Player Matchup

Cu Chulainn
Cu Chulainn
Charpaw
Cu Chulainn
Level 149
God Stats
3W - 6L
1,527 SR
Queue Stats
60W - 59L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Orfanslayer
Kukulkan
Level 62
God Stats
23W - 26L
1,564 SR
Queue Stats
38W - 44L
1,479 Elo+
Party 1
Mulan
Mulan
Skuttlebutts
Mulan
Level 135
God Stats
12W - 14L
1,493 SR
Queue Stats
55W - 67L
1,469 Elo+
Party 1
Athena
Athena
josiegrosie
Athena
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 58L
1,471 Elo+
Party 1
Anhur
Anhur
xCommandersfan
Anhur
Level 66
God Stats
9W - 13L
1,338 SR
Queue Stats
105W - 88L
1,450 Elo+
Solo
Team Averages
Level 88
1,484 SR
1,469 Elo+

VS

Team Averages
Level 107
1,595 SR
1,502 Elo+
Chernobog
Chernobog
ConicalBadger49
Chernobog
Level 88
God Stats
2W - 5L
1,492 SR
Queue Stats
68W - 56L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Daniel_Ipock
Sylvanus
Level 67
God Stats
28W - 19L
1,582 SR
Queue Stats
70W - 65L
1,462 Elo+
Solo
Vulcan
Vulcan
I Mr 170 I
Vulcan
Level 102
God Stats
35W - 27L
1,605 SR
Queue Stats
287W - 258L
1,513 Elo+
Solo
Ne Zha
Ne Zha
MontaindewXIX
Ne Zha
Level 120
God Stats
9W - 10L
1,469 SR
Queue Stats
172W - 175L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Vito24655
Sun Wukong
Level 159
God Stats
2W - 1L
1,828 SR
Queue Stats
64W - 58L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Charpaw
Cu Chulainn
13
0 / 6 / 3
8,051
474
13,272
17,467
11,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Orfanslayer
Kukulkan
15
1 / 6 / 2
8,877
522
3,482
7,589
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 3
9,268
545
12,473
16,274
7,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
11
1 / 3 / 7
7,974
469
7,209
12,156
12,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 0
9,319
548
11,205
12,122
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ConicalBadger49
Chernobog
13
2 / 5 / 2
8,263
486
7,552
12,274
3,063
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Daniel_Ipock
Sylvanus
13
1 / 3 / 5
8,042
473
4,887
13,642
11,067
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
I Mr 170 I
Vulcan
15
8 / 3 / 2
9,966
586
10,658
8,065
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
5 / 1 / 8
9,415
554
8,890
14,661
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
Vito24655
Sun Wukong
15
5 / 1 / 9
9,661
568
16,346
18,751
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
21
21
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Charpaw
Cu Chulainn
0
6
3
0.25
W
Chernobog
ConicalBadger49
Chernobog
2
5
2
0.6
W
Sylvanus
Daniel_Ipock
Sylvanus
1
3
5
1.17
W
Vulcan
I Mr 170 I
Vulcan
8
3
2
3
W
5
1
8
9
L
Kukulkan
Orfanslayer
Kukulkan
1
6
2
0.33
L
4
4
3
1.38
W
Sun Wukong
Vito24655
Sun Wukong
5
1
9
9.5
L
Athena
1
3
7
1.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,641
Damage
48,333
65,608
Taken
67,393
36,698
Mitigated
40,016
11,701
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Charpaw
Cu Chulainn
13,272
1,444
0
1,418
17,467
11,242
0
3,922
12,568
10,999
46,090
W
Chernobog
ConicalBadger49
Chernobog
7,552
4,957
0
1,193
12,274
3,063
0
2,040
10,234
0
52,682
W
Sylvanus
Daniel_Ipock
Sylvanus
4,887
977
3,757
3,569
13,642
11,067
0
4,078
9,564
20,978
0
W
Vulcan
I Mr 170 I
Vulcan
10,658
259
0
636
8,065
2,808
0
1,924
6,141
62,346
1,588
W
8,890
2,758
0
3,003
14,661
7,594
0
1,366
13,295
0
89,772
L
Kukulkan
Orfanslayer
Kukulkan
3,482
513
0
270
7,589
2,176
714
2,879
4,350
57,987
344
L
12,473
2,501
0
3,703
16,274
7,757
0
4,112
11,779
0
80,391
W
Sun Wukong
Vito24655
Sun Wukong
16,346
3,475
0
6,004
18,751
15,484
310
4,912
13,839
0
58,494
L
Athena
7,209
2,181
0
1,701
12,156
12,179
0
2,380
9,473
18,683
0
L
11,205
7,276
0
4,609
12,122
3,344
507
1,412
10,612
0
72,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
45,347
473
Minions Killed
413
0
Camps Cleared
0
1,570,050
Distance Traveled
1,664,745
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,051
474
85
5
0
293,761
2
W
Chernobog
8,263
486
76
4
0
322,860
0
W
Sylvanus
8,042
473
22
1
0
306,255
1
W
Vulcan
9,966
586
105
6
0
333,176
3
W
Ne Zha
9,415
554
124
7
0
388,054
1
L
Kukulkan
8,877
522
121
7
0
297,115
0
L
Mulan
9,268
545
125
7
0
356,018
0
W
Sun Wukong
9,661
568
86
5
0
314,400
0
L
Athena
7,974
469
20
1
0
324,501
6
L
Anhur
9,319
548
122
7
0
298,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role