Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Spl_winner
Tyr
Level 129
God Stats
63W - 88L
1,430 SR
Queue Stats
533W - 512L
1,449 Elo+
Solo
Bakasura
Bakasura
Stinner98
Bakasura
Level 103
God Stats
2W - 1L
1,724 SR
Queue Stats
24W - 24L
1,422 Elo+
Party 1
Izanami
Izanami
hjdoughy
Izanami
Level 89
God Stats
8W - 15L
1,373 SR
Queue Stats
12W - 17L
1,448 Elo+
Party 1
Chaac
Chaac
horsebow
Chaac
Level 85
God Stats
1W - 0L
1,749 SR
Queue Stats
18W - 13L
1,578 Elo+
Party 1
Team Averages
Level 106
1,555 SR
1,480 Elo+

VS

Team Averages
Level 102
1,574 SR
1,579 Elo+
Zeus
Zeus
Danielomelo1991
Zeus
Level 127
God Stats
169W - 142L
1,493 SR
Queue Stats
171W - 144L
1,473 Elo+
Solo
Bakasura
Bakasura
IceCube
Bakasura
Level 122
God Stats
0W - 2L
1,720 SR
Queue Stats
96W - 92L
1,824 Elo+
Solo
Izanami
Izanami
KazumiKiss
Izanami
Level 107
God Stats
3W - 1L
1,857 SR
Queue Stats
119W - 114L
1,467 Elo+
Party 2
Baba Yaga
Baba Yaga
M1n1mag1
Baba Yaga
Level 84
God Stats
0W - 2L
1,301 SR
Queue Stats
98W - 91L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
intherow54
Amaterasu
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 25L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 2
6,691
669
4,063
3,528
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 2
5,544
554
2,532
7,378
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Stinner98
Bakasura
11
6 / 0 / 2
6,742
674
3,880
7,007
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
hjdoughy
Izanami
9
2 / 2 / 2
5,666
567
4,186
5,508
1,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
horsebow
Chaac
10
1 / 5 / 2
5,946
595
5,386
10,072
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,117
412
2,587
5,232
1,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
IceCube
Bakasura
10
3 / 2 / 1
5,638
564
4,705
9,308
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KazumiKiss
Izanami
10
0 / 1 / 1
5,314
531
1,608
4,835
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
M1n1mag1
Baba Yaga
9
0 / 4 / 0
5,092
509
1,578
6,233
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
intherow54
Amaterasu
11
5 / 3 / 0
6,506
651
7,301
11,192
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
8
8
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
2
4
L
0
4
0
0
L
Bakasura
IceCube
Bakasura
3
2
1
1.75
L
Izanami
KazumiKiss
Izanami
0
1
1
0.5
L
Baba Yaga
M1n1mag1
Baba Yaga
0
4
0
0
W
2
1
2
3
W
Bakasura
Stinner98
Bakasura
6
0
2
7
W
Izanami
hjdoughy
Izanami
2
2
2
1.5
W
Chaac
horsebow
Chaac
1
5
2
0.4
L
Amaterasu
intherow54
Amaterasu
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
17,779
33,493
Taken
36,800
13,525
Mitigated
13,167
10,409
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,063
1,145
0
738
3,528
986
59
1,029
2,389
47,954
1,319
L
2,587
635
0
0
5,232
1,070
0
1,007
4,145
11,719
0
L
Bakasura
IceCube
Bakasura
4,705
3,220
0
4,081
9,308
3,001
0
1,160
8,118
0
27,679
L
Izanami
KazumiKiss
Izanami
1,608
1,185
0
1,597
4,835
1,176
0
306
4,529
0
32,215
L
Baba Yaga
M1n1mag1
Baba Yaga
1,578
129
0
866
6,233
1,943
0
2,297
3,771
32,069
0
W
2,532
322
0
2,509
7,378
4,039
27
816
6,274
0
19,261
W
Bakasura
Stinner98
Bakasura
3,880
2,878
0
2,621
7,007
2,537
6
694
6,313
0
33,146
W
Izanami
hjdoughy
Izanami
4,186
2,564
0
1,371
5,508
1,629
803
1,626
3,646
0
35,414
W
Chaac
horsebow
Chaac
5,386
1,502
0
3,170
10,072
4,334
0
0
9,772
0
34,647
L
Amaterasu
intherow54
Amaterasu
7,301
3,485
0
5,446
11,192
5,977
0
0
10,562
0
41,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
26,667
324
Minions Killed
275
0
Camps Cleared
0
1,090,022
Distance Traveled
1,006,904
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,691
669
90
9
0
222,375
4
L
Zeus
4,117
412
15
2
0
195,886
0
L
Bakasura
5,638
564
64
6
0
238,065
2
L
Izanami
5,314
531
66
7
0
200,671
2
L
Baba Yaga
5,092
509
61
6
0
199,961
0
W
Tyr
5,544
554
24
2
0
203,081
1
W
Bakasura
6,742
674
76
8
0
289,124
1
W
Izanami
5,666
567
71
7
0
187,706
3
W
Chaac
5,946
595
63
6
0
187,736
0
L
Amaterasu
6,506
651
69
7
0
172,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role