Player Matchup

Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BossBeefy
Achilles
Level 123
God Stats
4W - 6L
1,415 SR
Queue Stats
463W - 463L
1,398 Elo+
Solo
Nox
Nox
Jiggy Doom
Nox
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 77L
1,409 Elo+
Party 1
Horus
Horus
Simple taco85
Horus
Level 122
God Stats
2W - 8L
1,376 SR
Queue Stats
191W - 207L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
budweiserbender
Cabrakan
Level 243
God Stats
6W - 3L
1,647 SR
Queue Stats
630W - 663L
1,515 Elo+
Party 1
Team Averages
Level 149
1,488 SR
1,460 Elo+

VS

Team Averages
Level 108
1,516 SR
1,488 Elo+
Odin
Odin
Catwoman7481
Odin
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,512 Elo+
Solo
Terra
Terra
EDMxFan
Terra
Level 129
God Stats
4W - 3L
1,558 SR
Queue Stats
278W - 291L
1,521 Elo+
Solo
Tiamat
Tiamat
Fri0 Pun
Tiamat
Level 108
God Stats
4W - 3L
1,847 SR
Queue Stats
247W - 239L
1,445 Elo+
Solo
Atlas
Atlas
LiteralTruth
Atlas
Level 107
God Stats
2W - 6L
1,285 SR
Queue Stats
163W - 168L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
StebacaNXoficial
Ao Kuang
Level 41
God Stats
2W - 1L
1,390 SR
Queue Stats
134W - 175L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 1
4,990
998
1,094
3,081
1,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
BossBeefy
Achilles
1
0 / 0 / 0
1,220
244
0
0
0
9
0 / 1 / 0
4,808
962
1,052
2,032
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,003
1,001
1,008
3,412
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
10
1 / 1 / 0
5,310
1,062
3,160
4,491
2,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,382
1,076
1,815
2,333
1,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
EDMxFan
Terra
5
0 / 0 / 0
4,359
872
0
115
60
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Fri0 Pun
Tiamat
11
0 / 0 / 2
5,442
1,088
2,934
1,980
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 1
6,324
1,265
4,384
2,536
1,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 1 / 1
4,656
931
1,512
1,490
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
2
2
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
1
0.5
L
Achilles
BossBeefy
Achilles
0
0
0
0
W
1
0
1
1.5
W
Terra
EDMxFan
Terra
0
0
0
0
W
Tiamat
Fri0 Pun
Tiamat
0
0
2
1
L
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0
W
0
1
1
0.5
L
Cabrakan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,314
Damage
10,645
13,016
Taken
8,454
7,830
Mitigated
5,435
7,723
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,094
0
96
1,479
3,081
1,127
0
2,601
480
7,518
0
L
Achilles
BossBeefy
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
1,815
548
0
270
2,333
1,642
0
1,541
792
1,034
3,277
W
Terra
EDMxFan
Terra
0
0
200
57
115
60
0
67
48
141
0
W
Tiamat
Fri0 Pun
Tiamat
2,934
366
530
790
1,980
1,208
0
1,354
626
11,849
105
L
1,052
75
246
68
2,032
858
0
1,595
437
3,735
0
W
4,384
1,445
150
1,339
2,536
1,999
0
1,206
1,330
12,327
0
L
1,008
450
1,146
2,672
3,412
3,028
0
2,453
959
0
2,039
W
1,512
632
248
485
1,490
526
0
1,138
352
1,944
918
L
Cabrakan
3,160
388
562
1,454
4,491
2,817
0
2,378
2,113
11,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,331
Gold Earned
26,163
45
Minions Killed
44
0
Camps Cleared
0
368,236
Distance Traveled
369,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,990
998
12
2
0
102,866
0
L
Achilles
1,220
244
0
0
0
0
0
W
Odin
5,382
1,076
6
1
0
99,913
0
W
Terra
4,359
872
0
0
0
22,346
0
W
Tiamat
5,442
1,088
18
4
0
92,845
0
L
Nox
4,808
962
7
1
0
94,357
0
W
Atlas
6,324
1,265
14
3
0
95,055
0
L
Horus
5,003
1,001
1
0
0
84,956
0
W
Ao Kuang
4,656
931
6
1
0
59,649
0
L
Cabrakan
5,310
1,062
25
5
0
86,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role