Player Matchup

Geb
Geb
ITS GUCCIE
Geb
Level 200
God Stats
5W - 14L
1,537 SR
Queue Stats
432W - 476L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Reaper-JayDaGr8
Kukulkan
Level 77
God Stats
53W - 41L
1,556 SR
Queue Stats
254W - 249L
1,448 Elo+
Solo
Bastet
Bastet
SnR Savag3
Bastet
Level 143
God Stats
1W - 8L
1,312 SR
Queue Stats
499W - 538L
1,494 Elo+
Party 1
Team Averages
Level 140
1,468 SR
1,486 Elo+

VS

Team Averages
Level 96
1,562 SR
1,483 Elo+
Artemis
Artemis
Orom2603
Artemis
Level 69
God Stats
9W - 6L
1,641 SR
Queue Stats
46W - 48L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
PixelNuri98
Sylvanus
Level 99
God Stats
11W - 3L
1,740 SR
Queue Stats
45W - 46L
1,476 Elo+
Party 2
Olorun
Olorun
devilzson69
Olorun
Level 120
God Stats
1W - 0L
1,307 SR
Queue Stats
84W - 76L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,491
607
9,747
14,187
14,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
16
4 / 0 / 1
10,148
725
13,744
4,301
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SnR Savag3
Bastet
13
1 / 8 / 3
9,024
645
9,973
13,930
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Orom2603
Artemis
14
3 / 2 / 6
9,738
696
10,120
13,325
5,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
PixelNuri98
Sylvanus
17
6 / 0 / 5
10,509
751
7,924
16,214
16,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
16
2 / 3 / 8
10,127
723
8,985
11,885
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Artemis
Orom2603
Artemis
3
2
6
3
W
Sylvanus
PixelNuri98
Sylvanus
6
0
5
8.5
L
Kukulkan
4
0
1
4.5
L
Bastet
SnR Savag3
Bastet
1
8
3
0.31
W
Olorun
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
27,029
32,418
Taken
41,424
20,393
Mitigated
27,832
2,980
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,747
601
0
1,213
14,187
14,604
0
6,649
6,832
19,416
746
W
Artemis
Orom2603
Artemis
10,120
4,406
0
3,563
13,325
5,424
979
6,444
6,784
0
45,896
W
Sylvanus
PixelNuri98
Sylvanus
7,924
1,996
1,826
5,847
16,214
16,855
219
9,983
5,797
22,952
0
L
Kukulkan
13,744
484
0
0
4,301
1,368
0
1,199
2,949
48,467
1,895
L
Bastet
SnR Savag3
Bastet
9,973
1,163
0
1,767
13,930
4,421
0
7,649
5,925
0
36,137
W
Olorun
8,985
4,892
1,559
3,251
11,885
5,553
1,900
5,403
6,388
46,213
3,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
30,374
164
Minions Killed
181
0
Camps Cleared
0
730,177
Distance Traveled
699,722
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,491
607
15
1
0
228,902
2
W
Artemis
9,738
696
71
5
0
230,368
2
W
Sylvanus
10,509
751
18
1
0
243,200
4
L
Kukulkan
10,148
725
94
7
0
262,846
0
L
Bastet
9,024
645
55
4
0
238,429
0
W
Olorun
10,127
723
92
7
0
226,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role