Player Matchup

Merlin
Merlin
 
Merlin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
B2W_AimzZ_
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,493 Elo+
Party 2
Maman Brigitte
Maman Brigitte
B2W_DeathzZ_
Maman Brigitte
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 175L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
InIagd gurka
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 60L
1,485 Elo+
Solo
Serqet
Serqet
oiBradyo
Serqet
Level 189
God Stats
0W - 2L
1,500 SR
Queue Stats
389W - 386L
1,477 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,483 Elo+

VS

Team Averages
Level 136
1,558 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Misumo
Ymir
Level 118
God Stats
2W - 1L
1,530 SR
Queue Stats
328W - 340L
1,466 Elo+
Solo
Achilles
Achilles
VE__GE__TA
Achilles
Level 138
God Stats
4W - 1L
1,664 SR
Queue Stats
116W - 102L
1,455 Elo+
Party 1
Merlin
Merlin
batard93
Merlin
Level 181
God Stats
7W - 2L
1,631 SR
Queue Stats
382W - 392L
1,486 Elo+
Solo
Ah Puch
Ah Puch
schumigreg
Ah Puch
Level 127
God Stats
4W - 3L
1,464 SR
Queue Stats
231W - 225L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 3
6,311
631
4,448
5,823
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
B2W_AimzZ_
Apollo
12
1 / 6 / 2
6,740
674
4,703
10,114
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Maman Brigitte
B2W_DeathzZ_
Maman Brigitte
13
0 / 5 / 3
6,716
672
3,038
9,483
2,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
InIagd gurka
Morgan Le Fay
12
1 / 6 / 2
6,820
682
7,963
8,822
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
oiBradyo
Serqet
15
5 / 2 / 1
7,936
794
3,776
7,495
8,000
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 2 / 11
8,065
807
4,357
8,032
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Misumo
Ymir
14
5 / 2 / 9
8,676
868
3,991
10,905
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
VE__GE__TA
Achilles
16
4 / 1 / 11
8,619
862
3,338
13,120
12,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
batard93
Merlin
15
4 / 1 / 13
8,760
876
12,910
5,779
2,548
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
schumigreg
Ah Puch
16
4 / 1 / 15
9,319
932
15,260
7,528
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
7
Kills
21
21
Deaths
7
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
3
0.75
W
Cu Chulainn
 
Cu Chulainn
4
2
11
4.75
L
Apollo
B2W_AimzZ_
Apollo
1
6
2
0.33
L
Maman Brigitte
B2W_DeathzZ_
Maman Brigitte
0
5
3
0.3
L
Morgan Le Fay
InIagd gurka
Morgan Le Fay
1
6
2
0.33
W
Ymir
Misumo
Ymir
5
2
9
4.75
W
Achilles
VE__GE__TA
Achilles
4
1
11
9.5
W
Merlin
batard93
Merlin
4
1
13
10.5
L
Serqet
oiBradyo
Serqet
5
2
1
2.75
W
Ah Puch
schumigreg
Ah Puch
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
39,856
41,737
Taken
45,364
17,999
Mitigated
36,549
10,483
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,448
0
950
2,138
5,823
1,512
0
4,743
846
16,446
0
W
Cu Chulainn
 
Cu Chulainn
4,357
125
171
831
8,032
7,446
130
3,752
4,043
0
14,092
L
Apollo
B2W_AimzZ_
Apollo
4,703
1,922
290
1,661
10,114
3,105
0
6,814
2,818
0
13,571
L
Maman Brigitte
B2W_DeathzZ_
Maman Brigitte
3,038
0
313
1,829
9,483
2,773
0
7,488
1,723
11,511
0
L
Morgan Le Fay
InIagd gurka
Morgan Le Fay
7,963
424
0
1,413
8,822
2,609
0
6,560
1,914
13,854
0
W
Ymir
Misumo
Ymir
3,991
196
908
3,413
10,905
10,489
0
3,316
7,468
6,794
0
W
Achilles
VE__GE__TA
Achilles
3,338
690
1,009
5,381
13,120
12,678
302
2,928
9,491
0
10,676
W
Merlin
batard93
Merlin
12,910
406
1,119
1,892
5,779
2,548
1,774
3,408
2,185
22,920
893
L
Serqet
oiBradyo
Serqet
3,776
485
523
1,366
7,495
8,000
0
4,694
2,341
0
4,509
W
Ah Puch
schumigreg
Ah Puch
15,260
0
2,841
1,753
7,528
3,388
343
2,045
5,297
31,520
71

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
43,439
93
Minions Killed
122
0
Camps Cleared
0
915,285
Distance Traveled
953,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,311
631
14
1
0
191,148
0
W
Cu Chulainn
8,065
807
21
2
0
182,013
0
L
Apollo
6,740
674
25
3
0
187,405
0
L
Maman Brigitte
6,716
672
21
2
0
191,154
0
L
Morgan Le Fay
6,820
682
23
2
0
184,444
0
W
Ymir
8,676
868
3
0
0
199,783
0
W
Achilles
8,619
862
23
2
0
185,493
0
W
Merlin
8,760
876
36
4
0
172,403
0
L
Serqet
7,936
794
10
1
0
161,134
0
W
Ah Puch
9,319
932
39
4
0
213,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role