Player Matchup

Artemis
Artemis
Diamond III
DesPaXhito
Artemis
Diamond III
Level 169
God Stats
3W - 2L
1,636 SR
Queue Stats
109W - 75L
2,097 MMR
Solo
Awilix
Awilix
Diamond V
Duneida
Awilix
Diamond V
Level 203
God Stats
3W - 4L
1,761 SR
Queue Stats
156W - 137L
2,074 MMR
Solo
Ymir
Ymir
Masters
KitaˆKita
Ymir
Masters
Level 121
God Stats
3W - 4L
1,557 SR
Queue Stats
275W - 237L
2,664 MMR
Solo
Hel
Hel
Diamond IV
Snomah
Hel
Diamond IV
Level 69
God Stats
2W - 1L
1,837 SR
Queue Stats
101W - 75L
2,280 MMR
Party 1
Thoth
Thoth
Diamond II
zJinD
Thoth
Diamond II
Level 157
God Stats
22W - 12L
1,841 SR
Queue Stats
116W - 98L
2,355 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,726 SR
2,294 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,549 SR
2,201 MMR
Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
SUPRlMx
Amaterasu
Masters
Level 165
God Stats
13W - 2L
1,500 SR
Queue Stats
52W - 40L
2,352 MMR
Party 2
Atlas
Atlas
Diamond III
TTHEKINGG
Atlas
Diamond III
Level 128
God Stats
23W - 22L
1,568 SR
Queue Stats
611W - 600L
2,287 MMR
Solo
Ne Zha
Ne Zha
Diamond III
iZenko
Ne Zha
Diamond III
Level 202
God Stats
13W - 15L
1,605 SR
Queue Stats
126W - 116L
2,274 MMR
Solo
Jing Wei
Jing Wei
Masters
Ópalo
Jing Wei
Masters
Level 189
God Stats
8W - 8L
1,574 SR
Queue Stats
339W - 253L
2,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DesPaXhito
Artemis
16
2 / 5 / 1
9,756
574
11,785
14,130
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Duneida
Awilix
15
2 / 7 / 3
8,479
499
9,135
13,837
5,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 12 / 0
8,119
478
8,331
22,186
19,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Snomah
Hel
13
0 / 4 / 4
8,408
495
4,746
12,843
8,052
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
zJinD
Thoth
15
1 / 4 / 1
8,492
500
8,805
8,983
2,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Maman BrigitteBacchusAnhur

VS

Bans
SusanoMedusaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 2 / 4
10,295
606
10,826
12,046
4,136
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SUPRlMx
Amaterasu
19
14 / 0 / 2
12,735
749
19,183
19,652
15,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
TTHEKINGG
Atlas
15
3 / 2 / 12
9,608
565
8,555
15,264
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
iZenko
Ne Zha
17
5 / 2 / 7
9,906
583
8,025
13,127
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
Ópalo
Jing Wei
18
6 / 0 / 7
11,449
673
11,722
9,605
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
32
32
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
4
3
L
Artemis
DesPaXhito
Artemis
2
5
1
0.5
L
Awilix
Duneida
Awilix
2
7
3
0.5
L
1
12
0
0.08
W
Amaterasu
SUPRlMx
Amaterasu
14
0
2
15
L
Hel
Snomah
Hel
0
4
4
0.5
W
Atlas
TTHEKINGG
Atlas
3
2
12
4.5
W
Ne Zha
iZenko
Ne Zha
5
2
7
4.25
L
Thoth
zJinD
Thoth
1
4
1
0.38
W
Jing Wei
Ópalo
Jing Wei
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,802
Damage
58,311
71,979
Taken
69,694
41,068
Mitigated
40,275
17,821
Healing
28,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,826
5,191
0
4,891
12,046
4,136
1,352
1,867
10,179
0
90,977
L
Artemis
DesPaXhito
Artemis
11,785
5,426
0
3,665
14,130
4,709
589
3,281
10,849
0
88,444
L
Awilix
Duneida
Awilix
9,135
3,569
0
410
13,837
5,655
0
1,064
12,570
0
65,312
L
8,331
1,990
0
3,126
22,186
19,765
0
602
20,491
43,459
0
W
Amaterasu
SUPRlMx
Amaterasu
19,183
8,309
0
14,638
19,652
15,976
1,106
9,044
10,608
0
101,080
L
Hel
Snomah
Hel
4,746
290
3,616
6,744
12,843
8,052
0
2,530
10,313
38,878
0
W
Atlas
TTHEKINGG
Atlas
8,555
2,510
0
2,574
15,264
12,040
0
3,698
11,566
26,133
2,308
W
Ne Zha
iZenko
Ne Zha
8,025
3,576
0
3,006
13,127
5,013
0
3,300
9,827
0
91,044
L
Thoth
zJinD
Thoth
8,805
192
0
260
8,983
2,887
0
523
8,298
67,888
0
W
Jing Wei
Ópalo
Jing Wei
11,722
8,405
0
3,206
9,605
3,110
312
3,973
5,632
0
103,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
53,993
516
Minions Killed
665
0
Camps Cleared
0
1,719,560
Distance Traveled
1,987,518
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,295
606
180
11
0
360,570
3
L
Artemis
9,756
574
151
9
0
323,944
2
L
Awilix
8,479
499
101
6
0
410,136
2
L
Ymir
8,119
478
79
5
0
265,852
0
W
Amaterasu
12,735
749
157
9
0
380,941
0
L
Hel
8,408
495
39
2
0
348,685
3
W
Atlas
9,608
565
14
1
0
395,415
5
W
Ne Zha
9,906
583
122
7
0
443,463
4
L
Thoth
8,492
500
146
9
0
370,943
0
W
Jing Wei
11,449
673
192
11
0
407,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role