Player Matchup

Mulan
Mulan
 
Mulan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BerserkSouls94
Poseidon
Level 158
God Stats
4W - 5L
1,502 SR
Queue Stats
408W - 405L
1,499 Elo+
Party 1
Geb
Geb
Hybrae
Geb
Level 67
God Stats
7W - 2L
1,722 SR
Queue Stats
20W - 14L
1,474 Elo+
Solo
Neith
Neith
Jonnywah
Neith
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,277 Elo+
Party 1
Thor
Thor
Quinnith90
Thor
Level 159
God Stats
2W - 3L
1,194 SR
Queue Stats
462W - 441L
1,561 Elo+
Party 1
Team Averages
Level 134
1,484 SR
1,462 Elo+

VS

Team Averages
Level 107
1,487 SR
1,488 Elo+
Aphrodite
Aphrodite
Ferris404
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 436L
1,523 Elo+
Party 2
Thanatos
Thanatos
Laichnschaender
Thanatos
Level 120
God Stats
3W - 6L
1,424 SR
Queue Stats
36W - 47L
1,454 Elo+
Solo
Hel
Hel
MARVELEX
Hel
Level 129
God Stats
11W - 9L
1,591 SR
Queue Stats
104W - 103L
1,571 Elo+
Solo
King Arthur
King Arthur
liamrhope
King Arthur
Level 94
God Stats
14W - 17L
1,389 SR
Queue Stats
404W - 432L
1,400 Elo+
Solo
Artemis
Artemis
missrosees
Artemis
Level 88
God Stats
23W - 25L
1,529 SR
Queue Stats
444W - 461L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 2 / 0
7,032
639
7,502
11,474
4,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
12
5 / 0 / 2
6,742
613
6,813
4,760
1,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
Hybrae
Geb
9
0 / 1 / 2
5,337
485
3,538
6,259
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Jonnywah
Neith
9
2 / 0 / 0
5,604
509
4,239
4,292
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 4
5,604
509
4,007
6,990
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ferris404
Aphrodite
10
0 / 3 / 0
5,555
505
2,316
7,787
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
10
0 / 4 / 0
5,245
477
4,205
11,387
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,736
521
3,822
6,328
3,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
liamrhope
King Arthur
11
2 / 3 / 0
6,608
601
6,900
10,863
10,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
missrosees
Artemis
9
1 / 1 / 0
5,378
489
2,970
5,947
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
0
2
W
Poseidon
5
0
2
6
L
Aphrodite
Ferris404
Aphrodite
0
3
0
0
W
Geb
Hybrae
Geb
0
1
2
1
W
Neith
Jonnywah
Neith
2
0
0
2
L
Thanatos
0
4
0
0
L
0
1
1
0.5
W
1
0
4
3
L
King Arthur
liamrhope
King Arthur
2
3
0
0.67
L
Artemis
missrosees
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
20,213
33,775
Taken
42,312
13,500
Mitigated
21,665
14,256
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,502
1,416
0
3,972
11,474
4,930
0
150
11,324
0
44,679
W
Poseidon
6,813
1,406
0
3,840
4,760
1,191
0
1,197
3,563
38,181
1,327
L
Aphrodite
Ferris404
Aphrodite
2,316
599
228
3,714
7,787
2,712
0
3,881
3,906
35,637
0
W
Geb
Hybrae
Geb
3,538
433
0
1,263
6,259
4,178
0
2,567
3,692
14,384
0
W
Neith
Jonnywah
Neith
4,239
1,279
0
1,740
4,292
1,192
0
1,079
3,213
0
37,735
L
Thanatos
4,205
785
0
8,341
11,387
3,528
0
3,096
8,291
0
40,055
L
3,822
219
2,298
2,978
6,328
3,294
0
1,622
4,706
29,980
951
W
4,007
795
0
3,441
6,990
2,009
0
1,027
5,963
0
42,366
L
King Arthur
liamrhope
King Arthur
6,900
834
0
3,183
10,863
10,314
0
0
10,863
0
45,641
L
Artemis
missrosees
Artemis
2,970
912
0
822
5,947
1,817
515
1,721
4,226
0
29,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
28,522
309
Minions Killed
313
0
Camps Cleared
0
1,126,025
Distance Traveled
1,056,011
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,032
639
80
7
0
211,932
0
W
Poseidon
6,742
613
66
6
0
237,886
6
L
Aphrodite
5,555
505
66
6
0
215,609
0
W
Geb
5,337
485
21
2
0
248,313
0
W
Neith
5,604
509
75
7
0
171,624
0
L
Thanatos
5,245
477
75
7
0
226,772
0
L
Hel
5,736
521
34
3
0
222,576
4
W
Thor
5,604
509
67
6
0
256,270
0
L
King Arthur
6,608
601
77
7
0
194,328
2
L
Artemis
5,378
489
61
6
0
196,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role