Player Matchup

Bakasura
Bakasura
Angel_Lover34
Bakasura
Level 39
God Stats
8W - 8L
1,425 SR
Queue Stats
103W - 105L
1,332 Elo+
Solo
Cthulhu
Cthulhu
D-wreck00
Cthulhu
Level 118
God Stats
31W - 16L
1,524 SR
Queue Stats
668W - 647L
1,466 Elo+
Solo
Medusa
Medusa
Leo582
Medusa
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
161W - 147L
1,466 Elo+
Party 1
Nike
Nike
MsDonnaBabe
Nike
Level 44
God Stats
1W - 0L
1,270 SR
Queue Stats
22W - 46L
1,300 Elo+
Solo
Anubis
Anubis
SrFurro
Anubis
Level 129
God Stats
12W - 10L
1,601 SR
Queue Stats
267W - 243L
1,497 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,412 Elo+

VS

Team Averages
Level 88
1,475 SR
1,354 Elo+
Cthulhu
Cthulhu
AciesActual
Cthulhu
Level 108
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 8L
1,115 Elo+
Solo
Kali
Kali
Ahdizal
Kali
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,446 Elo+
Solo
Danzaburou
Danzaburou
AndresDecker
Danzaburou
Level 105
God Stats
1W - 3L
1,486 SR
Queue Stats
37W - 46L
1,337 Elo+
Solo
Ares
Ares
Locopalapata
Ares
Level 66
God Stats
41W - 25L
1,626 SR
Queue Stats
236W - 229L
1,418 Elo+
Solo
Anubis
Anubis
SkippingShip387
Anubis
Level 117
God Stats
26W - 34L
1,467 SR
Queue Stats
314W - 308L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Angel_Lover34
Bakasura
6
0 / 0 / 0
3,800
633
965
3,012
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
D-wreck00
Cthulhu
6
1 / 1 / 4
4,326
721
2,794
5,534
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Leo582
Medusa
7
4 / 0 / 1
4,497
750
4,980
3,380
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,613
602
447
2,366
1,249
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
SrFurro
Anubis
8
1 / 0 / 0
3,990
665
1,958
2,575
958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AciesActual
Cthulhu
5
0 / 1 / 0
3,115
519
1,317
2,467
711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Ahdizal
Kali
7
0 / 0 / 0
3,630
605
389
4,225
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
AndresDecker
Danzaburou
6
1 / 2 / 0
3,781
630
3,429
3,700
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 1
3,498
583
1,274
6,484
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,864
644
775
2,822
568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AciesActual
Cthulhu
0
1
0
0
L
Kali
Ahdizal
Kali
0
0
0
0
L
Danzaburou
AndresDecker
Danzaburou
1
2
0
0.5
W
Bakasura
Angel_Lover34
Bakasura
0
0
0
0
W
Cthulhu
D-wreck00
Cthulhu
1
1
4
3
W
Medusa
Leo582
Medusa
4
0
1
4.5
L
0
3
1
0.17
W
0
0
0
0
L
0
1
0
0
W
Anubis
SrFurro
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,144
Damage
7,184
16,867
Taken
19,698
6,745
Mitigated
6,638
5,848
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AciesActual
Cthulhu
1,317
361
0
898
2,467
711
0
0
2,357
7,646
0
L
Kali
Ahdizal
Kali
389
51
0
783
4,225
1,363
0
332
3,893
0
18,620
L
Danzaburou
AndresDecker
Danzaburou
3,429
1,132
0
821
3,700
1,093
0
1,289
2,411
0
18,469
W
Bakasura
Angel_Lover34
Bakasura
965
678
0
1,700
3,012
1,064
0
823
2,189
0
10,698
W
Cthulhu
D-wreck00
Cthulhu
2,794
402
50
1,631
5,534
2,495
0
858
4,676
14,575
0
W
Medusa
Leo582
Medusa
4,980
2,502
0
455
3,380
979
0
416
2,964
0
22,843
L
1,274
124
0
1,438
6,484
2,903
0
1,393
5,091
7,132
0
W
447
47
0
737
2,366
1,249
108
494
1,872
0
12,845
L
775
117
0
1,135
2,822
568
0
1,738
1,084
19,428
1,917
W
Anubis
SrFurro
Anubis
1,958
13
0
1,275
2,575
958
0
734
1,841
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,226
Gold Earned
17,888
131
Minions Killed
125
0
Camps Cleared
0
600,695
Distance Traveled
583,116
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,115
519
10
2
0
81,542
0
L
Kali
3,630
605
45
8
0
143,754
1
L
Danzaburou
3,781
630
32
5
0
121,348
0
W
Bakasura
3,800
633
35
6
0
128,531
0
W
Cthulhu
4,326
721
18
3
0
125,071
1
W
Medusa
4,497
750
40
7
0
111,530
0
L
Ares
3,498
583
2
0
0
130,595
1
W
Nike
3,613
602
14
2
0
133,143
2
L
Anubis
3,864
644
36
6
0
105,877
0
W
Anubis
3,990
665
24
4
0
102,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role