Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DownDStairz
Arachne
Level 127
God Stats
1W - 1L
1,938 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 2
Nut
Nut
EatMyN00dles02
Nut
Level 124
God Stats
0W - 1L
1,326 SR
Queue Stats
9W - 6L
1,604 Elo+
Party 2
Persephone
Persephone
RAMPEWR
Persephone
Level 145
God Stats
12W - 10L
1,679 SR
Queue Stats
550W - 503L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
driftados236
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,670 Elo+
Party 2
Team Averages
Level 124
1,589 SR
1,609 Elo+

VS

Team Averages
Level 99
1,578 SR
1,608 Elo+
Anhur
Anhur
Codeferous
Anhur
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 24L
1,762 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RobotTrashcan
Cu Chulainn
Level 113
God Stats
4W - 4L
1,734 SR
Queue Stats
101W - 77L
1,663 Elo+
Party 1
Sobek
Sobek
TastyJesus
Sobek
Level 119
God Stats
3W - 0L
1,829 SR
Queue Stats
68W - 47L
1,683 Elo+
Party 1
Hera
Hera
adddien
Hera
Level 102
God Stats
1W - 2L
1,327 SR
Queue Stats
140W - 133L
1,453 Elo+
Party 3
Awilix
Awilix
sheepboa
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 191L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 2
4,272
427
4,197
4,746
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
DownDStairz
Arachne
9
1 / 1 / 1
4,883
488
3,007
9,231
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 0
5,007
501
4,400
5,514
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
RAMPEWR
Persephone
11
0 / 2 / 0
5,918
592
2,571
4,300
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
driftados236
Gilgamesh
8
1 / 4 / 1
4,860
486
4,773
9,943
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
3 / 1 / 0
5,303
530
3,047
5,888
1,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RobotTrashcan
Cu Chulainn
11
5 / 1 / 0
7,158
716
10,411
10,330
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sobek
9
0 / 0 / 5
5,523
552
3,109
7,994
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
adddien
Hera
12
2 / 0 / 0
6,412
641
1,767
2,942
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
sheepboa
Awilix
10
0 / 1 / 2
5,266
527
3,394
5,893
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
10
10
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
2
1
W
Anhur
3
1
0
3
L
Arachne
DownDStairz
Arachne
1
1
1
1.5
L
1
2
0
0.5
L
Persephone
RAMPEWR
Persephone
0
2
0
0
W
Cu Chulainn
RobotTrashcan
Cu Chulainn
5
1
0
5
W
Sobek
0
0
5
2.5
W
Hera
adddien
Hera
2
0
0
2
L
Gilgamesh
driftados236
Gilgamesh
1
4
1
0.38
W
Awilix
sheepboa
Awilix
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
21,728
33,734
Taken
33,047
11,740
Mitigated
17,301
7,428
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,197
1,354
0
830
4,746
2,097
0
1,064
3,682
12,767
0
W
Anhur
3,047
1,873
0
1,844
5,888
1,630
0
627
5,044
0
29,852
L
Arachne
DownDStairz
Arachne
3,007
2,203
0
2,549
9,231
3,486
0
554
8,629
0
28,773
L
4,400
2,981
0
1,186
5,514
1,323
0
1,520
3,994
0
22,606
L
Persephone
RAMPEWR
Persephone
2,571
0
0
992
4,300
1,014
0
964
3,208
40,838
851
W
Cu Chulainn
RobotTrashcan
Cu Chulainn
10,411
1,781
0
2,497
10,330
7,220
0
1,294
8,915
0
52,852
W
Sobek
3,109
343
0
3,000
7,994
5,769
0
1,384
6,416
17,549
1,494
W
Hera
adddien
Hera
1,767
264
0
740
2,942
776
0
1,945
808
36,410
1,506
L
Gilgamesh
driftados236
Gilgamesh
4,773
2,027
0
1,871
9,943
3,820
0
463
9,480
0
24,888
W
Awilix
sheepboa
Awilix
3,394
1,559
0
2,996
5,893
1,906
0
632
5,190
0
40,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
29,662
250
Minions Killed
358
0
Camps Cleared
0
1,045,463
Distance Traveled
1,049,882
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,272
427
19
2
0
187,245
0
W
Anhur
5,303
530
62
6
0
183,310
0
L
Arachne
4,883
488
41
4
0
245,297
0
L
Nut
5,007
501
45
5
0
182,293
0
L
Persephone
5,918
592
104
10
0
218,890
1
W
Cu Chulainn
7,158
716
100
10
0
205,596
0
W
Sobek
5,523
552
19
2
0
202,210
1
W
Hera
6,412
641
104
10
0
207,911
4
L
Gilgamesh
4,860
486
41
4
0
211,738
0
W
Awilix
5,266
527
73
7
0
250,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role