Player Matchup

Izanami
Izanami
Aduery
Izanami
Level 118
God Stats
12W - 18L
1,500 SR
Queue Stats
464W - 426L
1,483 Elo+
Party 1
Surtr
Surtr
I Freega I
Surtr
Level 82
God Stats
2W - 5L
1,287 SR
Queue Stats
206W - 184L
1,532 Elo+
Party 2
Anubis
Anubis
MC Tr3e
Anubis
Level 29
God Stats
11W - 7L
1,634 SR
Queue Stats
33W - 42L
1,410 Elo+
Party 2
Mulan
Mulan
NGP Synth
Mulan
Level 27
God Stats
16W - 15L
1,436 SR
Queue Stats
205W - 212L
1,462 Elo+
Party 1
Cerberus
Cerberus
Smokln Who
Cerberus
Level 87
God Stats
3W - 3L
1,218 SR
Queue Stats
170W - 167L
1,521 Elo+
Party 2
Team Averages
Level 69
1,415 SR
1,482 Elo+

VS

Team Averages
Level 85
1,679 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Moxx974
Maui
Level 106
God Stats
4W - 4L
1,515 SR
Queue Stats
714W - 656L
1,502 Elo+
Solo
Apollo
Apollo
Nugsterr
Apollo
Level 30
God Stats
3W - 1L
1,789 SR
Queue Stats
17W - 22L
1,348 Elo+
Solo
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 64
God Stats
108W - 85L
1,597 SR
Queue Stats
132W - 107L
1,521 Elo+
Solo
Lancelot
Lancelot
YUCKJACK
Lancelot
Level 124
God Stats
6W - 1L
1,993 SR
Queue Stats
286W - 269L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aduery
Izanami
11
3 / 1 / 7
6,333
633
6,179
6,204
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
12
6 / 1 / 0
6,397
640
5,053
8,823
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MC Tr3e
Anubis
10
0 / 3 / 0
4,871
487
1,335
3,508
1,368
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
NGP Synth
Mulan
11
1 / 2 / 1
6,017
602
5,208
7,734
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Smokln Who
Cerberus
10
5 / 0 / 2
6,187
619
6,218
5,945
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 0
6,319
632
3,302
4,475
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Moxx974
Maui
8
0 / 4 / 1
4,959
496
1,807
7,700
4,178
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Nugsterr
Apollo
10
2 / 2 / 0
5,626
563
2,833
7,950
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
TastyFeet48
Danzaburou
9
2 / 5 / 0
5,054
505
4,859
7,175
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
YUCKJACK
Lancelot
9
0 / 3 / 1
4,812
481
3,841
10,397
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
7
7
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
0
3
W
Izanami
Aduery
Izanami
3
1
7
6.5
W
Surtr
6
1
0
6
W
Anubis
MC Tr3e
Anubis
0
3
0
0
L
Maui
Moxx974
Maui
0
4
1
0.13
W
Mulan
NGP Synth
Mulan
1
2
1
0.75
L
Apollo
Nugsterr
Apollo
2
2
0
1
W
Cerberus
Smokln Who
Cerberus
5
0
2
6
L
Danzaburou
TastyFeet48
Danzaburou
2
5
0
0.4
L
Lancelot
YUCKJACK
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
16,642
32,214
Taken
37,697
14,211
Mitigated
13,188
10,032
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,302
309
228
1,664
4,475
1,624
0
1,084
3,391
39,488
2,335
W
Izanami
Aduery
Izanami
6,179
4,313
0
1,650
6,204
1,956
0
888
5,316
0
46,227
W
Surtr
5,053
2,340
0
3,467
8,823
3,810
0
975
7,848
1,605
38,793
W
Anubis
MC Tr3e
Anubis
1,335
49
0
254
3,508
1,368
0
2,230
1,278
26,057
0
L
Maui
Moxx974
Maui
1,807
597
0
1,491
7,700
4,178
0
2,861
4,839
12,376
811
W
Mulan
NGP Synth
Mulan
5,208
832
0
2,176
7,734
3,777
0
0
7,734
0
36,376
L
Apollo
Nugsterr
Apollo
2,833
1,415
0
3,687
7,950
2,452
0
40
7,910
0
34,534
W
Cerberus
Smokln Who
Cerberus
6,218
753
0
2,485
5,945
3,300
0
886
5,059
19,139
1,001
L
Danzaburou
TastyFeet48
Danzaburou
4,859
1,806
0
1,782
7,175
1,668
0
1,977
5,198
0
31,417
L
Lancelot
YUCKJACK
Lancelot
3,841
1,196
0
3,758
10,397
3,266
0
1,854
8,543
0
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
26,770
292
Minions Killed
279
0
Camps Cleared
0
953,047
Distance Traveled
972,789
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,319
632
89
9
0
188,741
3
W
Izanami
6,333
633
81
8
0
178,157
2
W
Surtr
6,397
640
62
6
0
221,415
0
W
Anubis
4,871
487
45
5
0
174,440
6
L
Maui
4,959
496
21
2
0
207,910
0
W
Mulan
6,017
602
66
7
0
176,352
0
L
Apollo
5,626
563
61
6
0
177,696
0
W
Cerberus
6,187
619
38
4
0
202,683
0
L
Danzaburou
5,054
505
51
5
0
166,311
0
L
Lancelot
4,812
481
57
6
0
232,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role