Player Matchup

Apollo
Apollo
ArtyJay242
Apollo
Level 142
God Stats
1W - 1L
1,672 SR
Queue Stats
24W - 14L
1,538 Elo+
Party 4
Cerberus
Cerberus
BagGod155
Cerberus
Level 17
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 3L
1,575 Elo+
Party 1
Persephone
Persephone
Hero Obliviates
Persephone
Level 156
God Stats
4W - 6L
1,394 SR
Queue Stats
51W - 43L
1,416 Elo+
Party 4
Odin
Odin
JamesGames1920
Odin
Level 114
God Stats
0W - 2L
1,261 SR
Queue Stats
24W - 18L
1,496 Elo+
Party 1
Serqet
Serqet
MomCaresser69
Serqet
Level 17
God Stats
1W - 3L
1,279 SR
Queue Stats
3W - 6L
1,575 Elo+
Party 1
Team Averages
Level 89
1,378 SR
1,520 Elo+

VS

Team Averages
Level 91
1,630 SR
1,482 Elo+
Sol
Sol
CeeMeRobbinSon
Sol
Level 127
God Stats
4W - 1L
1,783 SR
Queue Stats
211W - 206L
1,424 Elo+
Party 2
Ao Kuang
Ao Kuang
LifeAsKirb
Ao Kuang
Level 128
God Stats
22W - 28L
1,561 SR
Queue Stats
300W - 310L
1,493 Elo+
Party 3
Artemis
Artemis
MeekDaMilkMan
Artemis
Level 39
God Stats
32W - 29L
1,563 SR
Queue Stats
39W - 37L
1,477 Elo+
Party 2
Hel
Hel
heishimmy
Hel
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 197L
1,487 Elo+
Party 3
Kali
Kali
shorterboy_jr
Kali
Level 102
God Stats
15W - 7L
1,744 SR
Queue Stats
430W - 404L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArtyJay242
Apollo
11
2 / 2 / 4
6,739
481
5,346
8,235
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
BagGod155
Cerberus
11
1 / 4 / 5
7,185
513
3,054
9,199
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Hero Obliviates
Persephone
13
3 / 3 / 0
8,016
573
9,404
8,063
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 1
8,322
594
7,639
12,323
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
2 / 7 / 0
6,085
435
2,630
10,752
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,031
574
6,064
9,617
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
LifeAsKirb
Ao Kuang
12
6 / 2 / 3
7,771
555
7,546
14,867
8,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
13
0 / 3 / 4
7,299
521
7,562
7,103
2,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 1 / 6
7,280
520
3,993
9,850
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
9 / 4 / 4
8,689
621
6,460
13,784
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
18
18
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArtyJay242
Apollo
2
2
4
2
L
Cerberus
BagGod155
Cerberus
1
4
5
0.88
W
1
2
3
1.25
L
Persephone
Hero Obliviates
Persephone
3
3
0
1
L
2
2
1
1.25
W
Ao Kuang
LifeAsKirb
Ao Kuang
6
2
3
3.75
W
Artemis
0
3
4
0.67
L
2
7
0
0.29
W
2
1
6
5
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
31,625
48,572
Taken
55,221
21,663
Mitigated
22,953
12,025
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArtyJay242
Apollo
5,346
2,932
0
4,539
8,235
2,922
700
2,260
5,975
0
45,992
L
Cerberus
BagGod155
Cerberus
3,054
476
0
2,315
9,199
6,235
187
2,250
6,949
20,740
0
W
6,064
1,853
0
6,800
9,617
2,759
0
448
9,169
51,622
3,930
L
Persephone
Hero Obliviates
Persephone
9,404
258
0
1,835
8,063
2,549
0
3,547
4,443
49,592
698
L
7,639
1,300
0
1,172
12,323
6,488
409
6,901
5,422
0
63,350
W
Ao Kuang
LifeAsKirb
Ao Kuang
7,546
1,664
0
5,452
14,867
8,972
0
3,063
11,804
25,594
1,541
W
Artemis
7,562
3,033
0
2,288
7,103
2,223
560
1,714
5,389
0
54,947
L
2,630
470
0
2,164
10,752
3,469
16
2,090
8,662
0
27,173
W
3,993
311
1,130
5,973
9,850
3,239
0
5,297
4,379
42,604
1,445
W
6,460
3,211
0
3,156
13,784
5,760
18
1,800
11,798
0
52,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,347
Gold Earned
39,070
340
Minions Killed
369
0
Camps Cleared
0
1,378,128
Distance Traveled
1,466,883
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,739
481
76
5
0
267,785
4
L
Cerberus
7,185
513
33
2
0
263,640
0
W
Sol
8,031
574
113
8
0
276,386
3
L
Persephone
8,016
573
80
6
0
261,608
4
L
Odin
8,322
594
100
7
0
281,099
2
W
Ao Kuang
7,771
555
29
2
0
293,274
0
W
Artemis
7,299
521
76
5
0
246,165
0
L
Serqet
6,085
435
51
4
0
303,996
0
W
Hel
7,280
520
78
6
0
299,852
0
W
Kali
8,689
621
73
5
0
351,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role