Player Matchup

Martichoras
Martichoras
A_DeadEnd_Angel
Martichoras
Level 110
God Stats
6W - 9L
1,469 SR
Queue Stats
150W - 143L
1,495 Elo+
Solo
Athena
Athena
DementedShadow42
Athena
Level 105
God Stats
50W - 50L
1,487 SR
Queue Stats
79W - 82L
1,408 Elo+
Solo
Serqet
Serqet
Sage19175
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,452 Elo+
Solo
Nu Wa
Nu Wa
j_escott-beast
Nu Wa
Level 147
God Stats
73W - 58L
1,599 SR
Queue Stats
672W - 645L
1,388 Elo+
Solo
Pele
Pele
z3Rotag
Pele
Level 87
God Stats
1W - 1L
1,431 SR
Queue Stats
45W - 49L
1,370 Elo+
Solo
Team Averages
Level 114
1,497 SR
1,423 Elo+

VS

Team Averages
Level 56
1,539 SR
1,381 Elo+
Xing Tian
Xing Tian
Antisoshul
Xing Tian
Level 56
God Stats
2W - 2L
1,280 SR
Queue Stats
8W - 20L
1,284 Elo+
Solo
Chiron
Chiron
Click_Zero
Chiron
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 95L
1,424 Elo+
Solo
Pele
Pele
Drewbydooby8013
Pele
Level 38
God Stats
9W - 7L
1,564 SR
Queue Stats
17W - 24L
1,351 Elo+
Party 1
Achilles
Achilles
KingUnfo
Achilles
Level 62
God Stats
4W - 2L
1,540 SR
Queue Stats
10W - 12L
1,372 Elo+
Party 1
Ix Chel
Ix Chel
persοna
Ix Chel
Level 69
God Stats
5W - 1L
1,810 SR
Queue Stats
187W - 163L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
A_DeadEnd_Angel
Martichoras
11
1 / 1 / 0
6,120
510
2,386
5,520
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 2
6,211
518
2,583
9,475
8,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Sage19175
Serqet
2
0 / 0 / 0
4,085
340
0
217
37
13
3 / 2 / 1
6,675
556
7,100
6,484
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
z3Rotag
Pele
9
0 / 2 / 1
5,268
439
2,435
7,069
2,518
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Antisoshul
Xing Tian
10
1 / 2 / 4
6,684
557
3,815
8,079
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Click_Zero
Chiron
12
4 / 1 / 3
7,243
604
5,460
6,200
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 2
7,463
622
3,250
6,130
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
KingUnfo
Achilles
13
0 / 0 / 0
7,709
642
3,589
7,129
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
persοna
Ix Chel
12
1 / 3 / 0
7,200
600
2,240
6,706
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
9
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
A_DeadEnd_Angel
Martichoras
1
1
0
1
W
Xing Tian
Antisoshul
Xing Tian
1
2
4
1.5
W
Chiron
Click_Zero
Chiron
4
1
3
5.5
L
2
4
2
0.75
W
2
0
2
3
W
Achilles
KingUnfo
Achilles
0
0
0
0
L
Serqet
Sage19175
Serqet
0
0
0
0
L
3
2
1
1.75
W
Ix Chel
persοna
Ix Chel
1
3
0
0.33
L
Pele
z3Rotag
Pele
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,504
Damage
18,354
28,765
Taken
34,244
15,244
Mitigated
17,893
6,696
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
A_DeadEnd_Angel
Martichoras
2,386
1,050
0
2,638
5,520
2,036
0
791
4,729
0
45,892
W
Xing Tian
Antisoshul
Xing Tian
3,815
449
0
676
8,079
6,339
0
1,396
6,594
13,470
1,291
W
Chiron
Click_Zero
Chiron
5,460
2,185
369
3,003
6,200
1,715
1,872
796
5,404
0
43,892
L
2,583
763
0
1,470
9,475
8,489
0
1,749
7,587
16,362
0
W
3,250
532
0
1,149
6,130
2,222
0
1,252
4,725
0
50,979
W
Achilles
KingUnfo
Achilles
3,589
887
0
2,716
7,129
5,959
441
802
6,275
0
45,389
L
Serqet
Sage19175
Serqet
0
0
0
37
217
37
0
0
217
0
1,048
L
7,100
1,932
0
2,195
6,484
2,164
0
2,454
3,846
40,721
2,142
W
Ix Chel
persοna
Ix Chel
2,240
176
0
1,531
6,706
1,658
394
4,760
1,605
46,129
1,455
L
Pele
z3Rotag
Pele
2,435
174
0
356
7,069
2,518
0
503
6,275
0
21,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
36,299
229
Minions Killed
362
0
Camps Cleared
0
866,612
Distance Traveled
1,201,113
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,120
510
97
8
0
166,516
0
W
Xing Tian
6,684
557
28
2
0
235,464
1
W
Chiron
7,243
604
70
6
0
216,227
0
L
Athena
6,211
518
24
2
0
237,609
0
W
Pele
7,463
622
98
8
0
274,114
0
W
Achilles
7,709
642
82
7
0
239,231
0
L
Serqet
4,085
340
2
0
0
32,720
0
L
Nu Wa
6,675
556
74
6
0
161,139
1
W
Ix Chel
7,200
600
84
7
0
236,077
0
L
Pele
5,268
439
32
3
0
268,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role