Player Matchup

Shiva
Shiva
ArcZid
Shiva
Level 143
God Stats
1W - 2L
1,328 SR
Queue Stats
395W - 358L
1,435 Elo+
Party 1
Rama
Rama
IItamirII
Rama
Level 145
God Stats
1W - 5L
1,114 SR
Queue Stats
241W - 230L
1,463 Elo+
Party 3
Awilix
Awilix
Secreti0n
Awilix
Level 158
God Stats
9W - 6L
1,727 SR
Queue Stats
132W - 137L
1,451 Elo+
Party 3
Poseidon
Poseidon
falconfawk
Poseidon
Level 120
God Stats
3W - 4L
1,483 SR
Queue Stats
195W - 194L
1,524 Elo+
Solo
Eset
Eset
xx1punchUxx
Eset
Level 75
God Stats
1W - 2L
1,280 SR
Queue Stats
455W - 439L
1,423 Elo+
Party 1
Team Averages
Level 128
1,386 SR
1,459 Elo+

VS

Team Averages
Level 113
1,527 SR
1,489 Elo+
Fenrir
Fenrir
Derick_Somer
Fenrir
Level 155
God Stats
1W - 0L
1,686 SR
Queue Stats
12W - 11L
1,372 Elo+
Solo
Sylvanus
Sylvanus
EdenReborn
Sylvanus
Level 148
God Stats
7W - 11L
1,410 SR
Queue Stats
140W - 123L
1,489 Elo+
Party 2
Mulan
Mulan
FenrirsWrath984
Mulan
Level 114
God Stats
3W - 3L
1,503 SR
Queue Stats
63W - 46L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
Frostame
Kukulkan
Level 82
God Stats
4W - 2L
1,371 SR
Queue Stats
104W - 95L
1,518 Elo+
Solo
Nut
Nut
UnoJJ-
Nut
Level 65
God Stats
10W - 4L
1,665 SR
Queue Stats
133W - 112L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ArcZid
Shiva
12
6 / 8 / 1
8,154
544
10,471
14,464
10,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
15
3 / 3 / 0
8,650
577
3,112
10,213
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Secreti0n
Awilix
16
6 / 2 / 3
8,816
588
11,627
10,868
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
falconfawk
Poseidon
15
3 / 3 / 3
8,873
592
6,632
7,392
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
1 / 4 / 5
7,563
504
9,703
6,659
1,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 3 / 3
8,512
567
7,662
12,979
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
EdenReborn
Sylvanus
14
3 / 5 / 7
8,368
558
6,866
16,975
12,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 6 / 4
9,401
627
7,568
15,881
8,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Frostame
Kukulkan
14
2 / 5 / 4
8,116
541
3,655
7,246
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nut
UnoJJ-
Nut
16
3 / 0 / 4
10,036
669
5,999
8,403
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
19
Kills
20
20
Deaths
19
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Shiva
ArcZid
Shiva
6
8
1
0.81
W
Fenrir
5
3
3
2.17
W
Sylvanus
EdenReborn
Sylvanus
3
5
7
1.3
W
7
6
4
1.5
W
Kukulkan
Frostame
Kukulkan
2
5
4
0.8
L
Rama
3
3
0
1
L
Awilix
Secreti0n
Awilix
6
2
3
3.75
W
Nut
UnoJJ-
Nut
3
0
4
5
L
Poseidon
falconfawk
Poseidon
3
3
3
1.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
31,750
49,596
Taken
61,484
22,382
Mitigated
35,575
9,536
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ArcZid
Shiva
10,471
2,728
69
1,346
14,464
10,877
49
2,105
12,359
0
36,052
W
Fenrir
7,662
2,055
0
2,701
12,979
9,509
0
2,533
10,246
0
45,411
W
Sylvanus
EdenReborn
Sylvanus
6,866
1,443
868
6,260
16,975
12,352
0
4,998
11,807
38,958
15,028
W
7,568
1,114
0
3,612
15,881
8,409
0
5,332
10,515
0
39,584
W
Kukulkan
Frostame
Kukulkan
3,655
102
0
525
7,246
2,122
0
2,569
4,419
49,287
0
L
Rama
3,112
2,674
0
4,600
10,213
3,325
720
1,027
9,186
0
60,585
L
Awilix
Secreti0n
Awilix
11,627
5,084
0
1,370
10,868
4,156
0
2,858
8,010
0
72,049
W
Nut
UnoJJ-
Nut
5,999
3,259
0
4,739
8,403
3,183
484
601
7,802
0
86,590
L
Poseidon
falconfawk
Poseidon
6,632
343
0
855
7,392
2,194
213
3,141
4,251
56,483
1,921
L
9,703
1,214
177
1,119
6,659
1,830
0
1,176
5,483
46,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
44,433
457
Minions Killed
433
0
Camps Cleared
0
1,417,311
Distance Traveled
1,388,368
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,154
544
51
3
0
249,047
0
W
Fenrir
8,512
567
68
5
0
322,605
0
W
Sylvanus
8,368
558
85
6
0
253,617
5
W
Mulan
9,401
627
67
4
0
249,469
0
W
Kukulkan
8,116
541
82
5
0
288,059
6
L
Rama
8,650
577
107
7
0
285,023
0
L
Awilix
8,816
588
106
7
0
360,038
3
W
Nut
10,036
669
131
9
0
274,618
2
L
Poseidon
8,873
592
118
8
0
289,891
0
L
Eset
7,563
504
75
5
0
233,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role