Player Matchup

Rama
Rama
GeralTHELAG
Rama
Level 136
God Stats
0W - 1L
1,300 SR
Queue Stats
32W - 35L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
Nehmeux
Kukulkan
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 50L
1,586 Elo+
Party 1
Mulan
Mulan
wolfsage10
Mulan
Level 63
God Stats
33W - 25L
1,656 SR
Queue Stats
36W - 30L
1,649 Elo+
Party 1
Team Averages
Level 109
1,485 SR
1,584 Elo+

VS

Team Averages
Level 113
1,526 SR
1,517 Elo+
Nox
Nox
Dboss0413
Nox
Level 135
God Stats
32W - 39L
1,485 SR
Queue Stats
341W - 339L
1,488 Elo+
Solo
Medusa
Medusa
Stxnnner
Medusa
Level 120
God Stats
5W - 2L
1,593 SR
Queue Stats
127W - 99L
1,587 Elo+
Solo
Athena
Athena
WetnReady
Athena
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,524
627
2,821
9,455
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Nehmeux
Kukulkan
13
1 / 6 / 2
8,517
710
5,761
10,077
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
12
3 / 6 / 1
8,395
700
10,451
14,391
8,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,465
789
8,051
6,520
2,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Stxnnner
Medusa
16
11 / 1 / 5
11,059
922
13,220
9,051
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
WetnReady
Athena
15
3 / 2 / 13
9,503
792
8,394
15,006
15,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
17
17
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
0
5
4
0.4
L
Kukulkan
Nehmeux
Kukulkan
1
6
2
0.33
W
Medusa
Stxnnner
Medusa
11
1
5
13.5
W
Athena
WetnReady
Athena
3
2
13
4.75
L
Mulan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
29,665
33,923
Taken
30,577
14,342
Mitigated
21,539
5,746
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,051
136
0
2,026
6,520
2,541
1,028
1,685
4,763
31,135
0
L
2,821
2,647
328
592
9,455
2,408
0
5,501
3,681
0
11,242
L
Kukulkan
Nehmeux
Kukulkan
5,761
674
578
648
10,077
2,962
0
5,559
4,132
35,534
0
W
Medusa
Stxnnner
Medusa
13,220
5,120
0
2,847
9,051
3,422
1,517
1,493
7,506
0
60,686
W
Athena
WetnReady
Athena
8,394
3,061
0
1,633
15,006
15,576
189
3,399
11,262
23,403
2,574
L
Mulan
10,451
1,059
376
3,224
14,391
8,972
0
3,816
10,166
1,885
34,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
30,027
142
Minions Killed
149
0
Camps Cleared
0
588,510
Distance Traveled
745,213
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,465
789
49
4
0
237,223
2
L
Rama
7,524
627
18
2
0
184,898
4
L
Kukulkan
8,517
710
66
6
0
198,845
0
W
Medusa
11,059
922
75
6
0
239,605
4
W
Athena
9,503
792
25
2
0
268,385
5
L
Mulan
8,395
700
58
5
0
204,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role