Player Matchup

Cernunnos
Cernunnos
LaMon5ta337
Cernunnos
Level 48
God Stats
38W - 38L
1,391 SR
Queue Stats
124W - 149L
1,265 Elo+
Solo
Anubis
Anubis
TheRealDr_Bob
Anubis
Level 141
God Stats
5W - 1L
1,792 SR
Queue Stats
64W - 65L
1,403 Elo+
Solo
Khepri
Khepri
estebancolombia3
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,417 Elo+
Solo
Team Averages
Level 85
1,561 SR
1,362 Elo+

VS

Team Averages
Level 101
1,474 SR
1,378 Elo+
Chiron
Chiron
ASlay28
Chiron
Level 128
God Stats
44W - 36L
1,578 SR
Queue Stats
684W - 744L
1,374 Elo+
Solo
Cerberus
Cerberus
Enmancipador2517
Cerberus
Level 67
God Stats
44W - 55L
1,389 SR
Queue Stats
362W - 412L
1,276 Elo+
Solo
Ra
Ra
x0wolfang0x
Ra
Level 107
God Stats
0W - 2L
1,456 SR
Queue Stats
28W - 20L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LaMon5ta337
Cernunnos
16
6 / 10 / 5
11,896
850
15,346
17,783
6,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 4 / 2
12,404
886
12,588
10,082
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 12
10,650
761
6,903
13,672
12,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ASlay28
Chiron
16
3 / 5 / 10
11,319
809
12,733
16,164
4,462
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 4 / 13
9,667
691
3,634
10,304
3,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 6 / 5
12,204
872
13,418
13,798
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
15
Kills
16
17
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
ASlay28
Chiron
3
5
10
1.6
L
1
4
13
1.88
W
Cernunnos
LaMon5ta337
Cernunnos
6
10
5
0.85
W
9
4
2
2.5
W
0
3
12
2
L
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,837
Damage
29,785
41,537
Taken
40,266
23,628
Mitigated
11,844
6,240
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ASlay28
Chiron
12,733
5,375
652
3,034
16,164
4,462
823
7,441
8,533
0
49,082
L
3,634
0
161
3,239
10,304
3,386
285
4,341
5,864
6,330
0
W
Cernunnos
LaMon5ta337
Cernunnos
15,346
9,335
0
3,394
17,783
6,261
2,596
7,193
10,182
0
54,284
W
12,588
142
0
1,741
10,082
4,659
94
3,616
6,075
57,372
1,221
W
6,903
487
267
838
13,672
12,708
215
4,915
8,101
23,223
1,476
L
13,418
1,760
1,086
2,067
13,798
3,996
168
7,147
6,565
44,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
33,190
186
Minions Killed
153
0
Camps Cleared
0
748,010
Distance Traveled
634,847
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,319
809
77
6
0
239,373
0
L
Cerberus
9,667
691
4
0
0
164,033
0
W
Cernunnos
11,896
850
65
5
0
214,376
1
W
Anubis
12,404
886
94
7
0
239,830
4
W
Khepri
10,650
761
27
2
0
293,804
3
L
Ra
12,204
872
72
5
0
231,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role