Player Matchup

Danzaburou
Danzaburou
AHO Achilles
Danzaburou
Level 129
God Stats
7W - 9L
1,711 SR
Queue Stats
267W - 256L
1,487 Elo+
Solo
Hercules
Hercules
KEEPonPOUNDING
Hercules
Level 88
God Stats
2W - 3L
1,639 SR
Queue Stats
63W - 61L
1,487 Elo+
Solo
Sobek
Sobek
n170
Sobek
Level 149
God Stats
0W - 2L
1,260 SR
Queue Stats
284W - 290L
1,465 Elo+
Solo
Medusa
Medusa
skylarvic
Medusa
Level 46
God Stats
1W - 2L
1,075 SR
Queue Stats
26W - 34L
1,413 Elo+
Party 1
Bellona
Bellona
skyvic5232
Bellona
Level 111
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 34L
1,449 Elo+
Party 1
Team Averages
Level 105
1,394 SR
1,460 Elo+

VS

Team Averages
Level 120
1,653 SR
1,412 Elo+
Mulan
Mulan
Gulo Gulo Bibax
Mulan
Level 126
God Stats
16W - 16L
1,704 SR
Queue Stats
404W - 427L
1,533 Elo+
Solo
Hou Yi
Hou Yi
IX_NlNE_IX
Hou Yi
Level 158
God Stats
4W - 5L
1,911 SR
Queue Stats
244W - 234L
1,448 Elo+
Solo
Charon
Charon
JwilliamD
Charon
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 150L
1,500 Elo+
Party 2
Cerberus
Cerberus
TheSquatch970
Cerberus
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
338W - 302L
1,148 Elo+
Party 2
Nu Wa
Nu Wa
roach0405
Nu Wa
Level 165
God Stats
11W - 8L
1,648 SR
Queue Stats
592W - 620L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AHO Achilles
Danzaburou
17
4 / 6 / 6
9,906
762
9,505
13,753
5,418
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
16
3 / 5 / 9
9,746
750
11,199
16,985
18,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
n170
Sobek
16
2 / 6 / 10
9,874
760
9,339
22,352
21,188
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Medusa
skylarvic
Medusa
15
4 / 6 / 8
9,222
709
12,232
13,970
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
skyvic5232
Bellona
14
1 / 8 / 8
8,530
656
6,812
19,075
8,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 22
10,531
810
14,238
18,694
19,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
IX_NlNE_IX
Hou Yi
17
6 / 2 / 14
10,861
835
7,800
7,559
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
JwilliamD
Charon
18
5 / 2 / 18
11,476
883
7,321
11,770
13,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
TheSquatch970
Cerberus
20
9 / 2 / 19
12,041
926
19,094
18,911
25,098
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
roach0405
Nu Wa
19
7 / 3 / 19
11,720
902
27,298
8,243
3,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
14
Kills
31
31
Deaths
15
41
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AHO Achilles
Danzaburou
4
6
6
1.17
W
4
6
22
2.5
W
Hou Yi
IX_NlNE_IX
Hou Yi
6
2
14
6.5
W
Charon
JwilliamD
Charon
5
2
18
7
L
Hercules
3
5
9
1.5
W
Cerberus
TheSquatch970
Cerberus
9
2
19
9.25
L
Sobek
n170
Sobek
2
6
10
1.17
W
Nu Wa
roach0405
Nu Wa
7
3
19
5.5
L
Medusa
skylarvic
Medusa
4
6
8
1.33
L
Bellona
skyvic5232
Bellona
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,087
Damage
75,751
86,135
Taken
65,177
58,685
Mitigated
65,987
26,934
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AHO Achilles
Danzaburou
9,505
4,107
1,198
2,839
13,753
5,418
172
8,878
4,875
0
27,975
W
14,238
982
173
3,632
18,694
19,677
1,063
3,135
15,559
0
20,414
W
Hou Yi
IX_NlNE_IX
Hou Yi
7,800
3,863
546
1,518
7,559
3,969
2,143
1,393
6,166
0
24,374
W
Charon
JwilliamD
Charon
7,321
699
496
1,290
11,770
13,282
975
1,053
10,717
18,505
0
L
Hercules
11,199
2,373
1,514
6,667
16,985
18,927
0
11,071
5,914
0
28,616
W
Cerberus
TheSquatch970
Cerberus
19,094
444
0
8,662
18,911
25,098
491
2,747
16,164
39,351
1,182
L
Sobek
n170
Sobek
9,339
479
2,919
5,373
22,352
21,188
0
12,395
9,957
19,658
0
W
Nu Wa
roach0405
Nu Wa
27,298
5,676
277
858
8,243
3,961
1,956
1,011
7,232
54,344
358
L
Medusa
skylarvic
Medusa
12,232
5,052
1,272
1,532
13,970
4,916
36
9,065
4,905
0
35,646
L
Bellona
skyvic5232
Bellona
6,812
1,399
428
3,192
19,075
8,236
0
11,349
7,726
0
19,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
56,629
166
Minions Killed
198
0
Camps Cleared
0
1,167,266
Distance Traveled
1,182,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,906
762
44
3
0
192,786
0
W
Mulan
10,531
810
17
1
0
234,487
0
W
Hou Yi
10,861
835
36
3
0
218,629
0
W
Charon
11,476
883
9
1
0
240,947
0
L
Hercules
9,746
750
32
2
0
252,825
0
W
Cerberus
12,041
926
64
5
0
266,587
0
L
Sobek
9,874
760
16
1
0
252,428
0
W
Nu Wa
11,720
902
72
6
0
221,524
0
L
Medusa
9,222
709
47
4
0
237,160
0
L
Bellona
8,530
656
27
2
0
232,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role