Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MrKaesetoast
Bacchus
Level 65
God Stats
22W - 18L
1,620 SR
Queue Stats
42W - 36L
1,478 Elo+
Party 2
Anubis
Anubis
Tall87
Anubis
Level 103
God Stats
18W - 12L
1,584 SR
Queue Stats
42W - 42L
1,463 Elo+
Party 2
Medusa
Medusa
Timosus
Medusa
Level 77
God Stats
18W - 18L
1,535 SR
Queue Stats
53W - 58L
1,456 Elo+
Party 2
Cerberus
Cerberus
Vreyzor
Cerberus
Level 85
God Stats
7W - 7L
1,461 SR
Queue Stats
353W - 340L
1,493 Elo+
Solo
Team Averages
Level 79
1,540 SR
1,478 Elo+

VS

Team Averages
Level 77
1,558 SR
1,454 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CHÄOT1C
Mulan
Level 59
God Stats
26W - 28L
1,541 SR
Queue Stats
110W - 107L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
ImNito
Ao Kuang
Level 67
God Stats
46W - 23L
1,645 SR
Queue Stats
512W - 488L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
MilkyTAR
Cthulhu
Level 25
God Stats
3W - 6L
1,483 SR
Queue Stats
280W - 289L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Ymir91
Danzaburou
Level 86
God Stats
10W - 6L
1,622 SR
Queue Stats
43W - 51L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 4 / 9
9,995
588
10,534
12,762
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
MrKaesetoast
Bacchus
14
5 / 2 / 11
9,775
575
6,730
12,406
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Tall87
Anubis
17
4 / 0 / 9
10,495
617
10,060
5,373
2,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Timosus
Medusa
16
10 / 2 / 3
10,286
605
12,547
10,373
4,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Vreyzor
Cerberus
15
4 / 4 / 4
9,471
557
11,016
16,486
13,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 5 / 1
8,580
505
6,562
9,299
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
CHÄOT1C
Mulan
15
3 / 5 / 1
9,333
549
9,698
20,003
10,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ImNito
Ao Kuang
13
6 / 6 / 1
8,741
514
7,727
14,719
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
MilkyTAR
Cthulhu
11
0 / 5 / 3
7,042
414
7,834
12,089
6,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Ymir91
Danzaburou
13
1 / 11 / 0
7,784
458
4,611
13,973
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
32
Kills
11
12
Deaths
32
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
4
9
3.38
L
Kukulkan
 
Kukulkan
1
5
1
0.3
L
Mulan
CHÄOT1C
Mulan
3
5
1
0.7
L
Ao Kuang
ImNito
Ao Kuang
6
6
1
1.08
L
Cthulhu
MilkyTAR
Cthulhu
0
5
3
0.3
W
Bacchus
MrKaesetoast
Bacchus
5
2
11
5.25
W
Anubis
Tall87
Anubis
4
0
9
8.5
W
Medusa
Timosus
Medusa
10
2
3
5.75
W
Cerberus
Vreyzor
Cerberus
4
4
4
1.5
L
Danzaburou
Ymir91
Danzaburou
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
36,432
57,400
Taken
70,083
35,543
Mitigated
29,265
23,246
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,534
3,564
0
5,134
12,762
4,378
248
4,615
8,147
0
47,220
L
Kukulkan
 
Kukulkan
6,562
253
0
745
9,299
3,140
0
3,103
6,196
60,515
450
L
Mulan
CHÄOT1C
Mulan
9,698
1,075
0
4,512
20,003
10,784
648
10,346
9,657
218
73,830
L
Ao Kuang
ImNito
Ao Kuang
7,727
2,383
0
2,845
14,719
4,831
0
5,177
9,542
56,309
1,389
L
Cthulhu
MilkyTAR
Cthulhu
7,834
778
302
1,290
12,089
6,845
0
5,192
6,897
30,287
1,069
W
Bacchus
MrKaesetoast
Bacchus
6,730
883
549
4,774
12,406
10,847
415
6,397
6,009
20,111
0
W
Anubis
Tall87
Anubis
10,060
99
0
3,478
5,373
2,665
0
2,532
2,841
77,937
423
W
Medusa
Timosus
Medusa
12,547
5,831
0
5,618
10,373
4,307
2,350
4,232
6,141
0
93,445
W
Cerberus
Vreyzor
Cerberus
11,016
820
0
3,693
16,486
13,346
0
4,904
11,582
53,989
1,247
L
Danzaburou
Ymir91
Danzaburou
4,611
1,965
80
2,006
13,973
3,665
1,088
3,443
10,530
0
45,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
41,480
520
Minions Killed
450
0
Camps Cleared
0
1,653,167
Distance Traveled
1,487,789
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,995
588
71
4
0
338,877
0
L
Kukulkan
8,580
505
131
8
0
296,283
1
L
Mulan
9,333
549
126
7
0
268,923
0
L
Ao Kuang
8,741
514
82
5
0
337,243
0
L
Cthulhu
7,042
414
49
3
0
280,898
8
W
Bacchus
9,775
575
24
1
0
356,765
8
W
Anubis
10,495
617
138
8
0
317,003
0
W
Medusa
10,286
605
143
8
0
329,242
0
W
Cerberus
9,471
557
144
8
0
311,280
1
L
Danzaburou
7,784
458
62
4
0
304,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role