Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GYMRATHoyle
Thanatos
Level 209
God Stats
6W - 9L
1,680 SR
Queue Stats
389W - 374L
1,559 Elo+
Party 2
Discordia
Discordia
KingSpin2Win
Discordia
Level 134
God Stats
0W - 4L
1,213 SR
Queue Stats
292W - 259L
1,545 Elo+
Solo
Charybdis
Charybdis
byEdGeGames
Charybdis
Level 155
God Stats
3W - 6L
1,537 SR
Queue Stats
165W - 150L
1,589 Elo+
Solo
Surtr
Surtr
firedad104
Surtr
Level 158
God Stats
1W - 2L
1,576 SR
Queue Stats
39W - 53L
1,555 Elo+
Solo
Team Averages
Level 174
1,501 SR
1,550 Elo+

VS

Team Averages
Level 103
1,497 SR
1,638 Elo+
Janus
Janus
JahDragon
Janus
Level 159
God Stats
11W - 17L
1,542 SR
Queue Stats
264W - 220L
1,646 Elo+
Solo
Fafnir
Fafnir
Primylia
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 38L
1,707 Elo+
Party 1
Hou Yi
Hou Yi
Symir
Hou Yi
Level 129
God Stats
3W - 0L
1,474 SR
Queue Stats
70W - 36L
1,738 Elo+
Party 1
Hercules
Hercules
Weak3nIsWashed
Hercules
Level 48
God Stats
4W - 5L
1,441 SR
Queue Stats
256W - 213L
1,518 Elo+
Solo
Awilix
Awilix
ZESPUD
Awilix
Level 159
God Stats
2W - 3L
1,526 SR
Queue Stats
219W - 189L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 4
5,857
488
3,822
10,462
9,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
GYMRATHoyle
Thanatos
12
4 / 1 / 1
6,313
526
3,601
7,099
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
KingSpin2Win
Discordia
11
1 / 1 / 2
6,203
517
5,050
5,542
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
byEdGeGames
Charybdis
10
0 / 4 / 2
5,661
472
6,433
8,297
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
12
2 / 4 / 0
7,281
607
5,742
10,272
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JahDragon
Janus
12
2 / 1 / 3
6,773
564
4,401
5,466
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Primylia
Fafnir
11
1 / 2 / 7
6,903
575
4,767
11,233
10,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Symir
Hou Yi
13
4 / 1 / 3
6,955
580
6,130
5,602
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
3 / 2 / 4
7,189
599
7,590
11,087
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
ZESPUD
Awilix
12
3 / 1 / 5
6,634
553
5,855
7,515
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
13
13
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
4
0.67
L
Thanatos
GYMRATHoyle
Thanatos
4
1
1
4.5
W
Janus
JahDragon
Janus
2
1
3
3.5
L
Discordia
KingSpin2Win
Discordia
1
1
2
2
W
Fafnir
Primylia
Fafnir
1
2
7
2.25
W
Hou Yi
Symir
Hou Yi
4
1
3
5.5
W
Hercules
3
2
4
2.5
W
Awilix
ZESPUD
Awilix
3
1
5
5.5
L
Charybdis
byEdGeGames
Charybdis
0
4
2
0.25
L
Surtr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
28,743
41,672
Taken
40,903
24,878
Mitigated
21,174
15,951
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,822
513
663
2,562
10,462
9,115
0
2,937
7,525
23,182
528
L
Thanatos
GYMRATHoyle
Thanatos
3,601
605
0
5,597
7,099
2,710
0
1,863
5,236
0
40,989
W
Janus
JahDragon
Janus
4,401
172
0
500
5,466
1,517
0
2,526
2,940
51,199
927
L
Discordia
KingSpin2Win
Discordia
5,050
262
0
1,028
5,542
1,728
0
1,115
4,427
46,933
1,045
W
Fafnir
Primylia
Fafnir
4,767
1,286
0
2,799
11,233
10,020
0
3,032
8,201
17,891
949
W
Hou Yi
Symir
Hou Yi
6,130
2,724
0
1,832
5,602
1,867
88
515
5,087
0
55,664
W
Hercules
7,590
2,134
0
4,201
11,087
5,036
0
1,473
9,614
0
51,149
W
Awilix
ZESPUD
Awilix
5,855
1,641
0
905
7,515
2,734
0
1,913
5,602
0
43,172
L
Charybdis
byEdGeGames
Charybdis
6,433
3,344
0
2,903
8,297
2,654
0
2,297
6,000
0
43,577
L
Surtr
5,742
1,768
0
3,198
10,272
8,671
0
377
9,895
1,705
52,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
34,454
377
Minions Killed
394
0
Camps Cleared
0
1,149,020
Distance Traveled
1,261,292
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,857
488
25
2
0
197,284
0
L
Thanatos
6,313
526
63
5
0
286,815
0
W
Janus
6,773
564
97
8
0
264,224
0
L
Discordia
6,203
517
102
9
0
239,285
0
W
Fafnir
6,903
575
29
2
0
243,445
2
W
Hou Yi
6,955
580
105
9
0
229,082
0
W
Hercules
7,189
599
92
8
0
234,728
0
W
Awilix
6,634
553
71
6
0
289,813
0
L
Charybdis
5,661
472
87
7
0
201,643
2
L
Surtr
7,281
607
100
8
0
223,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role