Player Matchup

Horus
Horus
BigTime84
Horus
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
330W - 339L
1,448 Elo+
Solo
Nike
Nike
MidnitePurp40
Nike
Level 117
God Stats
3W - 2L
1,683 SR
Queue Stats
209W - 225L
1,443 Elo+
Solo
Mulan
Mulan
Soar volt7359
Mulan
Level 85
God Stats
13W - 7L
1,451 SR
Queue Stats
316W - 301L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sumoRFC1
Morgan Le Fay
Level 155
God Stats
7W - 5L
1,110 SR
Queue Stats
367W - 353L
1,444 Elo+
Solo
Achilles
Achilles
wupsiRA
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,532 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,469 Elo+

VS

Team Averages
Level 79
1,485 SR
1,431 Elo+
Hades
Hades
Eljefe7527
Hades
Level 41
God Stats
2W - 1L
1,487 SR
Queue Stats
119W - 146L
1,401 Elo+
Solo
Terra
Terra
VangaalIa
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,480 Elo+
Solo
Ares
Ares
eddyanz2721
Ares
Level 129
God Stats
5W - 5L
1,437 SR
Queue Stats
234W - 245L
1,375 Elo+
Solo
Baba Yaga
Baba Yaga
skylarvic
Baba Yaga
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,431 Elo+
Party 1
Loki
Loki
skyvic5232
Loki
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigTime84
Horus
15
1 / 6 / 8
8,024
729
6,205
18,105
15,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 7
7,123
648
8,533
17,874
8,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 2
7,788
708
10,367
14,311
9,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
sumoRFC1
Morgan Le Fay
14
5 / 7 / 2
8,245
750
14,128
11,035
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
wupsiRA
Achilles
11
1 / 5 / 3
7,142
649
5,081
9,064
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
12 / 2 / 17
10,390
945
19,717
11,116
6,897
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Terra
VangaalIa
Terra
16
1 / 1 / 21
8,647
786
6,607
11,691
8,195
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 1 / 16
9,560
869
7,265
15,465
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
skylarvic
Baba Yaga
16
4 / 1 / 22
9,181
835
13,141
8,589
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
8 / 4 / 20
9,858
896
17,006
12,563
5,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
127
9
Kills
31
31
Deaths
9
22
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Horus
BigTime84
Horus
1
6
8
0.83
W
Hades
12
2
17
10.25
L
0
6
7
0.58
L
2
7
2
0.43
W
Terra
VangaalIa
Terra
1
1
21
11.5
W
6
1
16
14
W
Baba Yaga
skylarvic
Baba Yaga
4
1
22
15
W
8
4
20
4.5
L
Morgan Le Fay
sumoRFC1
Morgan Le Fay
5
7
2
0.86
L
Achilles
wupsiRA
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,314
Damage
63,736
70,389
Taken
59,424
45,523
Mitigated
38,507
14,117
Healing
29,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigTime84
Horus
6,205
3,874
1,756
4,803
18,105
15,048
0
10,021
7,896
0
14,086
W
Hades
19,717
1,678
2,170
5,435
11,116
6,897
568
3,885
7,231
29,166
1,021
L
8,533
1,054
579
3,997
17,874
8,231
0
11,759
6,009
522
15,441
L
10,367
1,801
144
2,237
14,311
9,972
0
8,325
5,814
0
17,865
W
Terra
VangaalIa
Terra
6,607
756
3,767
4,530
11,691
8,195
373
3,706
7,858
12,904
0
W
7,265
1,046
208
5,526
15,465
14,075
783
2,029
13,302
15,991
0
W
Baba Yaga
skylarvic
Baba Yaga
13,141
1,655
772
2,788
8,589
3,780
865
2,309
6,239
25,450
156
W
17,006
3,057
520
3,680
12,563
5,560
281
2,103
10,335
0
27,170
L
Morgan Le Fay
sumoRFC1
Morgan Le Fay
14,128
732
17
198
11,035
4,177
0
8,618
2,247
24,383
1,581
L
Achilles
wupsiRA
Achilles
5,081
1,049
0
386
9,064
8,095
0
6,636
2,259
0
7,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
47,636
74
Minions Killed
106
0
Camps Cleared
0
753,951
Distance Traveled
946,908
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,024
729
24
2
0
160,183
1
W
Hades
10,390
945
33
3
0
193,807
0
L
Nike
7,123
648
13
1
0
177,793
0
L
Mulan
7,788
708
20
2
0
170,974
0
W
Terra
8,647
786
22
2
0
195,790
0
W
Ares
9,560
869
9
1
0
164,341
0
W
Baba Yaga
9,181
835
20
2
0
195,292
0
W
Loki
9,858
896
22
2
0
197,678
0
L
Morgan Le Fay
8,245
750
12
1
0
153,372
0
L
Achilles
7,142
649
5
0
0
91,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role