Player Matchup

Loki
Loki
EVIL C0RND0G
Loki
Level 193
God Stats
1W - 2L
1,260 SR
Queue Stats
96W - 112L
1,505 Elo+
Party 2
Scylla
Scylla
Heagie
Scylla
Level 118
God Stats
1W - 1L
1,535 SR
Queue Stats
40W - 35L
1,599 Elo+
Party 1
Hun Batz
Hun Batz
KiraHendrix
Hun Batz
Level 170
God Stats
3W - 1L
1,649 SR
Queue Stats
135W - 143L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
NalydHareru
Sylvanus
Level 69
God Stats
1W - 1L
1,569 SR
Queue Stats
23W - 30L
1,490 Elo+
Party 1
Medusa
Medusa
WildIceDemon
Medusa
Level 149
God Stats
25W - 11L
1,629 SR
Queue Stats
55W - 39L
1,603 Elo+
Party 1
Team Averages
Level 140
1,528 SR
1,543 Elo+

VS

Team Averages
Level 99
1,489 SR
1,551 Elo+
Poseidon
Poseidon
Botsete13
Poseidon
Level 106
God Stats
3W - 3L
1,668 SR
Queue Stats
142W - 142L
1,438 Elo+
Solo
Hou Yi
Hou Yi
Encebollado777
Hou Yi
Level 96
God Stats
1W - 2L
1,507 SR
Queue Stats
48W - 35L
1,654 Elo+
Party 3
Danzaburou
Danzaburou
NikoBlacky
Danzaburou
Level 108
God Stats
3W - 2L
1,291 SR
Queue Stats
169W - 153L
1,544 Elo+
Solo
Fenrir
Fenrir
Threadn
Fenrir
Level 63
God Stats
2W - 5L
1,377 SR
Queue Stats
205W - 180L
1,474 Elo+
Solo
Janus
Janus
baironwf
Janus
Level 120
God Stats
1W - 1L
1,602 SR
Queue Stats
36W - 23L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,893
689
2,628
5,730
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Heagie
Scylla
11
5 / 3 / 4
6,711
671
6,022
4,609
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
KiraHendrix
Hun Batz
13
7 / 0 / 4
6,961
696
6,433
6,610
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
NalydHareru
Sylvanus
8
1 / 1 / 3
5,307
531
2,634
8,317
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
9
0 / 3 / 1
5,011
501
3,925
7,038
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Botsete13
Poseidon
11
2 / 6 / 1
6,321
632
3,482
7,070
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,515
552
5,217
5,790
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
NikoBlacky
Danzaburou
10
2 / 2 / 2
5,531
553
4,025
5,698
1,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Threadn
Fenrir
9
1 / 2 / 3
5,156
516
4,155
7,477
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
baironwf
Janus
12
1 / 3 / 0
6,157
616
2,592
5,921
1,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
8
8
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Botsete13
Poseidon
2
6
1
0.42
W
2
1
2
3
L
2
2
0
1
W
Scylla
Heagie
Scylla
5
3
4
2.33
W
Hun Batz
KiraHendrix
Hun Batz
7
0
4
9
W
Sylvanus
NalydHareru
Sylvanus
1
1
3
2.5
L
Danzaburou
NikoBlacky
Danzaburou
2
2
2
1.5
L
Fenrir
Threadn
Fenrir
1
2
3
1.25
W
Medusa
0
3
1
0.17
L
Janus
baironwf
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
19,471
32,304
Taken
31,956
12,271
Mitigated
9,071
9,383
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Botsete13
Poseidon
3,482
501
0
784
7,070
1,556
224
3,681
3,389
42,385
0
W
2,628
517
0
1,129
5,730
1,460
0
2,088
3,642
0
44,822
L
5,217
1,889
0
2,197
5,790
1,527
0
985
4,805
0
36,416
W
Scylla
Heagie
Scylla
6,022
1,390
0
901
4,609
1,233
0
2,732
1,877
36,269
54
W
Hun Batz
KiraHendrix
Hun Batz
6,433
1,519
0
2,071
6,610
2,349
0
848
5,762
0
49,021
W
Sylvanus
NalydHareru
Sylvanus
2,634
280
865
2,934
8,317
5,270
0
647
7,670
9,636
1,144
L
Danzaburou
NikoBlacky
Danzaburou
4,025
1,429
0
2,039
5,698
1,965
0
1,701
3,997
0
28,503
L
Fenrir
Threadn
Fenrir
4,155
1,162
0
2,065
7,477
2,445
0
1,977
5,500
0
32,430
W
Medusa
3,925
1,153
0
1,483
7,038
1,959
0
0
7,038
0
34,701
L
Janus
baironwf
Janus
2,592
389
0
1,746
5,921
1,578
0
0
5,921
50,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
28,680
298
Minions Killed
351
0
Camps Cleared
0
1,042,667
Distance Traveled
1,011,095
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,321
632
89
9
0
183,373
2
W
Loki
6,893
689
71
7
0
182,016
0
L
Hou Yi
5,515
552
66
7
0
202,386
0
W
Scylla
6,711
671
70
7
0
208,262
0
W
Hun Batz
6,961
696
77
8
0
244,285
0
W
Sylvanus
5,307
531
13
1
0
196,449
0
L
Danzaburou
5,531
553
43
4
0
196,328
3
L
Fenrir
5,156
516
49
5
0
227,034
2
W
Medusa
5,011
501
67
7
0
211,655
2
L
Janus
6,157
616
104
10
0
201,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role