Player Matchup

Charon
Charon
DEMONST3R
Charon
Level 106
God Stats
4W - 5L
1,510 SR
Queue Stats
41W - 52L
1,450 Elo+
Solo
Pele
Pele
Fabríc
Pele
Level 159
God Stats
23W - 34L
1,513 SR
Queue Stats
391W - 360L
1,545 Elo+
Solo
Ix Chel
Ix Chel
McBebSter
Ix Chel
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 250L
1,554 Elo+
Solo
Anhur
Anhur
N9neTailsX
Anhur
Level 33
God Stats
4W - 3L
1,476 SR
Queue Stats
116W - 125L
1,424 Elo+
Solo
Serqet
Serqet
xxMus
Serqet
Level 199
God Stats
17W - 19L
1,396 SR
Queue Stats
741W - 674L
1,527 Elo+
Solo
Team Averages
Level 126
1,479 SR
1,500 Elo+

VS

Team Averages
Level 165
1,486 SR
1,574 Elo+
Medusa
Medusa
AWinterFox
Medusa
Level 187
God Stats
1W - 0L
1,334 SR
Queue Stats
26W - 22L
1,557 Elo+
Party 1
Ravana
Ravana
Bananathan
Ravana
Level 175
God Stats
1W - 1L
1,505 SR
Queue Stats
14W - 7L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
Barkot
Xbalanque
Level 153
God Stats
3W - 3L
1,645 SR
Queue Stats
195W - 185L
1,615 Elo+
Solo
Jormungandr
Jormungandr
CHR155YH0W311
Jormungandr
Level 156
God Stats
5W - 4L
1,569 SR
Queue Stats
331W - 305L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Higurama
Sylvanus
Level 155
God Stats
10W - 14L
1,378 SR
Queue Stats
297W - 307L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DEMONST3R
Charon
13
2 / 5 / 2
8,363
492
10,165
16,910
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Fabríc
Pele
14
3 / 11 / 3
8,573
504
10,929
18,072
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
McBebSter
Ix Chel
13
1 / 8 / 1
8,007
471
9,510
13,594
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
1 / 5 / 1
9,874
581
6,746
12,547
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
xxMus
Serqet
14
2 / 4 / 1
8,187
482
5,876
16,069
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AWinterFox
Medusa
18
9 / 1 / 11
11,181
658
15,445
13,193
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ravana
Bananathan
Ravana
18
10 / 0 / 10
10,996
647
13,488
7,046
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Barkot
Xbalanque
18
4 / 2 / 8
11,668
686
9,460
12,577
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
CHR155YH0W311
Jormungandr
16
5 / 5 / 2
10,746
632
15,751
20,666
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
Higurama
Sylvanus
15
5 / 1 / 9
10,528
619
4,752
15,955
14,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
9
Kills
33
33
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
AWinterFox
Medusa
9
1
11
14.5
W
Ravana
Bananathan
Ravana
10
0
10
15
W
Xbalanque
Barkot
Xbalanque
4
2
8
4
W
Jormungandr
CHR155YH0W311
Jormungandr
5
5
2
1.2
L
Charon
DEMONST3R
Charon
2
5
2
0.6
L
Pele
Fabríc
Pele
3
11
3
0.41
W
Sylvanus
Higurama
Sylvanus
5
1
9
9.5
L
Ix Chel
McBebSter
Ix Chel
1
8
1
0.19
L
Anhur
1
5
1
0.3
L
Serqet
xxMus
Serqet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,226
Damage
58,896
77,192
Taken
69,437
31,489
Mitigated
36,661
18,190
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AWinterFox
Medusa
15,445
6,312
0
3,931
13,193
4,347
3,378
4,948
8,036
0
97,568
W
Ravana
Bananathan
Ravana
13,488
3,485
0
1,478
7,046
3,293
971
2,113
4,669
0
97,139
W
Xbalanque
Barkot
Xbalanque
9,460
4,597
0
4,620
12,577
4,543
1,453
755
11,654
0
101,263
W
Jormungandr
CHR155YH0W311
Jormungandr
15,751
4,523
0
5,248
20,666
9,543
266
8,841
11,767
75,107
2,374
L
Charon
DEMONST3R
Charon
10,165
3,968
0
3,913
16,910
9,544
0
9,825
7,085
48,738
6,750
L
Pele
Fabríc
Pele
10,929
1,607
0
4,307
18,072
5,026
0
4,771
13,301
0
51,958
W
Sylvanus
Higurama
Sylvanus
4,752
1,001
4,841
5,776
15,955
14,935
914
3,323
12,532
25,695
1,627
L
Ix Chel
McBebSter
Ix Chel
9,510
467
441
2,055
13,594
4,373
0
2,795
10,799
57,342
0
L
Anhur
6,746
2,623
0
3,756
12,547
3,101
561
988
11,559
0
91,008
L
Serqet
xxMus
Serqet
5,876
688
0
3,718
16,069
9,445
0
1,728
14,341
7,017
35,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,004
Gold Earned
55,119
518
Minions Killed
604
0
Camps Cleared
0
1,725,230
Distance Traveled
1,771,102
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,181
658
143
8
0
379,116
0
W
Ravana
10,996
647
129
8
0
441,780
3
W
Xbalanque
11,668
686
172
10
0
330,449
4
W
Jormungandr
10,746
632
122
7
0
268,383
0
L
Charon
8,363
492
90
5
0
315,347
2
L
Pele
8,573
504
77
5
0
343,515
0
W
Sylvanus
10,528
619
38
2
0
351,374
5
L
Ix Chel
8,007
471
104
6
0
354,338
8
L
Anhur
9,874
581
166
10
0
318,807
2
L
Serqet
8,187
482
81
5
0
393,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role