Player Matchup

Xing Tian
Xing Tian
AstuteHarmony50
Xing Tian
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 116L
1,455 Elo+
Solo
Achilles
Achilles
FLACCID2679
Achilles
Level 84
God Stats
1W - 2L
1,311 SR
Queue Stats
58W - 52L
1,523 Elo+
Solo
Ah Puch
Ah Puch
JudoKast83
Ah Puch
Level 126
God Stats
8W - 1L
1,799 SR
Queue Stats
176W - 183L
1,475 Elo+
Party 1
Bastet
Bastet
OG_Bambino95_
Bastet
Level 125
God Stats
7W - 6L
1,786 SR
Queue Stats
180W - 187L
1,480 Elo+
Party 1
Eset
Eset
Plutus
Eset
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,591 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,505 Elo+

VS

Team Averages
Level 125
1,598 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
DivPrime
Morgan Le Fay
Level 139
God Stats
5W - 3L
1,527 SR
Queue Stats
416W - 433L
1,485 Elo+
Solo
Ganesha
Ganesha
Kreamsoda 125
Ganesha
Level 144
God Stats
3W - 3L
1,709 SR
Queue Stats
242W - 246L
1,535 Elo+
Solo
Eset
Eset
LinkJedimaster
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,546 Elo+
Solo
Lancelot
Lancelot
ThtGuyITACHI
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,414 Elo+
Solo
Zeus
Zeus
miketherealest12
Zeus
Level 109
God Stats
2W - 2L
1,755 SR
Queue Stats
290W - 278L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AstuteHarmony50
Xing Tian
20
5 / 2 / 23
13,419
746
14,123
34,189
36,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
FLACCID2679
Achilles
18
8 / 3 / 16
12,560
698
10,583
24,694
22,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
JudoKast83
Ah Puch
20
13 / 0 / 17
14,377
799
20,319
12,180
5,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 2 / 15
12,551
697
12,096
13,918
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Plutus
Eset
20
6 / 1 / 24
12,860
714
20,894
16,895
7,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DivPrime
Morgan Le Fay
18
4 / 3 / 2
10,527
585
16,614
8,833
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
18
0 / 7 / 7
10,491
583
8,929
21,598
23,609
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
1 / 11 / 5
9,466
526
8,845
15,861
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
ThtGuyITACHI
Lancelot
15
2 / 10 / 1
9,315
518
13,828
21,283
14,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 9 / 1
9,763
542
14,107
13,646
5,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
24
40
Kills
8
8
Deaths
40
95
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AstuteHarmony50
Xing Tian
5
2
23
8.25
L
Morgan Le Fay
DivPrime
Morgan Le Fay
4
3
2
1.67
W
Achilles
FLACCID2679
Achilles
8
3
16
5.33
W
Ah Puch
JudoKast83
Ah Puch
13
0
17
21.5
L
Ganesha
0
7
7
0.5
L
1
11
5
0.32
W
8
2
15
7.75
W
Eset
Plutus
Eset
6
1
24
18
L
Lancelot
ThtGuyITACHI
Lancelot
2
10
1
0.25
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,015
Damage
62,323
101,876
Taken
81,221
77,416
Mitigated
53,849
39,170
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AstuteHarmony50
Xing Tian
14,123
188
2,564
11,762
34,189
36,884
242
13,506
19,334
36,438
1,056
L
Morgan Le Fay
DivPrime
Morgan Le Fay
16,614
576
1,136
1,189
8,833
3,787
0
6,162
2,671
28,555
1,448
W
Achilles
FLACCID2679
Achilles
10,583
1,653
1,312
8,218
24,694
22,086
470
12,401
11,450
215
23,325
W
Ah Puch
JudoKast83
Ah Puch
20,319
550
2,093
2,156
12,180
5,388
2,622
4,315
7,492
50,105
0
L
Ganesha
8,929
238
889
2,758
21,598
23,609
0
13,597
8,001
25,538
0
L
8,845
1,630
1,089
918
15,861
6,559
0
12,412
3,449
14,815
0
W
12,096
1,021
1,539
3,101
13,918
5,618
1,850
5,789
7,856
0
22,380
W
Eset
Plutus
Eset
20,894
1,411
3,459
2,966
16,895
7,440
1,827
8,018
8,286
40,427
1,468
L
Lancelot
ThtGuyITACHI
Lancelot
13,828
1,205
687
936
21,283
14,517
0
13,104
8,179
0
21,550
L
14,107
1,610
446
104
13,646
5,377
0
9,171
4,475
32,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,767
Gold Earned
49,562
188
Minions Killed
157
0
Camps Cleared
0
1,726,317
Distance Traveled
1,424,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,419
746
31
2
0
385,724
0
L
Morgan Le Fay
10,527
585
48
3
0
345,767
0
W
Achilles
12,560
698
23
1
0
314,062
0
W
Ah Puch
14,377
799
73
4
0
349,233
0
L
Ganesha
10,491
583
3
0
0
283,286
0
L
Eset
9,466
526
34
2
0
209,092
0
W
Bastet
12,551
697
19
1
0
347,841
0
W
Eset
12,860
714
42
2
0
329,457
0
L
Lancelot
9,315
518
22
1
0
324,053
0
L
Zeus
9,763
542
50
3
0
262,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role