Player Matchup

Jing Wei
Jing Wei
CrypticRise
Jing Wei
Level 47
God Stats
6W - 7L
1,404 SR
Queue Stats
214W - 191L
1,487 Elo+
Party 2
Fenrir
Fenrir
LilSpyro
Fenrir
Level 25
God Stats
14W - 10L
1,575 SR
Queue Stats
20W - 19L
1,368 Elo+
Party 1
Anubis
Anubis
LokoLoki420
Anubis
Level 136
God Stats
0W - 1L
1,312 SR
Queue Stats
53W - 52L
1,535 Elo+
Party 1
King Arthur
King Arthur
MrRayburn
King Arthur
Level 86
God Stats
1W - 2L
1,442 SR
Queue Stats
78W - 73L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
TOT_coolmen360YT
Aphrodite
Level 127
God Stats
57W - 48L
1,586 SR
Queue Stats
350W - 333L
1,557 Elo+
Party 2
Team Averages
Level 84
1,464 SR
1,491 Elo+

VS

Team Averages
Level 106
1,546 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
UR SQUIRREL AID
Ra
Level 154
God Stats
17W - 12L
1,642 SR
Queue Stats
162W - 157L
1,577 Elo+
Solo
Mulan
Mulan
hakeem_n_friends
Mulan
Level 79
God Stats
32W - 42L
1,459 SR
Queue Stats
169W - 163L
1,484 Elo+
Party 3
Kali
Kali
kxlled-you
Kali
Level 69
God Stats
3W - 3L
1,641 SR
Queue Stats
341W - 359L
1,486 Elo+
Party 3
Zeus
Zeus
sabitoV2
Zeus
Level 87
God Stats
13W - 16L
1,485 SR
Queue Stats
361W - 413L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrypticRise
Jing Wei
8
2 / 2 / 1
4,722
525
2,354
6,768
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
LilSpyro
Fenrir
10
3 / 2 / 1
5,250
583
2,951
6,877
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
6
0 / 2 / 1
4,154
462
857
3,334
1,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
MrRayburn
King Arthur
10
0 / 4 / 0
5,122
569
2,080
8,078
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
8
0 / 2 / 2
4,745
527
2,173
7,428
3,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 1
7,364
818
3,852
4,618
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 2
7,379
820
4,470
3,996
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 0
5,327
592
4,946
6,155
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 0 / 0
5,890
654
2,067
4,750
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
9
0 / 2 / 1
5,328
592
4,082
2,201
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
12
12
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
1
4.5
L
Jing Wei
CrypticRise
Jing Wei
2
2
1
1.25
L
Fenrir
LilSpyro
Fenrir
3
2
1
1.75
L
Anubis
0
2
1
0.25
L
King Arthur
MrRayburn
King Arthur
0
4
0
0
L
Aphrodite
0
2
2
0.5
W
2
1
2
3
W
2
2
0
1
W
4
0
0
4
W
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,415
Damage
19,417
32,485
Taken
21,720
12,773
Mitigated
10,413
9,730
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,852
695
0
1,375
4,618
4,327
0
0
4,618
36,242
1,941
L
Jing Wei
CrypticRise
Jing Wei
2,354
2,145
0
1,594
6,768
1,940
0
2,824
3,944
0
20,320
L
Fenrir
LilSpyro
Fenrir
2,951
665
0
1,634
6,877
2,226
0
2,258
4,609
0
27,602
L
Anubis
857
0
0
1,134
3,334
1,234
0
1,322
2,012
13,699
0
L
King Arthur
MrRayburn
King Arthur
2,080
157
0
760
8,078
4,078
0
3,183
4,528
0
36,592
L
Aphrodite
2,173
384
1,592
3,016
7,428
3,295
0
2,090
5,338
14,754
491
W
4,470
653
60
1,756
3,996
1,531
1,669
1,380
2,616
55,502
1,038
W
4,946
584
0
593
6,155
2,432
426
1,128
5,027
0
23,680
W
2,067
771
0
964
4,750
1,643
0
374
4,376
0
30,677
W
Zeus
4,082
468
0
35
2,201
480
550
86
2,115
23,452
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
31,288
213
Minions Killed
337
0
Camps Cleared
0
883,152
Distance Traveled
1,025,378
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,364
818
96
11
0
193,725
0
L
Jing Wei
4,722
525
36
4
0
203,813
2
L
Fenrir
5,250
583
53
6
0
219,085
2
L
Anubis
4,154
462
29
3
0
89,769
0
L
King Arthur
5,122
569
66
7
0
179,734
0
L
Aphrodite
4,745
527
29
3
0
190,751
2
W
Ra
7,379
820
109
12
0
210,937
0
W
Mulan
5,327
592
35
4
0
196,962
0
W
Kali
5,890
654
49
5
0
243,994
0
W
Zeus
5,328
592
48
5
0
179,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role