875
488
1,270
7,158
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
6 / 2 / 1
7,358
736
5,097
7,426
3,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 4
5,587
559
1,968
7,642
5,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
BrittleMars709
Danzaburou
11
2 / 1 / 1
6,076
608
5,836
5,433
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ElementGod1
Tsukuyomi
10
3 / 3 / 0
5,517
552
2,175
7,120
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Pregnt AKA
Amaterasu
8
2 / 3 / 0
4,978
498
1,560
5,643
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
cloud23332
Zhong Kui
11
4 / 1 / 3
6,321
632
5,929
6,264
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
10
Kills
12
12
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
4
1.5
L
Danzaburou
BrittleMars709
Danzaburou
2
1
1
2.5
W
Eset
0
5
1
0.1
L
Tsukuyomi
ElementGod1
Tsukuyomi
3
3
0
1
W
Mercury
Goblin Hotel
Mercury
2
2
2
1.5
W
Jing Wei
MeepToT
Jing Wei
1
2
0
0.5
W
Cabrakan
Melta0
Cabrakan
1
1
0
1
W
6
2
1
3.25
L
Amaterasu
Pregnt AKA
Amaterasu
2
3
0
0.67
L
Zhong Kui
cloud23332
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
17,468
31,241
Taken
32,102
13,486
Mitigated
16,595
7,811
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,968
1,078
429
2,291
7,642
5,009
0
1,229
6,413
0
15,932
L
Danzaburou
BrittleMars709
Danzaburou
5,836
1,922
0
2,910
5,433
1,828
0
454
4,979
0
45,966
W
Eset
2,358
260
0
966
5,157
1,507
0
3,167
1,990
30,704
560
L
Tsukuyomi
ElementGod1
Tsukuyomi
2,175
372
0
2,472
7,120
2,159
0
2,203
4,917
0
31,626
W
Mercury
Goblin Hotel
Mercury
3,660
1,470
0
310
5,674
2,063
0
1,830
3,844
0
45,236
W
Jing Wei
MeepToT
Jing Wei
2,444
1,866
0
854
5,826
1,623
0
0
5,826
0
21,962
W
Cabrakan
Melta0
Cabrakan
1,270
201
136
708
7,158
5,237
0
726
6,432
8,954
0
W
5,097
1,248
114
4,723
7,426
3,056
0
0
7,162
41,073
0
L
Amaterasu
Pregnt AKA
Amaterasu
1,560
507
0
1,490
5,643
3,272
0
2,744
2,899
0
16,476
L
Zhong Kui
cloud23332
Zhong Kui
5,929
643
0
3,515
6,264
4,327
0
1,996
4,268
35,824
1,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
28,479
253
Minions Killed
252
0
Camps Cleared
0
1,045,415
Distance Traveled
936,454
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,587
559
17
2
0
220,658
2
L
Danzaburou
6,076
608
75
8
0
192,721
2
W
Eset
5,037
504
44
4
0
184,411
0
L
Tsukuyomi
5,517
552
54
5
0
195,598
0
W
Mercury
6,248
625
78
8
0
242,411
0
W
Jing Wei
4,818
482
43
4
0
225,111
0
W
Cabrakan
4,875
488
14
1
0
210,847
0
W
Hades
7,358
736
74
7
0
182,635
0
L
Amaterasu
4,978
498
30
3
0
129,552
0
L
Zhong Kui
6,321
632
76
8
0
197,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role