Player Matchup

Baron Samedi
Baron Samedi
ChaseTheHunted
Baron Samedi
Level 124
God Stats
9W - 11L
1,582 SR
Queue Stats
128W - 114L
1,475 Elo+
Solo
Sol
Sol
Mouven
Sol
Level 201
God Stats
0W - 4L
1,553 SR
Queue Stats
251W - 248L
1,501 Elo+
Solo
Mulan
Mulan
Pastrana00
Mulan
Level 69
God Stats
89W - 74L
1,592 SR
Queue Stats
420W - 434L
1,505 Elo+
Solo
Team Averages
Level 131
1,576 SR
1,494 Elo+

VS

Team Averages
Level 98
1,528 SR
1,612 Elo+
Mulan
Mulan
Gontui
Mulan
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 32L
1,714 Elo+
Party 1
Camazotz
Camazotz
SALAMIFLAKKO
Camazotz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,519 Elo+
Solo
Anubis
Anubis
Tanak
Anubis
Level 103
God Stats
4W - 0L
1,583 SR
Queue Stats
93W - 58L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaseTheHunted
Baron Samedi
10
0 / 5 / 0
6,345
635
3,226
6,006
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Mouven
Sol
13
2 / 4 / 1
7,894
789
6,580
8,308
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
7
1 / 3 / 1
6,359
636
2,121
4,866
1,295
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gontui
Mulan
14
6 / 1 / 3
9,060
906
6,775
10,758
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
SALAMIFLAKKO
Camazotz
14
2 / 1 / 9
8,464
846
5,101
7,095
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Tanak
Anubis
15
4 / 1 / 7
9,219
922
4,418
4,667
2,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChaseTheHunted
Baron Samedi
0
5
0
0
W
Mulan
Gontui
Mulan
6
1
3
7.5
L
Sol
Mouven
Sol
2
4
1
0.63
L
Mulan
1
3
1
0.5
W
Camazotz
SALAMIFLAKKO
Camazotz
2
1
9
6.5
W
Anubis
Tanak
Anubis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,927
Damage
16,294
19,180
Taken
22,520
5,265
Mitigated
12,790
3,317
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChaseTheHunted
Baron Samedi
3,226
133
283
347
6,006
2,001
0
1,570
4,326
14,245
0
W
Mulan
Gontui
Mulan
6,775
387
0
3,657
10,758
8,494
225
4,575
5,761
435
34,980
L
Sol
Mouven
Sol
6,580
1,263
0
2,340
8,308
1,969
0
2,124
5,921
29,486
69
L
Mulan
2,121
181
66
281
4,866
1,295
0
1,157
3,586
0
7,006
W
Camazotz
SALAMIFLAKKO
Camazotz
5,101
357
0
3,432
7,095
2,192
1,741
2,799
4,104
0
17,716
W
Anubis
Tanak
Anubis
4,418
408
0
2,187
4,667
2,104
660
1,990
2,451
45,917
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,598
Gold Earned
26,743
101
Minions Killed
150
0
Camps Cleared
0
377,073
Distance Traveled
615,339
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,345
635
19
2
0
137,978
0
W
Mulan
9,060
906
39
4
0
219,963
0
L
Sol
7,894
789
73
7
0
154,787
0
L
Mulan
6,359
636
9
1
0
84,308
1
W
Camazotz
8,464
846
19
2
0
218,139
0
W
Anubis
9,219
922
92
9
0
177,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role