Player Matchup

Apollo
Apollo
FeelmyDarkz
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Konfetich
Nu Wa
Level 107
God Stats
63W - 70L
1,514 SR
Queue Stats
414W - 459L
1,453 Elo+
Party 2
Athena
Athena
Obdomundo
Athena
Level 105
God Stats
11W - 10L
1,690 SR
Queue Stats
78W - 108L
1,474 Elo+
Party 2
Surtr
Surtr
WolfGamer77400
Surtr
Level 47
God Stats
4W - 6L
1,560 SR
Queue Stats
39W - 38L
1,476 Elo+
Solo
Thor
Thor
Роsya
Thor
Level 116
God Stats
9W - 12L
1,526 SR
Queue Stats
55W - 73L
1,439 Elo+
Party 2
Team Averages
Level 82
1,558 SR
1,452 Elo+

VS

Team Averages
Level 80
1,544 SR
1,441 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gargamelinnnnnn
Baron Samedi
Level 65
God Stats
6W - 0L
1,687 SR
Queue Stats
15W - 20L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
aidin1997
Heimdallr
Level 46
God Stats
4W - 3L
1,552 SR
Queue Stats
108W - 138L
1,344 Elo+
Solo
Kukulkan
Kukulkan
jujukurby
Kukulkan
Level 66
God Stats
9W - 7L
1,484 SR
Queue Stats
461W - 493L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
noxter78
Ao Kuang
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 9L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 4 / 2
6,063
433
2,682
11,153
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Konfetich
Nu Wa
11
0 / 4 / 6
6,854
490
7,257
6,259
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Obdomundo
Athena
10
1 / 4 / 5
6,679
477
4,480
11,954
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 5 / 2
5,781
413
3,126
10,666
5,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Роsya
Thor
14
10 / 6 / 1
8,466
605
11,497
14,140
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
10 / 0 / 1
8,960
640
9,138
11,941
8,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Gargamelinnnnnn
Baron Samedi
14
4 / 2 / 2
9,080
649
9,739
9,335
5,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
aidin1997
Heimdallr
14
1 / 2 / 9
8,238
588
9,779
8,273
3,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
jujukurby
Kukulkan
14
1 / 4 / 3
8,153
582
3,743
7,072
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
noxter78
Ao Kuang
15
7 / 3 / 4
8,819
630
8,565
12,895
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
23
23
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
10
0
1
10.5
L
Apollo
0
4
2
0.25
W
Baron Samedi
Gargamelinnnnnn
Baron Samedi
4
2
2
2.5
L
Nu Wa
Konfetich
Nu Wa
0
4
6
0.75
L
Athena
Obdomundo
Athena
1
4
5
0.88
L
0
5
2
0.2
W
Heimdallr
aidin1997
Heimdallr
1
2
9
2.75
W
Kukulkan
jujukurby
Kukulkan
1
4
3
0.63
W
Ao Kuang
noxter78
Ao Kuang
7
3
4
3
L
Thor
Роsya
Thor
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
40,964
54,172
Taken
49,516
23,048
Mitigated
25,041
9,444
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,138
2,922
1,018
5,057
11,941
8,779
30
3,497
8,444
43,920
11,611
L
Apollo
2,682
2,059
0
2,494
11,153
3,056
0
5,430
5,723
0
40,636
W
Baron Samedi
Gargamelinnnnnn
Baron Samedi
9,739
714
163
5,087
9,335
5,099
708
2,199
6,706
55,612
1,038
L
Nu Wa
Konfetich
Nu Wa
7,257
1,060
0
500
6,259
1,463
216
4,755
1,504
47,712
184
L
Athena
Obdomundo
Athena
4,480
1,196
0
3,328
11,954
8,437
0
4,875
7,079
15,732
1,817
L
3,126
342
0
1,642
10,666
5,742
0
7,840
2,817
331
20,261
W
Heimdallr
aidin1997
Heimdallr
9,779
5,397
0
3,232
8,273
3,507
952
2,035
6,193
0
53,511
W
Kukulkan
jujukurby
Kukulkan
3,743
203
0
1,076
7,072
2,476
202
2,168
4,904
55,618
372
W
Ao Kuang
noxter78
Ao Kuang
8,565
2,261
0
3,200
12,895
5,180
0
2,056
10,795
59,483
3,895
L
Thor
Роsya
Thor
11,497
1,578
0
1,480
14,140
4,350
0
7,536
6,604
0
32,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
43,250
253
Minions Killed
474
0
Camps Cleared
0
1,339,596
Distance Traveled
1,271,612
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,960
640
74
5
0
257,745
0
L
Apollo
6,063
433
66
5
0
288,585
0
W
Baron Samedi
9,080
649
108
8
0
203,192
0
L
Nu Wa
6,854
490
86
6
0
250,434
3
L
Athena
6,679
477
26
2
0
279,232
2
L
Surtr
5,781
413
42
3
0
239,026
2
W
Heimdallr
8,238
588
80
6
0
268,551
0
W
Kukulkan
8,153
582
107
8
0
254,700
0
W
Ao Kuang
8,819
630
105
8
0
287,424
0
L
Thor
8,466
605
33
2
0
282,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role