Player Matchup

Hades
Hades
AmA LEGEND AmA
Hades
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 162L
1,418 Elo+
Solo
Mercury
Mercury
DerailedLogic
Mercury
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 17L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HabitualFlow
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 1
Cerberus
Cerberus
VanillaZachyHead
Cerberus
Level 128
God Stats
2W - 1L
1,558 SR
Queue Stats
171W - 156L
1,553 Elo+
Solo
Izanami
Izanami
itsDominicM
Izanami
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,408 Elo+
Party 1
Team Averages
Level 119
1,512 SR
1,484 Elo+

VS

Team Averages
Level 114
1,713 SR
1,549 Elo+
Thoth
Thoth
KrypticPancake
Thoth
Level 89
God Stats
3W - 3L
1,689 SR
Queue Stats
20W - 18L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
MythraSaber
Guan Yu
Level 159
God Stats
2W - 1L
1,759 SR
Queue Stats
85W - 50L
1,640 Elo+
Solo
Athena
Athena
Trevowl
Athena
Level 116
God Stats
2W - 1L
1,722 SR
Queue Stats
100W - 104L
1,516 Elo+
Party 2
Thor
Thor
ognootch
Thor
Level 82
God Stats
10W - 10L
1,612 SR
Queue Stats
130W - 142L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
raijin0203
Xbalanque
Level 123
God Stats
3W - 1L
1,781 SR
Queue Stats
28W - 29L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,340
668
1,011
3,572
833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
6
1 / 0 / 0
3,498
700
659
3,263
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
HabitualFlow
Morgan Le Fay
7
0 / 0 / 0
3,693
739
769
1,230
314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 0
3,615
723
1,357
4,780
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
itsDominicM
Izanami
7
1 / 1 / 1
3,718
744
3,224
2,573
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,724
745
460
1,574
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MythraSaber
Guan Yu
8
1 / 0 / 0
4,512
902
1,852
3,286
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Trevowl
Athena
5
0 / 2 / 1
3,420
684
787
4,376
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
3
0 / 1 / 0
2,762
552
159
1,876
371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
raijin0203
Xbalanque
6
2 / 0 / 0
3,675
735
4,172
3,382
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Mercury
1
0
0
1
W
Morgan Le Fay
HabitualFlow
Morgan Le Fay
0
0
0
0
L
0
0
0
0
L
Guan Yu
MythraSaber
Guan Yu
1
0
0
1
L
Athena
Trevowl
Athena
0
2
1
0.25
W
1
1
0
1
W
Izanami
itsDominicM
Izanami
1
1
1
1.5
L
Thor
0
1
0
0
L
Xbalanque
raijin0203
Xbalanque
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,020
Damage
7,430
15,418
Taken
14,494
5,303
Mitigated
5,064
6,440
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,011
279
35
2,219
3,572
833
0
0
3,572
14,331
0
W
Mercury
659
409
0
743
3,263
982
0
84
3,179
0
18,898
W
Morgan Le Fay
HabitualFlow
Morgan Le Fay
769
88
0
542
1,230
314
0
376
854
19,071
1,015
L
460
0
0
500
1,574
353
0
769
805
17,552
0
L
Guan Yu
MythraSaber
Guan Yu
1,852
672
0
1,209
3,286
1,211
0
1,011
2,275
0
23,242
L
Athena
Trevowl
Athena
787
338
73
1,676
4,376
2,403
0
446
3,930
7,999
0
W
1,357
178
0
2,197
4,780
2,557
0
440
4,340
7,056
0
W
Izanami
itsDominicM
Izanami
3,224
2,674
0
704
2,573
617
0
347
2,226
0
22,734
L
Thor
159
51
0
975
1,876
371
0
32
1,844
0
4,308
L
Xbalanque
raijin0203
Xbalanque
4,172
2,815
0
1,729
3,382
726
0
879
2,503
0
18,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,864
Gold Earned
18,093
161
Minions Killed
142
0
Camps Cleared
0
553,394
Distance Traveled
504,392
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,340
668
28
6
0
100,547
0
W
Mercury
3,498
700
35
7
0
130,776
0
W
Morgan Le Fay
3,693
739
45
9
0
106,551
0
L
Thoth
3,724
745
44
9
0
113,523
2
L
Guan Yu
4,512
902
48
10
0
130,867
0
L
Athena
3,420
684
13
3
0
102,697
0
W
Cerberus
3,615
723
11
2
0
112,453
3
W
Izanami
3,718
744
42
8
0
103,067
0
L
Thor
2,762
552
11
2
0
47,745
0
L
Xbalanque
3,675
735
26
5
0
109,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role