Player Matchup

Medusa
Medusa
Diamond II
JuiceMan28
Medusa
Diamond II
Level 144
God Stats
11W - 7L
1,706 SR
Queue Stats
263W - 237L
2,257 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
PrinceTemptation
Zhong Kui
Platinum III
Level 162
God Stats
17W - 9L
1,713 SR
Queue Stats
58W - 38L
2,041 MMR
Solo
Camazotz
Camazotz
Diamond V
Tat3rSalad
Camazotz
Diamond V
Level 128
God Stats
4W - 1L
1,567 SR
Queue Stats
117W - 111L
2,013 MMR
Party 1
Chiron
Chiron
Diamond V
dim3bag
Chiron
Diamond V
Level 156
God Stats
2W - 1L
1,810 SR
Queue Stats
71W - 62L
2,025 MMR
Solo
Athena
Athena
Diamond IV
niamaru
Athena
Diamond IV
Level 229
God Stats
6W - 3L
1,634 SR
Queue Stats
369W - 352L
2,047 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,686 SR
2,077 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,583 SR
1,973 MMR
Olorun
Olorun
Platinum II
 
Olorun
Platinum II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Jigann
Cu Chulainn
Diamond V
Level 149
God Stats
41W - 31L
1,578 SR
Queue Stats
182W - 163L
2,110 MMR
Solo
Mercury
Mercury
Diamond V
KereTheShadow
Mercury
Diamond V
Level 80
God Stats
24W - 13L
1,758 SR
Queue Stats
177W - 158L
2,130 MMR
Solo
Ares
Ares
Diamond IV
TOBBYヅ
Ares
Diamond IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
2,058 MMR
Solo
Agni
Agni
Platinum I
iwuachu
Agni
Platinum I
Level 154
God Stats
1W - 2L
1,577 SR
Queue Stats
124W - 116L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JuiceMan28
Medusa
18
15 / 1 / 3
11,910
701
15,136
10,690
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
17
5 / 1 / 12
10,032
590
14,072
11,215
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Tat3rSalad
Camazotz
17
1 / 1 / 4
10,037
590
6,965
13,729
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
dim3bag
Chiron
20
2 / 1 / 1
11,332
667
6,678
10,818
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
niamaru
Athena
14
2 / 0 / 12
9,672
569
6,343
14,610
15,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CharybdisTiamatSusano

VS

Bans
ArtioLancelotArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 5 / 1
9,121
537
8,797
11,262
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Jigann
Cu Chulainn
16
3 / 4 / 0
10,430
614
11,705
16,766
16,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
16
0 / 3 / 3
8,259
486
3,381
14,105
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 7 / 1
7,086
417
4,671
15,458
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
iwuachu
Agni
14
0 / 6 / 0
8,244
485
4,309
9,829
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
25
Kills
4
4
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
1
0.3
L
Cu Chulainn
Jigann
Cu Chulainn
3
4
0
0.75
W
Medusa
JuiceMan28
Medusa
15
1
3
16.5
L
Mercury
0
3
3
0.5
W
Zhong Kui
5
1
12
11
L
Ares
0
7
1
0.07
W
Camazotz
Tat3rSalad
Camazotz
1
1
4
3
W
Chiron
dim3bag
Chiron
2
1
1
2.5
L
Agni
iwuachu
Agni
0
6
0
0
W
Athena
niamaru
Athena
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
32,863
61,062
Taken
67,420
39,235
Mitigated
33,306
21,820
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,797
4,543
240
2,346
11,262
3,572
1,008
3,653
7,609
75,619
4,038
L
Cu Chulainn
Jigann
Cu Chulainn
11,705
1,234
0
4,505
16,766
16,464
94
4,403
11,360
9,616
68,172
W
Medusa
JuiceMan28
Medusa
15,136
4,623
0
2,534
10,690
3,806
442
4,609
6,081
0
113,712
L
Mercury
3,381
1,055
0
2,207
14,105
5,025
0
4,239
9,831
0
76,685
W
Zhong Kui
14,072
1,772
0
5,421
11,215
8,898
0
3,141
8,074
69,939
0
L
Ares
4,671
336
1,024
2,144
15,458
5,958
0
5,295
10,163
14,125
0
W
Camazotz
Tat3rSalad
Camazotz
6,965
791
0
5,634
13,729
6,571
0
1,258
12,471
0
69,706
W
Chiron
dim3bag
Chiron
6,678
2,292
322
3,874
10,818
4,301
188
6,483
4,335
0
111,039
L
Agni
iwuachu
Agni
4,309
243
0
255
9,829
2,287
0
2,659
7,170
63,697
0
W
Athena
niamaru
Athena
6,343
2,180
0
4,035
14,610
15,659
82
4,529
10,081
20,625
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,983
Gold Earned
43,140
626
Minions Killed
538
0
Camps Cleared
0
1,867,475
Distance Traveled
1,752,372
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,121
537
140
8
0
306,923
2
L
Cu Chulainn
10,430
614
128
8
0
334,404
2
W
Medusa
11,910
701
179
11
0
372,847
4
L
Mercury
8,259
486
131
8
0
427,138
0
W
Zhong Kui
10,032
590
93
5
0
399,875
1
L
Ares
7,086
417
12
1
0
338,339
1
W
Camazotz
10,037
590
128
8
0
388,072
3
W
Chiron
11,332
667
199
12
0
335,835
3
L
Agni
8,244
485
127
7
0
345,568
6
W
Athena
9,672
569
27
2
0
370,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role