Player Matchup

Anubis
Anubis
Ivanzzitou
Anubis
Level 99
God Stats
2W - 6L
1,291 SR
Queue Stats
12W - 25L
1,278 Elo+
Solo
Neith
Neith
Not THUND3R2
Neith
Level 60
God Stats
21W - 23L
1,400 SR
Queue Stats
107W - 119L
1,358 Elo+
Solo
Bellona
Bellona
Shootup913
Bellona
Level 158
God Stats
6W - 3L
1,701 SR
Queue Stats
471W - 455L
1,481 Elo+
Solo
Team Averages
Level 106
1,464 SR
1,372 Elo+

VS

Team Averages
Level 51
1,536 SR
1,423 Elo+
Eset
Eset
FishWarrior
Eset
Level 52
God Stats
2W - 0L
1,724 SR
Queue Stats
49W - 33L
1,534 Elo+
Solo
Fenrir
Fenrir
LucasAkd93
Fenrir
Level 64
God Stats
4W - 3L
1,275 SR
Queue Stats
144W - 163L
1,404 Elo+
Party 1
Medusa
Medusa
Sliferh_98
Medusa
Level 38
God Stats
3W - 4L
1,610 SR
Queue Stats
37W - 51L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ivanzzitou
Anubis
11
0 / 5 / 5
6,872
687
2,574
5,929
2,222
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 2
7,005
701
3,489
7,406
2,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Shootup913
Bellona
13
4 / 4 / 2
8,264
826
6,399
11,129
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,211
821
7,015
5,678
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LucasAkd93
Fenrir
13
7 / 2 / 3
8,683
868
6,763
7,350
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
Sliferh_98
Medusa
14
3 / 1 / 5
8,050
805
4,309
4,501
1,487
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
13
13
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Anubis
Ivanzzitou
Anubis
0
5
5
0.5
W
Fenrir
LucasAkd93
Fenrir
7
2
3
4.25
L
2
4
2
0.75
L
Bellona
Shootup913
Bellona
4
4
2
1.25
W
Medusa
Sliferh_98
Medusa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,462
Damage
18,087
24,464
Taken
17,529
12,129
Mitigated
6,702
3,042
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,015
579
61
200
5,678
1,745
428
651
4,768
30,186
546
L
Anubis
Ivanzzitou
Anubis
2,574
53
0
608
5,929
2,222
174
1,725
4,204
14,994
149
W
Fenrir
LucasAkd93
Fenrir
6,763
697
0
676
7,350
3,470
0
1,332
5,687
0
21,047
L
3,489
335
158
848
7,406
2,210
64
2,077
5,329
0
15,859
L
Bellona
Shootup913
Bellona
6,399
1,431
0
1,428
11,129
7,697
0
3,070
8,059
0
32,820
W
Medusa
Sliferh_98
Medusa
4,309
1,453
0
1,228
4,501
1,487
1,534
536
3,755
0
20,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,141
Gold Earned
24,944
113
Minions Killed
116
0
Camps Cleared
0
511,891
Distance Traveled
595,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,211
821
44
4
0
182,965
0
L
Anubis
6,872
687
32
3
0
152,135
0
W
Fenrir
8,683
868
35
4
0
210,626
0
L
Neith
7,005
701
38
4
0
169,679
1
L
Bellona
8,264
826
43
4
0
190,077
0
W
Medusa
8,050
805
37
4
0
201,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role