Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FeaRGuyS
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Bake Kujira
Bake Kujira
Nirbie
Bake Kujira
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
Wutyx
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Merlin
Merlin
xVMx Zanpakuto
Merlin
Level 126
God Stats
16W - 12L
1,551 SR
Queue Stats
868W - 909L
1,463 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,359 Elo+

VS

Team Averages
Level 102
1,684 SR
1,521 Elo+
Bacchus
Bacchus
Elpatron079
Bacchus
Level 127
God Stats
5W - 6L
1,633 SR
Queue Stats
547W - 556L
1,552 Elo+
Party 2
Achilles
Achilles
GINGERZILLAH
Achilles
Level 142
God Stats
4W - 2L
1,574 SR
Queue Stats
110W - 128L
1,487 Elo+
Solo
King Arthur
King Arthur
aamirboo070
King Arthur
Level 109
God Stats
9W - 5L
1,639 SR
Queue Stats
295W - 311L
1,492 Elo+
Party 2
Arachne
Arachne
hqwr
Arachne
Level 86
God Stats
3W - 1L
1,827 SR
Queue Stats
187W - 171L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
nunnooom
Zhong Kui
Level 44
God Stats
3W - 1L
1,746 SR
Queue Stats
117W - 104L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 6 / 8
8,079
808
9,624
9,503
4,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 6 / 14
7,034
703
4,929
11,930
11,038
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
Nirbie
Bake Kujira
11
2 / 8 / 9
7,106
711
6,242
12,798
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Wutyx
Kukulkan
14
3 / 3 / 11
7,856
786
11,018
6,461
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 10
9,065
907
7,906
5,431
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elpatron079
Bacchus
17
7 / 1 / 15
9,860
986
11,210
10,489
11,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
GINGERZILLAH
Achilles
10
1 / 3 / 5
6,884
688
2,335
5,049
3,264
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
aamirboo070
King Arthur
15
6 / 6 / 11
8,757
876
7,988
12,498
13,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
hqwr
Arachne
14
6 / 4 / 13
8,308
831
8,272
10,324
5,479
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
nunnooom
Zhong Kui
16
4 / 2 / 14
9,292
929
11,560
9,697
10,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
82
16
Kills
24
24
Deaths
16
52
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
8
1.33
W
Bacchus
Elpatron079
Bacchus
7
1
15
14.5
L
1
6
14
1.33
W
Achilles
GINGERZILLAH
Achilles
1
3
5
1.17
L
Bake Kujira
Nirbie
Bake Kujira
2
8
9
0.81
L
Kukulkan
Wutyx
Kukulkan
3
3
11
2.83
W
King Arthur
aamirboo070
King Arthur
6
6
11
1.92
W
Arachne
hqwr
Arachne
6
4
13
3.13
W
Zhong Kui
nunnooom
Zhong Kui
4
2
14
5.5
L
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
41,365
46,123
Taken
48,057
34,248
Mitigated
43,962
6,908
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,624
861
215
222
9,503
4,983
0
4,197
5,306
0
16,100
W
Bacchus
Elpatron079
Bacchus
11,210
702
919
3,906
10,489
11,803
0
5,455
5,016
20,657
1,159
L
4,929
465
516
725
11,930
11,038
0
6,465
5,465
0
6,838
W
Achilles
GINGERZILLAH
Achilles
2,335
979
52
1,055
5,049
3,264
0
2,735
2,215
0
7,443
L
Bake Kujira
Nirbie
Bake Kujira
6,242
3,684
0
333
12,798
13,134
0
4,969
7,829
9,707
264
L
Kukulkan
Wutyx
Kukulkan
11,018
981
0
1,388
6,461
2,746
0
3,397
3,064
25,191
0
W
King Arthur
aamirboo070
King Arthur
7,988
757
81
315
12,498
13,037
0
5,177
7,190
0
18,309
W
Arachne
hqwr
Arachne
8,272
4,862
544
3,695
10,324
5,479
0
6,083
4,132
0
11,158
W
Zhong Kui
nunnooom
Zhong Kui
11,560
1,886
753
3,675
9,697
10,379
0
4,545
5,031
26,976
1,005
L
7,906
310
1,180
2,329
5,431
2,347
0
2,993
2,438
24,935
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
43,101
120
Minions Killed
105
0
Camps Cleared
0
869,717
Distance Traveled
852,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,079
808
22
2
0
172,484
0
W
Bacchus
9,860
986
20
2
0
223,186
0
L
Tyr
7,034
703
9
1
0
198,271
0
W
Achilles
6,884
688
18
2
0
77,767
0
L
Bake Kujira
7,106
711
13
1
0
132,446
0
L
Kukulkan
7,856
786
38
4
0
188,477
0
W
King Arthur
8,757
876
20
2
0
162,593
0
W
Arachne
8,308
831
5
1
0
197,870
0
W
Zhong Kui
9,292
929
42
4
0
191,223
0
L
Merlin
9,065
907
38
4
0
178,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role