Player Matchup

Anubis
Anubis
KenzyLikeFish
Anubis
Level 121
God Stats
6W - 5L
1,631 SR
Queue Stats
63W - 68L
1,450 Elo+
Party 2
Ymir
Ymir
LaPoulePunto
Ymir
Level 27
God Stats
3W - 2L
1,371 SR
Queue Stats
11W - 6L
1,525 Elo+
Party 2
Medusa
Medusa
OrSkyline420
Medusa
Level 128
God Stats
4W - 5L
1,602 SR
Queue Stats
57W - 68L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
oTarK
Danzaburou
Level 160
God Stats
7W - 9L
1,585 SR
Queue Stats
80W - 95L
1,461 Elo+
Party 2
Achilles
Achilles
vjurado98
Achilles
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 299L
1,483 Elo+
Solo
Team Averages
Level 117
1,538 SR
1,489 Elo+

VS

Team Averages
Level 93
1,521 SR
1,492 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Drphil40
Bastet
Level 14
God Stats
3W - 1L
1,675 SR
Queue Stats
21W - 28L
1,271 Elo+
Party 1
Charon
Charon
Famir1
Charon
Level 125
God Stats
5W - 1L
1,428 SR
Queue Stats
21W - 14L
1,757 Elo+
Party 3
Thoth
Thoth
HakkaHokki
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,471 Elo+
Party 1
Tyr
Tyr
vah-jynas
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,191
563
3,336
3,181
1,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 5
6,057
551
1,852
3,093
1,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
12
6 / 3 / 3
6,976
634
5,555
7,693
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
oTarK
Danzaburou
11
2 / 1 / 2
6,594
599
4,776
7,062
2,455
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
vjurado98
Achilles
12
2 / 0 / 3
6,943
631
7,557
8,812
4,247
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 3
5,354
487
4,736
5,639
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
Drphil40
Bastet
11
3 / 2 / 1
5,930
539
3,347
8,146
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
Famir1
Charon
9
1 / 2 / 2
5,782
526
2,674
5,641
2,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
11
1 / 2 / 1
5,903
537
1,911
5,168
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 3 / 0
5,369
488
2,466
10,765
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
3
0.75
L
Bastet
Drphil40
Bastet
3
2
1
1.75
L
Charon
Famir1
Charon
1
2
2
1
L
Thoth
1
2
1
0.75
W
1
1
3
2.5
W
0
0
5
2.5
W
Medusa
6
3
3
2.5
W
Danzaburou
oTarK
Danzaburou
2
1
2
3
L
0
3
0
0
W
Achilles
vjurado98
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,076
Damage
15,134
29,841
Taken
35,359
12,047
Mitigated
12,359
13,636
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,736
2,025
0
1,763
5,639
1,839
0
507
5,132
0
35,745
L
Bastet
Drphil40
Bastet
3,347
398
0
1,451
8,146
2,400
0
1,314
6,744
0
34,653
L
Charon
Famir1
Charon
2,674
467
0
1,210
5,641
2,887
0
1,049
4,592
17,283
0
L
Thoth
1,911
31
0
1,146
5,168
1,160
0
1,691
3,430
43,730
524
W
3,336
58
0
1,577
3,181
1,301
0
1,174
2,007
38,991
417
W
1,852
333
0
1,215
3,093
1,548
0
653
2,440
11,249
0
W
Medusa
5,555
1,695
0
3,158
7,693
2,496
0
1,385
6,308
0
44,326
W
Danzaburou
oTarK
Danzaburou
4,776
1,100
0
3,226
7,062
2,455
0
1,236
5,826
0
51,488
L
2,466
148
0
1,754
10,765
4,073
0
627
9,436
0
28,266
W
Achilles
vjurado98
Achilles
7,557
1,393
0
4,460
8,812
4,247
0
119
8,693
0
43,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
28,338
361
Minions Killed
277
0
Camps Cleared
0
1,266,809
Distance Traveled
1,186,149
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,354
487
68
6
0
215,235
1
L
Bastet
5,930
539
47
4
0
289,634
0
L
Charon
5,782
526
27
2
0
235,358
2
L
Thoth
5,903
537
72
7
0
209,704
0
W
Anubis
6,191
563
83
8
0
230,068
0
W
Ymir
6,057
551
34
3
0
231,068
0
W
Medusa
6,976
634
83
8
0
332,366
3
W
Danzaburou
6,594
599
85
8
0
250,936
0
L
Tyr
5,369
488
63
6
0
236,218
2
W
Achilles
6,943
631
76
7
0
222,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role