Player Matchup

Medusa
Medusa
I am NeoX I
Medusa
Level 69
God Stats
39W - 39L
1,510 SR
Queue Stats
127W - 118L
1,428 Elo+
Party 1
Fafnir
Fafnir
Jaycrowler
Fafnir
Level 45
God Stats
1W - 10L
1,221 SR
Queue Stats
93W - 93L
1,415 Elo+
Party 1
Janus
Janus
Pyro121
Janus
Level 99
God Stats
19W - 22L
1,457 SR
Queue Stats
976W - 930L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Trinity__DC
Baron Samedi
Level 140
God Stats
76W - 80L
1,537 SR
Queue Stats
79W - 90L
1,451 Elo+
Solo
Thanatos
Thanatos
fafane042
Thanatos
Level 58
God Stats
10W - 12L
1,608 SR
Queue Stats
79W - 103L
1,447 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,448 Elo+

VS

Team Averages
Level 79
1,572 SR
1,472 Elo+
Ao Kuang
Ao Kuang
Bobolox
Ao Kuang
Level 108
God Stats
13W - 6L
1,479 SR
Queue Stats
20W - 24L
1,310 Elo+
Solo
Medusa
Medusa
bboolaa
Medusa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 106L
1,397 Elo+
Party 2
Athena
Athena
chowin
Athena
Level 59
God Stats
4W - 4L
1,419 SR
Queue Stats
108W - 120L
1,439 Elo+
Party 2
Zeus
Zeus
dawid124
Zeus
Level 63
God Stats
2W - 0L
1,950 SR
Queue Stats
4W - 1L
1,791 Elo+
Solo
Achilles
Achilles
mora_mc
Achilles
Level 78
God Stats
99W - 99L
1,515 SR
Queue Stats
275W - 311L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 5 / 1
6,188
563
4,754
7,167
2,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fafnir
Jaycrowler
Fafnir
9
0 / 3 / 4
5,934
539
1,626
8,578
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Pyro121
Janus
10
1 / 4 / 1
5,661
515
4,020
6,179
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Trinity__DC
Baron Samedi
11
1 / 3 / 1
5,428
493
4,426
6,631
2,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Thanatos
fafane042
Thanatos
11
1 / 3 / 2
5,731
521
3,551
9,556
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bobolox
Ao Kuang
12
5 / 0 / 4
7,053
641
4,793
7,444
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
bboolaa
Medusa
13
5 / 3 / 4
7,264
660
4,402
5,991
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
chowin
Athena
10
2 / 0 / 12
7,132
648
5,877
10,483
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
10
2 / 3 / 6
6,515
592
4,759
5,126
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
mora_mc
Achilles
12
3 / 0 / 0
7,159
651
2,666
5,951
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
17
18
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bobolox
Ao Kuang
5
0
4
7
L
Medusa
3
5
1
0.7
L
Fafnir
Jaycrowler
Fafnir
0
3
4
0.67
L
Janus
Pyro121
Janus
1
4
1
0.38
L
Baron Samedi
Trinity__DC
Baron Samedi
1
3
1
0.5
W
Medusa
bboolaa
Medusa
5
3
4
2.33
W
Athena
chowin
Athena
2
0
12
8
W
Zeus
2
3
6
1.67
L
Thanatos
fafane042
Thanatos
1
3
2
0.67
W
Achilles
mora_mc
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
22,497
38,111
Taken
34,995
15,634
Mitigated
17,645
15,736
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bobolox
Ao Kuang
4,793
1,692
0
3,858
7,444
2,230
290
1,439
5,890
29,095
9,754
L
Medusa
4,754
1,978
0
1,878
7,167
2,345
46
2,126
5,041
0
46,552
L
Fafnir
Jaycrowler
Fafnir
1,626
372
0
1,795
8,578
6,082
0
4,420
4,158
11,759
0
L
Janus
Pyro121
Janus
4,020
103
0
1,346
6,179
1,969
0
4,130
2,049
33,807
0
L
Baron Samedi
Trinity__DC
Baron Samedi
4,426
381
372
2,368
6,631
2,190
0
1,969
4,357
31,043
0
W
Medusa
bboolaa
Medusa
4,402
1,815
0
967
5,991
1,815
754
527
5,464
0
42,354
W
Athena
chowin
Athena
5,877
1,808
0
3,748
10,483
8,756
162
2,911
7,380
22,989
926
W
Zeus
4,759
1,345
0
677
5,126
1,295
224
2,190
2,734
27,862
0
L
Thanatos
fafane042
Thanatos
3,551
1,279
0
7,977
9,556
3,048
0
2,430
7,084
0
34,687
W
Achilles
mora_mc
Achilles
2,666
127
0
2,160
5,951
3,549
257
2,456
3,455
0
38,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
35,123
274
Minions Killed
290
0
Camps Cleared
0
1,160,912
Distance Traveled
1,146,378
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,053
641
70
6
0
231,251
0
L
Medusa
6,188
563
75
7
0
214,523
1
L
Fafnir
5,934
539
20
2
0
235,071
2
L
Janus
5,661
515
72
7
0
240,430
2
L
Baron Samedi
5,428
493
44
4
0
212,084
5
W
Medusa
7,264
660
70
6
0
234,285
2
W
Athena
7,132
648
27
2
0
256,542
5
W
Zeus
6,515
592
54
5
0
220,745
1
L
Thanatos
5,731
521
63
6
0
258,804
2
W
Achilles
7,159
651
69
6
0
203,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role