Player Matchup

Baron Samedi
Baron Samedi
CrypticGuile
Baron Samedi
Level 129
God Stats
16W - 10L
1,464 SR
Queue Stats
329W - 324L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
IAmGib
Amaterasu
Level 130
God Stats
32W - 31L
1,512 SR
Queue Stats
534W - 536L
1,513 Elo+
Party 1
Hachiman
Hachiman
Styrofaom
Hachiman
Level 142
God Stats
1W - 0L
1,763 SR
Queue Stats
53W - 42L
1,544 Elo+
Solo
Team Averages
Level 134
1,580 SR
1,523 Elo+

VS

Team Averages
Level 128
1,503 SR
1,426 Elo+
Ullr
Ullr
Pupperplease
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,560 Elo+
Solo
Horus
Horus
TheRealJwalk
Horus
Level 151
God Stats
0W - 1L
1,656 SR
Queue Stats
23W - 18L
1,144 Elo+
Solo
Anubis
Anubis
soldierboy102
Anubis
Level 86
God Stats
1W - 3L
1,353 SR
Queue Stats
47W - 52L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrypticGuile
Baron Samedi
13
4 / 0 / 4
7,629
763
7,770
5,544
3,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
IAmGib
Amaterasu
13
4 / 0 / 4
7,574
757
6,010
9,332
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Styrofaom
Hachiman
12
0 / 1 / 6
6,931
693
4,173
6,158
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,929
593
6,151
7,480
2,325
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 0 / 0
6,528
653
2,709
7,812
5,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 1
6,738
674
5,534
6,694
3,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CrypticGuile
Baron Samedi
4
0
4
6
W
Amaterasu
IAmGib
Amaterasu
4
0
4
6
L
0
4
0
0
W
Hachiman
Styrofaom
Hachiman
0
1
6
3
L
1
0
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
14,394
21,034
Taken
21,986
11,570
Mitigated
10,806
9,444
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CrypticGuile
Baron Samedi
7,770
426
828
1,755
5,544
3,343
0
2,040
3,491
29,811
0
W
Amaterasu
IAmGib
Amaterasu
6,010
2,375
0
4,188
9,332
6,394
75
2,258
7,070
1,593
18,150
L
6,151
1,787
0
821
7,480
2,325
0
2,432
4,843
0
18,262
W
Hachiman
Styrofaom
Hachiman
4,173
2,000
0
2,673
6,158
1,833
316
1,089
5,069
0
25,656
L
2,709
1,327
1,296
2,098
7,812
5,279
0
2,339
5,281
0
10,586
L
5,534
322
117
1,232
6,694
3,202
0
3,113
3,323
33,234
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
19,195
134
Minions Killed
108
0
Camps Cleared
0
602,617
Distance Traveled
504,860
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,629
763
48
5
0
202,025
0
W
Amaterasu
7,574
757
35
4
0
218,091
3
L
Ullr
5,929
593
26
3
0
164,344
0
W
Hachiman
6,931
693
51
5
0
182,501
0
L
Horus
6,528
653
20
2
0
195,813
6
L
Anubis
6,738
674
62
6
0
144,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role