Player Matchup

He Bo
He Bo
Ferseti
He Bo
Level 149
God Stats
1W - 4L
1,302 SR
Queue Stats
324W - 337L
1,560 Elo+
Solo
Neith
Neith
Luthando
Neith
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Solo
Kukulkan
Kukulkan
MrWorldWíde
Kukulkan
Level 68
God Stats
2W - 2L
1,583 SR
Queue Stats
137W - 124L
1,504 Elo+
Solo
Surtr
Surtr
oH KraaTos
Surtr
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 151L
1,452 Elo+
Solo
Cthulhu
Cthulhu
reimatau
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 116L
1,531 Elo+
Solo
Team Averages
Level 120
1,477 SR
1,489 Elo+

VS

Team Averages
Level 135
1,505 SR
1,504 Elo+
Sun Wukong
Sun Wukong
FAWxBeRsErK
Sun Wukong
Level 158
God Stats
1W - 1L
1,581 SR
Queue Stats
55W - 37L
1,619 Elo+
Solo
Discordia
Discordia
IceKingZero
Discordia
Level 155
God Stats
4W - 2L
1,486 SR
Queue Stats
149W - 153L
1,487 Elo+
Solo
Artemis
Artemis
Kammerjager3253
Artemis
Level 128
God Stats
4W - 2L
1,547 SR
Queue Stats
227W - 235L
1,469 Elo+
Solo
Thor
Thor
Kapserii
Thor
Level 104
God Stats
4W - 2L
1,484 SR
Queue Stats
177W - 185L
1,452 Elo+
Solo
Kukulkan
Kukulkan
ZagomBrottos
Kukulkan
Level 129
God Stats
3W - 3L
1,427 SR
Queue Stats
237W - 232L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ferseti
He Bo
10
1 / 3 / 1
5,674
946
2,377
4,125
1,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Luthando
Neith
12
0 / 3 / 1
5,850
975
2,661
4,282
1,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MrWorldWíde
Kukulkan
11
3 / 5 / 1
6,126
1,021
4,647
5,471
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
9
0 / 4 / 0
5,200
867
1,877
7,108
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
reimatau
Cthulhu
10
0 / 4 / 2
5,739
957
4,007
9,455
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FAWxBeRsErK
Sun Wukong
12
3 / 1 / 10
6,735
1,123
3,077
6,278
6,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
IceKingZero
Discordia
11
0 / 2 / 14
6,309
1,052
6,015
4,063
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 9
7,643
1,274
7,934
4,469
1,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
13
5 / 2 / 12
7,161
1,194
6,482
5,671
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
ZagomBrottos
Kukulkan
12
5 / 1 / 8
7,223
1,204
5,446
2,553
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
19
19
Deaths
7
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FAWxBeRsErK
Sun Wukong
3
1
10
8
L
He Bo
Ferseti
He Bo
1
3
1
0.5
W
Discordia
IceKingZero
Discordia
0
2
14
3.5
W
6
1
9
10.5
W
Thor
5
2
12
5.5
L
Neith
Luthando
Neith
0
3
1
0.17
L
Kukulkan
MrWorldWíde
Kukulkan
3
5
1
0.7
W
Kukulkan
ZagomBrottos
Kukulkan
5
1
8
9
L
Surtr
0
4
0
0
L
Cthulhu
reimatau
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
28,954
30,441
Taken
23,034
18,272
Mitigated
12,562
5,715
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FAWxBeRsErK
Sun Wukong
3,077
319
950
2,432
6,278
6,228
70
2,251
4,027
0
9,739
L
He Bo
Ferseti
He Bo
2,377
42
412
847
4,125
1,349
0
1,752
2,373
8,395
0
W
Discordia
IceKingZero
Discordia
6,015
125
0
817
4,063
1,335
102
2,094
1,969
8,597
686
W
7,934
2,470
118
1,170
4,469
1,871
727
2,649
1,820
0
15,865
W
Thor
6,482
653
429
443
5,671
2,153
0
2,674
2,997
0
13,181
L
Neith
Luthando
Neith
2,661
811
214
614
4,282
1,646
0
1,822
2,460
0
8,860
L
Kukulkan
MrWorldWíde
Kukulkan
4,647
97
0
0
5,471
2,126
0
1,858
3,613
10,941
0
W
Kukulkan
ZagomBrottos
Kukulkan
5,446
471
1,155
475
2,553
975
57
1,492
1,061
13,531
460
L
Surtr
1,877
485
49
961
7,108
5,713
0
2,401
4,707
187
5,660
L
Cthulhu
reimatau
Cthulhu
4,007
149
362
2,256
9,455
7,438
0
3,027
6,428
7,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
35,071
62
Minions Killed
79
0
Camps Cleared
0
533,128
Distance Traveled
596,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,735
1,123
6
1
0
143,460
0
L
He Bo
5,674
946
13
2
0
103,265
0
W
Discordia
6,309
1,052
5
1
0
112,375
0
W
Artemis
7,643
1,274
21
4
0
115,171
0
W
Thor
7,161
1,194
19
3
0
119,579
0
L
Neith
5,850
975
17
3
0
105,724
0
L
Kukulkan
6,126
1,021
14
2
0
95,063
0
W
Kukulkan
7,223
1,204
28
5
0
105,857
0
L
Surtr
5,200
867
7
1
0
111,593
0
L
Cthulhu
5,739
957
11
2
0
117,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role