Player Matchup

Bastet
Bastet
J_o_k_e_r__1001
Bastet
Level 93
God Stats
24W - 14L
1,622 SR
Queue Stats
144W - 134L
1,516 Elo+
Party 1
Artemis
Artemis
Muravey_085
Artemis
Level 87
God Stats
12W - 13L
1,460 SR
Queue Stats
113W - 95L
1,514 Elo+
Party 1
Ullr
Ullr
MónbaK
Ullr
Level 83
God Stats
10W - 5L
1,424 SR
Queue Stats
114W - 103L
1,476 Elo+
Solo
Shiva
Shiva
Weenskin888
Shiva
Level 47
God Stats
15W - 9L
1,582 SR
Queue Stats
66W - 78L
1,469 Elo+
Solo
Sol
Sol
se7en xLFx
Sol
Level 159
God Stats
57W - 52L
1,628 SR
Queue Stats
226W - 228L
1,480 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,491 Elo+

VS

Team Averages
Level 56
1,453 SR
1,344 Elo+
Neith
Neith
Creepycow
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 113
God Stats
205W - 207L
1,554 SR
Queue Stats
314W - 323L
1,491 Elo+
Solo
Janus
Janus
Fatal97230
Janus
Level 121
God Stats
4W - 8L
1,371 SR
Queue Stats
234W - 224L
1,417 Elo+
Solo
Mercury
Mercury
Nerddy
Mercury
Level 41
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 2
Yemoja
Yemoja
xLoocidBadgerx
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
7,553
581
2,543
9,787
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Muravey_085
Artemis
13
5 / 1 / 6
7,558
581
5,750
7,532
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
MónbaK
Ullr
13
10 / 2 / 3
8,753
673
8,759
10,502
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
3 / 1 / 8
6,798
523
8,212
10,295
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 0 / 2
8,617
663
4,594
6,433
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Creepycow
Neith
10
1 / 6 / 0
6,674
513
2,935
6,756
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
DirtyDan18675
Danzaburou
12
1 / 4 / 1
6,805
523
5,366
9,801
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
14
4 / 2 / 1
7,700
592
4,177
7,321
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Nerddy
Mercury
8
0 / 9 / 4
5,717
440
2,131
8,174
1,675
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 6 / 0
6,055
466
5,629
8,744
3,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
7
7
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Creepycow
Neith
1
6
0
0.17
L
Danzaburou
DirtyDan18675
Danzaburou
1
4
1
0.38
L
Janus
4
2
1
2.25
W
5
3
7
2.83
W
Artemis
Muravey_085
Artemis
5
1
6
8
W
Ullr
MónbaK
Ullr
10
2
3
5.75
L
Mercury
Nerddy
Mercury
0
9
4
0.22
W
3
1
8
7
W
2
0
2
3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
20,238
44,549
Taken
40,796
18,452
Mitigated
12,827
13,320
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Creepycow
Neith
2,935
1,138
0
815
6,756
1,793
144
0
6,709
0
30,822
L
Danzaburou
DirtyDan18675
Danzaburou
5,366
2,366
0
3,085
9,801
3,235
0
1,154
8,328
0
50,389
L
Janus
4,177
174
0
2,285
7,321
2,300
0
3,247
4,030
54,497
0
W
2,543
466
0
2,289
9,787
3,389
0
2,199
7,505
0
47,877
W
Artemis
Muravey_085
Artemis
5,750
2,257
0
1,449
7,532
2,316
0
1,812
5,720
0
33,138
W
Ullr
MónbaK
Ullr
8,759
3,077
0
2,371
10,502
3,773
810
1,210
9,292
0
58,159
L
Mercury
Nerddy
Mercury
2,131
1,396
0
1,407
8,174
1,675
615
0
8,127
0
15,248
W
8,212
1,160
306
2,249
10,295
7,104
273
3,056
7,199
0
37,411
W
4,594
1,217
0
4,656
6,433
1,870
1,172
1,841
4,412
75,905
4,539
L
5,629
1,485
1,270
784
8,744
3,824
75
128
8,352
16,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
32,951
399
Minions Killed
290
0
Camps Cleared
0
1,244,190
Distance Traveled
1,138,976
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,674
513
48
4
0
199,171
0
L
Danzaburou
6,805
523
73
6
0
246,148
0
L
Janus
7,700
592
121
9
0
232,304
0
W
Bastet
7,553
581
84
6
0
289,842
0
W
Artemis
7,558
581
63
5
0
243,209
0
W
Ullr
8,753
673
75
6
0
205,855
4
L
Mercury
5,717
440
26
2
0
267,010
0
W
Shiva
6,798
523
50
4
0
266,993
0
W
Sol
8,617
663
127
10
0
238,291
0
L
Yemoja
6,055
466
22
2
0
194,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role