Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CrocketPuncher
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,502 Elo+
Solo
Ah Puch
Ah Puch
ItsCopperWey
Ah Puch
Level 116
God Stats
3W - 0L
1,265 SR
Queue Stats
83W - 71L
1,439 Elo+
Solo
Cliodhna
Cliodhna
TheMisanthrope5
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
493W - 514L
1,476 Elo+
Solo
Ymir
Ymir
iMac820
Ymir
Level 156
God Stats
1W - 1L
1,253 SR
Queue Stats
261W - 275L
1,461 Elo+
Party 2
Team Averages
Level 142
1,404 SR
1,476 Elo+

VS

Team Averages
Level 139
1,479 SR
1,509 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CleaSlz
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
HimmlischeLiebe
Kukulkan
Level 202
God Stats
16W - 12L
1,393 SR
Queue Stats
1,344W - 1,439L
1,511 Elo+
Solo
Raijin
Raijin
deletesmite69
Raijin
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 235L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
xXikarosXxGc
Sun Wukong
Level 219
God Stats
1W - 2L
1,501 SR
Queue Stats
112W - 116L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 0 / 7
7,094
1,419
3,375
5,369
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
CrocketPuncher
Gilgamesh
11
4 / 1 / 7
6,786
1,357
4,101
4,620
2,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
ItsCopperWey
Ah Puch
11
1 / 0 / 12
6,298
1,260
7,917
3,407
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
9
0 / 1 / 10
5,575
1,115
3,316
2,176
874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
iMac820
Ymir
10
2 / 1 / 8
6,371
1,274
3,296
5,579
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 3 / 1
4,976
995
1,409
5,509
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
CleaSlz
King Arthur
9
0 / 4 / 2
5,009
1,002
2,747
6,518
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
0 / 2 / 1
5,321
1,064
3,906
3,469
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

1
0 / 0 / 0
1,308
262
0
0
0
Sun Wukong
xXikarosXxGc
Sun Wukong
11
2 / 4 / 0
5,612
1,122
5,486
7,895
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
13
Kills
2
3
Deaths
13
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
7
9.5
L
Fafnir
 
Fafnir
0
3
1
0.17
L
King Arthur
CleaSlz
King Arthur
0
4
2
0.25
W
Gilgamesh
CrocketPuncher
Gilgamesh
4
1
7
7.5
L
Kukulkan
0
2
1
0.25
W
Ah Puch
ItsCopperWey
Ah Puch
1
0
12
7
W
Cliodhna
0
1
10
5
L
0
0
0
0
W
Ymir
iMac820
Ymir
2
1
8
6
L
Sun Wukong
xXikarosXxGc
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,005
Damage
13,548
21,151
Taken
23,391
13,463
Mitigated
15,497
10,458
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,375
1,969
424
2,998
5,369
3,498
315
974
4,261
0
4,179
L
Fafnir
 
Fafnir
1,409
292
399
381
5,509
4,852
0
2,216
3,014
2,704
0
L
King Arthur
CleaSlz
King Arthur
2,747
486
0
226
6,518
4,722
0
3,881
2,405
0
4,613
W
Gilgamesh
CrocketPuncher
Gilgamesh
4,101
1,349
0
388
4,620
2,997
196
1,157
3,249
0
6,970
L
Kukulkan
3,906
314
22
556
3,469
1,229
0
2,192
1,199
14,020
352
W
Ah Puch
ItsCopperWey
Ah Puch
7,917
1,010
1,654
2,245
3,407
1,015
304
498
2,863
20,274
0
W
Cliodhna
3,316
553
231
327
2,176
874
430
759
1,383
0
7,398
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
iMac820
Ymir
3,296
945
642
1,549
5,579
5,079
196
1,227
4,236
5,899
0
L
Sun Wukong
xXikarosXxGc
Sun Wukong
5,486
874
44
1,006
7,895
4,694
0
2,924
4,570
0
10,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
22,226
60
Minions Killed
51
0
Camps Cleared
0
545,822
Distance Traveled
374,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,094
1,419
12
2
0
114,626
0
L
Fafnir
4,976
995
4
1
0
81,054
0
L
King Arthur
5,009
1,002
3
1
0
113,514
0
W
Gilgamesh
6,786
1,357
10
2
0
104,697
0
L
Kukulkan
5,321
1,064
27
5
0
67,657
0
W
Ah Puch
6,298
1,260
25
5
0
107,349
0
W
Cliodhna
5,575
1,115
6
1
0
122,805
0
L
Raijin
1,308
262
0
0
0
0
0
W
Ymir
6,371
1,274
7
1
0
96,345
0
L
Sun Wukong
5,612
1,122
17
3
0
112,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role