Player Matchup

Bakasura
Bakasura
CrimsonAutumn
Bakasura
Level 106
God Stats
20W - 18L
1,225 SR
Queue Stats
518W - 559L
1,400 Elo+
Solo
Jormungandr
Jormungandr
FluffyScruffy
Jormungandr
Level 45
God Stats
2W - 1L
1,573 SR
Queue Stats
7W - 7L
1,501 Elo+
Solo
Merlin
Merlin
ZodiacPayne12
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,477 Elo+
Solo
Team Averages
Level 69
1,433 SR
1,460 Elo+

VS

Team Averages
Level 113
1,602 SR
1,482 Elo+
Amaterasu
Amaterasu
Void5421
Amaterasu
Level 108
God Stats
8W - 5L
1,664 SR
Queue Stats
261W - 272L
1,434 Elo+
Party 1
Agni
Agni
Yuky gdi
Agni
Level 115
God Stats
13W - 9L
1,607 SR
Queue Stats
203W - 219L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
lobo51
Gilgamesh
Level 117
God Stats
3W - 2L
1,536 SR
Queue Stats
318W - 305L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrimsonAutumn
Bakasura
12
3 / 4 / 3
7,866
787
7,834
10,544
6,151
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
FluffyScruffy
Jormungandr
12
2 / 2 / 3
7,570
757
5,821
8,655
5,469
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 3
7,045
705
3,718
6,540
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Void5421
Amaterasu
10
1 / 3 / 4
7,124
712
3,658
9,020
5,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
6 / 1 / 2
8,783
878
11,396
3,852
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lobo51
Gilgamesh
13
3 / 2 / 5
8,190
819
6,695
10,601
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
10
10
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CrimsonAutumn
Bakasura
3
4
3
1.13
L
Jormungandr
FluffyScruffy
Jormungandr
2
2
3
1.75
W
Amaterasu
Void5421
Amaterasu
1
3
4
1
W
Agni
6
1
2
7
L
1
4
3
0.63
W
Gilgamesh
lobo51
Gilgamesh
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
21,749
25,739
Taken
23,473
13,615
Mitigated
13,077
4,308
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CrimsonAutumn
Bakasura
7,834
4,984
0
3,589
10,544
6,151
0
3,908
6,583
0
17,874
L
Jormungandr
FluffyScruffy
Jormungandr
5,821
874
0
70
8,655
5,469
80
4,236
4,312
20,672
1,107
W
Amaterasu
Void5421
Amaterasu
3,658
1,972
0
2,492
9,020
5,239
0
2,798
5,450
0
21,198
W
Agni
11,396
650
0
273
3,852
1,136
0
2,043
1,699
38,159
1,107
L
3,718
589
0
649
6,540
1,995
31
2,708
3,832
19,692
909
W
Gilgamesh
lobo51
Gilgamesh
6,695
2,153
0
1,299
10,601
6,702
0
3,856
5,177
0
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
24,097
117
Minions Killed
132
0
Camps Cleared
0
562,454
Distance Traveled
565,732
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,866
787
55
6
0
198,665
0
L
Jormungandr
7,570
757
23
2
0
193,858
0
W
Amaterasu
7,124
712
30
3
0
175,937
3
W
Agni
8,783
878
70
7
0
199,068
0
L
Merlin
7,045
705
39
4
0
169,931
0
W
Gilgamesh
8,190
819
32
3
0
190,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role