Player Matchup

Horus
Horus
Diamond IV
Cloggedbean181
Horus
Diamond IV
Level 146
God Stats
3W - 4L
1,556 SR
Queue Stats
69W - 49L
2,090 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
Tàcø
Morgan Le Fay
Diamond III
Level 176
God Stats
14W - 3L
1,866 SR
Queue Stats
39W - 12L
2,547 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
Zriyxx
Cu Chulainn
Diamond I
Level 187
God Stats
2W - 0L
1,606 SR
Queue Stats
42W - 16L
2,652 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,676 SR
2,429 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,522 SR
2,046 MMR
Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
BoyWonder2000
Scylla
Platinum II
Level 153
God Stats
3W - 2L
1,607 SR
Queue Stats
46W - 30L
2,118 MMR
Solo
Medusa
Medusa
Diamond II
LARRYGDS
Medusa
Diamond II
Level 157
God Stats
19W - 22L
1,458 SR
Queue Stats
77W - 82L
2,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,342
758
4,693
9,811
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Tàcø
Morgan Le Fay
15
3 / 0 / 6
8,483
771
10,733
7,625
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Zriyxx
Cu Chulainn
14
3 / 1 / 6
8,374
761
7,983
9,745
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AphroditeVulcanAchillesFafnirOdin

VS

Bans
Ne ZhaCerberusKuzenboCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 4 / 0
7,727
702
7,331
11,162
10,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 3 / 1
8,032
730
6,355
6,099
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LARRYGDS
Medusa
12
0 / 3 / 2
7,420
675
4,662
8,620
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
0
0.25
L
2
3
1
0.83
W
4
2
6
3.5
L
Medusa
LARRYGDS
Medusa
0
3
2
0.33
W
Morgan Le Fay
Tàcø
Morgan Le Fay
3
0
6
6
W
Cu Chulainn
Zriyxx
Cu Chulainn
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
18,348
27,181
Taken
25,881
15,750
Mitigated
14,186
8,550
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,331
1,083
0
1,411
11,162
10,357
0
4,955
5,795
0
17,949
L
6,355
605
0
1,064
6,099
1,529
0
2,600
3,332
25,653
0
W
4,693
1,507
1,998
2,905
9,811
6,319
0
1,272
8,411
0
12,702
L
Medusa
LARRYGDS
Medusa
4,662
919
0
1,766
8,620
2,300
0
4,027
4,393
0
42,876
W
Morgan Le Fay
Tàcø
Morgan Le Fay
10,733
334
0
1,554
7,625
2,895
202
1,150
6,325
53,728
0
W
Cu Chulainn
Zriyxx
Cu Chulainn
7,983
807
0
2,093
9,745
6,536
20
3,429
6,038
3,946
20,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
23,179
147
Minions Killed
153
0
Camps Cleared
0
713,831
Distance Traveled
628,933
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,727
702
29
3
0
215,788
0
L
Scylla
8,032
730
73
7
0
200,061
0
W
Horus
8,342
758
19
2
0
227,157
0
L
Medusa
7,420
675
51
5
0
213,084
3
W
Morgan Le Fay
8,483
771
79
7
0
242,736
0
W
Cu Chulainn
8,374
761
49
4
0
243,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role