Player Matchup

Yemoja
Yemoja
QueChicoBonito
Yemoja
Level 68
God Stats
116W - 98L
1,608 SR
Queue Stats
120W - 105L
1,576 Elo+
Party 2
Bakasura
Bakasura
brandon_snake
Bakasura
Level 157
God Stats
24W - 21L
1,644 SR
Queue Stats
232W - 209L
1,611 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
carlosescobar499
Ah Muzen Cab
Level 154
God Stats
3W - 6L
1,410 SR
Queue Stats
166W - 162L
1,537 Elo+
Solo
Mulan
Mulan
rotondit
Mulan
Level 140
God Stats
13W - 17L
1,523 SR
Queue Stats
350W - 352L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
yeswaitno
Baron Samedi
Level 144
God Stats
5W - 5L
1,557 SR
Queue Stats
446W - 398L
1,551 Elo+
Solo
Team Averages
Level 133
1,549 SR
1,568 Elo+

VS

Team Averages
Level 116
1,751 SR
1,602 Elo+
Serqet
Serqet
ArisenFenrir
Serqet
Level 149
God Stats
5W - 4L
1,635 SR
Queue Stats
221W - 152L
1,680 Elo+
Party 1
King Arthur
King Arthur
Mal0ThePhoneApp
King Arthur
Level 53
God Stats
8W - 3L
1,723 SR
Queue Stats
27W - 21L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
Obby0
Baron Samedi
Level 146
God Stats
16W - 13L
1,804 SR
Queue Stats
635W - 602L
1,545 Elo+
Solo
Geb
Geb
Strayboss152
Geb
Level 106
God Stats
11W - 3L
1,840 SR
Queue Stats
622W - 582L
1,564 Elo+
Solo
Charybdis
Charybdis
ZoroWerewolf
Charybdis
Level 127
God Stats
1W - 0L
1,753 SR
Queue Stats
103W - 57L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,940
993
6,711
12,161
8,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
brandon_snake
Bakasura
15
3 / 5 / 2
9,227
1,025
7,282
13,125
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
carlosescobar499
Ah Muzen Cab
14
1 / 5 / 2
8,265
918
9,394
11,254
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
rotondit
Mulan
11
1 / 7 / 1
7,473
830
5,265
9,683
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
yeswaitno
Baron Samedi
13
2 / 5 / 3
8,180
909
9,030
8,967
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 1 / 8
9,586
1,065
8,031
10,529
6,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Mal0ThePhoneApp
King Arthur
16
8 / 1 / 11
9,963
1,107
15,884
11,868
6,366
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Obby0
Baron Samedi
15
4 / 3 / 13
9,378
1,042
10,035
6,048
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
5 / 3 / 13
9,842
1,094
6,659
11,783
8,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
ZoroWerewolf
Charybdis
15
3 / 1 / 13
9,190
1,021
7,053
8,724
4,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
9
Kills
25
25
Deaths
9
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
1
8
9
W
King Arthur
Mal0ThePhoneApp
King Arthur
8
1
11
13.5
W
Baron Samedi
Obby0
Baron Samedi
4
3
13
3.5
L
2
3
4
1.33
W
5
3
13
3.83
W
Charybdis
ZoroWerewolf
Charybdis
3
1
13
9.5
L
Bakasura
brandon_snake
Bakasura
3
5
2
0.8
L
Ah Muzen Cab
carlosescobar499
Ah Muzen Cab
1
5
2
0.4
L
Mulan
rotondit
Mulan
1
7
1
0.21
L
Baron Samedi
yeswaitno
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
47,662
55,190
Taken
48,952
29,182
Mitigated
28,583
10,743
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,031
922
0
470
10,529
6,392
120
2,571
7,645
0
28,317
W
King Arthur
Mal0ThePhoneApp
King Arthur
15,884
3,485
0
1,851
11,868
6,366
526
3,407
7,384
0
29,739
W
Baron Samedi
Obby0
Baron Samedi
10,035
889
1,427
1,728
6,048
2,581
493
3,362
2,462
26,230
0
L
6,711
1,068
1,752
2,536
12,161
8,881
0
5,029
7,132
15,277
0
W
6,659
474
1,101
2,192
11,783
8,997
186
3,962
6,544
17,780
0
W
Charybdis
ZoroWerewolf
Charybdis
7,053
2,873
0
1,108
8,724
4,247
3,529
1,552
6,574
0
24,464
L
Bakasura
brandon_snake
Bakasura
7,282
4,162
0
3,115
13,125
5,864
0
3,757
9,018
0
19,607
L
Ah Muzen Cab
carlosescobar499
Ah Muzen Cab
9,394
2,752
0
354
11,254
3,523
0
1,891
9,153
0
31,192
L
Mulan
rotondit
Mulan
5,265
925
0
996
9,683
6,824
0
3,204
6,479
0
7,107
L
Baron Samedi
yeswaitno
Baron Samedi
9,030
887
292
1,698
8,967
4,090
0
2,813
5,766
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
47,959
173
Minions Killed
212
0
Camps Cleared
0
837,177
Distance Traveled
1,039,554
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,586
1,065
47
5
0
227,231
0
W
King Arthur
9,963
1,107
42
5
0
212,821
2
W
Baron Samedi
9,378
1,042
48
5
0
188,362
0
L
Yemoja
8,940
993
23
3
0
176,916
5
W
Geb
9,842
1,094
19
2
0
211,286
0
W
Charybdis
9,190
1,021
56
6
0
199,854
2
L
Bakasura
9,227
1,025
64
7
0
184,798
0
L
Ah Muzen Cab
8,265
918
55
6
0
169,209
2
L
Mulan
7,473
830
4
0
0
145,610
0
L
Baron Samedi
8,180
909
27
3
0
160,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role