Player Matchup

Anhur
Anhur
Entrsndmn601
Anhur
Level 129
God Stats
4W - 6L
1,471 SR
Queue Stats
77W - 79L
1,541 Elo+
Party 2
Set
Set
Ev0 Retemag
Set
Level 136
God Stats
1W - 1L
1,700 SR
Queue Stats
346W - 340L
1,502 Elo+
Party 1
Poseidon
Poseidon
Ev0Shaman
Poseidon
Level 89
God Stats
9W - 12L
1,485 SR
Queue Stats
457W - 445L
1,446 Elo+
Party 1
Sobek
Sobek
Wildtaco2
Sobek
Level 62
God Stats
3W - 7L
1,367 SR
Queue Stats
79W - 83L
1,455 Elo+
Party 2
Achilles
Achilles
brikybrik
Achilles
Level 48
God Stats
5W - 5L
1,421 SR
Queue Stats
158W - 170L
1,535 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,496 Elo+

VS

Team Averages
Level 125
1,724 SR
1,508 Elo+
Sylvanus
Sylvanus
AlmostSpiderMan
Sylvanus
Level 124
God Stats
6W - 0L
1,963 SR
Queue Stats
6W - 6L
1,524 Elo+
Solo
King Arthur
King Arthur
Duwang_Daddy
King Arthur
Level 98
God Stats
11W - 13L
1,554 SR
Queue Stats
181W - 172L
1,528 Elo+
Solo
Arachne
Arachne
FredaveliDaDonx
Arachne
Level 119
God Stats
1W - 0L
1,823 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Ah Puch
Ah Puch
PapaSkyhawk
Ah Puch
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 105L
1,552 Elo+
Solo
Medusa
Medusa
UsurpingRogue05
Medusa
Level 167
God Stats
23W - 12L
1,779 SR
Queue Stats
174W - 169L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,288
449
4,362
9,784
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 0
5,417
387
2,909
10,494
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Ev0Shaman
Poseidon
11
0 / 5 / 0
6,716
480
1,950
8,023
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Wildtaco2
Sobek
12
2 / 3 / 1
7,558
540
8,197
11,663
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
brikybrik
Achilles
11
1 / 6 / 0
6,590
471
4,217
14,568
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 0 / 8
8,121
580
4,135
10,806
5,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Duwang_Daddy
King Arthur
15
6 / 1 / 2
9,292
664
7,187
10,051
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
11 / 2 / 2
8,524
609
7,881
7,911
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
PapaSkyhawk
Ah Puch
16
4 / 0 / 2
9,891
707
7,467
5,383
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 4
8,283
592
8,455
9,337
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
26
26
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
8
4
W
King Arthur
Duwang_Daddy
King Arthur
6
1
2
7
L
1
5
2
0.4
L
0
7
0
0
L
Poseidon
Ev0Shaman
Poseidon
0
5
0
0
W
11
2
2
6
W
Ah Puch
PapaSkyhawk
Ah Puch
4
0
2
5
W
5
1
4
7
L
Sobek
Wildtaco2
Sobek
2
3
1
0.83
L
Achilles
brikybrik
Achilles
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
35,125
54,532
Taken
43,488
22,859
Mitigated
20,442
12,221
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,135
864
2,940
4,948
10,806
5,450
168
3,848
6,911
15,725
1,075
W
King Arthur
Duwang_Daddy
King Arthur
7,187
678
0
1,597
10,051
7,176
60
116
9,322
0
56,249
L
4,362
2,235
0
2,578
9,784
2,958
0
1,261
8,523
0
42,343
L
2,909
1,359
0
513
10,494
3,427
0
2,593
7,901
0
33,629
L
Poseidon
Ev0Shaman
Poseidon
1,950
55
0
674
8,023
1,808
0
3,382
4,641
50,034
467
W
7,881
6,622
47
1,756
7,911
2,715
75
1,866
6,004
0
37,324
W
Ah Puch
PapaSkyhawk
Ah Puch
7,467
400
0
2,033
5,383
1,881
159
1,193
4,190
91,638
547
W
8,455
2,888
0
1,877
9,337
3,220
1,670
3,325
6,012
0
68,876
L
Sobek
Wildtaco2
Sobek
8,197
1,412
0
4,503
11,663
7,595
0
3,407
8,256
27,059
1,188
L
Achilles
brikybrik
Achilles
4,217
1,051
0
3,953
14,568
7,071
0
566
14,002
0
37,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
44,111
316
Minions Killed
447
0
Camps Cleared
0
1,276,638
Distance Traveled
1,435,761
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,121
580
32
2
0
233,211
0
W
King Arthur
9,292
664
94
7
0
292,664
4
L
Anhur
6,288
449
77
6
0
240,547
0
L
Set
5,417
387
55
4
0
228,648
0
L
Poseidon
6,716
480
82
6
0
247,044
0
W
Arachne
8,524
609
48
3
0
339,049
0
W
Ah Puch
9,891
707
160
11
0
295,767
0
W
Medusa
8,283
592
113
8
0
275,070
0
L
Sobek
7,558
540
35
3
0
268,489
0
L
Achilles
6,590
471
67
5
0
291,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role