Player Matchup

Sylvanus
Sylvanus
Aceen
Sylvanus
Level 141
God Stats
2W - 1L
1,278 SR
Queue Stats
29W - 34L
1,447 Elo+
Party 1
Lancelot
Lancelot
Breezhy
Lancelot
Level 80
God Stats
26W - 11L
1,563 SR
Queue Stats
31W - 16L
1,540 Elo+
Party 3
Chronos
Chronos
Nixkin
Chronos
Level 67
God Stats
4W - 3L
1,589 SR
Queue Stats
11W - 5L
1,755 Elo+
Party 3
Erlang Shen
Erlang Shen
Vuglla
Erlang Shen
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,181 Elo+
Party 1
Izanami
Izanami
kriiistiiivn
Izanami
Level 16
God Stats
2W - 2L
1,436 SR
Queue Stats
3W - 4L
1,255 Elo+
Party 1
Team Averages
Level 61
1,473 SR
1,436 Elo+

VS

Team Averages
Level 75
1,464 SR
1,457 Elo+
Vamana
Vamana
BOXED_AFONSO
Vamana
Level 5
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 4
Ares
Ares
Pessoasinha
Ares
Level 88
God Stats
4W - 7L
1,358 SR
Queue Stats
88W - 76L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
UnW_FROQ
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,491 Elo+
Party 2
Cupid
Cupid
UnW_Vilela
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,491 Elo+
Party 2
Bakasura
Bakasura
renato_silva2
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aceen
Sylvanus
8
3 / 1 / 1
4,583
655
4,201
6,582
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Breezhy
Lancelot
8
3 / 2 / 4
4,840
691
4,724
4,574
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
Nixkin
Chronos
10
5 / 1 / 0
5,709
816
4,595
3,886
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Vuglla
Erlang Shen
8
2 / 1 / 1
4,728
675
1,583
3,900
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
kriiistiiivn
Izanami
8
1 / 1 / 3
4,479
640
3,507
2,969
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
5
1 / 4 / 0
3,714
531
2,016
4,921
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
2 / 1 / 0
4,250
607
2,756
6,043
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
UnW_FROQ
Aphrodite
8
1 / 2 / 1
4,394
628
2,185
5,222
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
8
0 / 3 / 2
3,989
570
1,681
5,618
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
renato_silva2
Bakasura
8
2 / 4 / 2
4,455
636
2,725
7,483
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aceen
Sylvanus
3
1
1
3.5
L
Vamana
1
4
0
0.25
W
Lancelot
Breezhy
Lancelot
3
2
4
2.5
W
Chronos
Nixkin
Chronos
5
1
0
5
L
2
1
0
2
L
Aphrodite
UnW_FROQ
Aphrodite
1
2
1
0.75
L
Cupid
0
3
2
0.33
W
Erlang Shen
Vuglla
Erlang Shen
2
1
1
2.5
W
Izanami
kriiistiiivn
Izanami
1
1
3
2.5
L
Bakasura
renato_silva2
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
11,363
21,911
Taken
29,287
8,009
Mitigated
12,002
5,615
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aceen
Sylvanus
4,201
1,745
300
2,659
6,582
2,757
46
1,931
4,651
19,891
12,362
L
Vamana
2,016
930
0
443
4,921
3,389
0
0
4,921
0
8,706
W
Lancelot
Breezhy
Lancelot
4,724
1,594
0
219
4,574
1,540
0
533
3,849
0
22,842
W
Chronos
Nixkin
Chronos
4,595
1,838
0
655
3,886
1,044
0
1,614
2,046
31,548
1,229
L
2,756
265
0
1,764
6,043
2,684
0
1,693
4,350
10,819
0
L
Aphrodite
UnW_FROQ
Aphrodite
2,185
534
180
2,701
5,222
1,710
0
3,288
1,934
23,399
0
L
Cupid
1,681
780
134
2,497
5,618
1,391
0
1,687
3,931
0
21,699
W
Erlang Shen
Vuglla
Erlang Shen
1,583
652
0
1,090
3,900
1,912
190
0
3,461
0
16,360
W
Izanami
kriiistiiivn
Izanami
3,507
2,737
0
692
2,969
756
0
863
2,106
0
23,628
L
Bakasura
renato_silva2
Bakasura
2,725
1,627
0
1,462
7,483
2,828
0
1,361
6,122
0
18,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
20,802
224
Minions Killed
159
0
Camps Cleared
0
730,504
Distance Traveled
733,732
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,583
655
54
8
0
133,479
3
L
Vamana
3,714
531
14
2
0
119,892
0
W
Lancelot
4,840
691
42
6
0
170,774
0
W
Chronos
5,709
816
62
9
0
153,825
0
L
Ares
4,250
607
16
2
0
154,613
4
L
Aphrodite
4,394
628
43
6
0
139,874
0
L
Cupid
3,989
570
37
5
0
141,127
0
W
Erlang Shen
4,728
675
26
4
0
140,059
0
W
Izanami
4,479
640
40
6
0
132,367
0
L
Bakasura
4,455
636
49
7
0
178,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role