Player Matchup

Tyr
Tyr
 
Tyr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MADAHADA
Discordia
Level 31
God Stats
9W - 5L
1,500 SR
Queue Stats
10W - 14L
1,312 Elo+
Solo
Ao Kuang
Ao Kuang
NeonCZD
Ao Kuang
Level 89
God Stats
2W - 0L
1,746 SR
Queue Stats
101W - 85L
1,477 Elo+
Solo
Medusa
Medusa
SixthCone731143
Medusa
Level 82
God Stats
12W - 6L
1,736 SR
Queue Stats
192W - 198L
1,488 Elo+
Solo
Cthulhu
Cthulhu
SuperRug
Cthulhu
Level 64
God Stats
10W - 4L
1,915 SR
Queue Stats
66W - 43L
1,603 Elo+
Solo
Team Averages
Level 86
1,679 SR
1,476 Elo+

VS

Team Averages
Level 106
1,421 SR
1,530 Elo+
Zeus
Zeus
DaPrinceWilliam
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 243L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
Ghoatfury
Cernunnos
Level 82
God Stats
0W - 2L
1,289 SR
Queue Stats
93W - 135L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GunShark0
Gilgamesh
Level 84
God Stats
63W - 76L
1,535 SR
Queue Stats
353W - 329L
1,557 Elo+
Solo
Ra
Ra
RandomDrips
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,560 Elo+
Solo
Susano
Susano
ㅤD3F4UL7ㅤ
Susano
Level 120
God Stats
11W - 9L
1,279 SR
Queue Stats
106W - 96L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 1 / 3
7,721
594
7,882
9,616
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
MADAHADA
Discordia
14
4 / 0 / 0
7,981
614
4,984
6,408
2,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
NeonCZD
Ao Kuang
13
4 / 3 / 3
7,302
562
5,549
11,839
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 3
7,946
611
7,136
6,324
2,574
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
SuperRug
Cthulhu
12
3 / 2 / 3
7,493
576
4,424
11,607
9,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,573
583
6,168
5,732
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Ghoatfury
Cernunnos
11
0 / 2 / 0
5,962
459
3,004
7,691
2,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
GunShark0
Gilgamesh
12
0 / 2 / 1
6,979
537
5,149
14,841
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 2
6,167
474
3,652
6,889
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 4 / 4
6,868
528
6,577
12,297
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
7
7
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
3
1.5
L
4
3
1
1.5
L
Cernunnos
Ghoatfury
Cernunnos
0
2
0
0
L
Gilgamesh
GunShark0
Gilgamesh
0
2
1
0.25
W
Discordia
MADAHADA
Discordia
4
0
0
4
W
Ao Kuang
NeonCZD
Ao Kuang
4
3
3
1.83
L
1
5
2
0.4
W
5
1
3
6.5
W
Cthulhu
SuperRug
Cthulhu
3
2
3
2.25
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
24,550
45,794
Taken
47,450
24,777
Mitigated
15,523
16,650
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,882
1,009
0
3,181
9,616
6,485
0
557
9,059
0
55,771
L
6,168
743
0
695
5,732
1,306
0
3,236
2,218
43,110
636
L
Cernunnos
Ghoatfury
Cernunnos
3,004
1,402
0
2,123
7,691
2,290
0
953
6,738
0
37,566
L
Gilgamesh
GunShark0
Gilgamesh
5,149
932
0
1,323
14,841
6,525
0
1,574
13,267
0
52,722
W
Discordia
MADAHADA
Discordia
4,984
186
0
2,681
6,408
2,009
0
1,464
4,944
52,490
897
W
Ao Kuang
NeonCZD
Ao Kuang
5,549
1,642
0
5,656
11,839
4,061
0
2,454
9,385
52,094
1,033
L
3,652
196
468
1,717
6,889
2,018
0
3,135
3,700
32,029
0
W
7,136
2,314
0
2,738
6,324
2,574
2,049
1,065
5,209
0
59,687
W
Cthulhu
SuperRug
Cthulhu
4,424
112
0
2,394
11,607
9,648
0
4,124
7,313
30,453
1,371
L
6,577
2,220
0
3,897
12,297
3,384
0
5,323
6,731
0
40,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
33,549
453
Minions Killed
411
0
Camps Cleared
0
1,323,229
Distance Traveled
1,274,448
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,721
594
102
8
0
261,975
0
L
Zeus
7,573
583
101
8
0
255,405
0
L
Cernunnos
5,962
459
78
6
0
241,376
0
L
Gilgamesh
6,979
537
103
8
0
228,330
4
W
Discordia
7,981
614
118
9
0
247,227
0
W
Ao Kuang
7,302
562
87
7
0
274,478
0
L
Ra
6,167
474
49
4
0
255,621
6
W
Medusa
7,946
611
100
8
0
265,255
2
W
Cthulhu
7,493
576
46
4
0
274,294
1
L
Susano
6,868
528
80
6
0
293,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role