Player Matchup

Merlin
Merlin
Darkonix555
Merlin
Level 104
God Stats
5W - 1L
1,566 SR
Queue Stats
221W - 203L
1,540 Elo+
Party 1
Hercules
Hercules
Gwäzy
Hercules
Level 158
God Stats
6W - 0L
1,756 SR
Queue Stats
70W - 52L
1,606 Elo+
Solo
Bacchus
Bacchus
SilverWolfes
Bacchus
Level 92
God Stats
1W - 1L
1,299 SR
Queue Stats
135W - 118L
1,570 Elo+
Party 1
Charon
Charon
SirJeans
Charon
Level 138
God Stats
8W - 4L
1,616 SR
Queue Stats
384W - 422L
1,511 Elo+
Solo
Anhur
Anhur
ragnarokl
Anhur
Level 145
God Stats
3W - 1L
1,648 SR
Queue Stats
172W - 169L
1,523 Elo+
Solo
Team Averages
Level 127
1,577 SR
1,550 Elo+

VS

Team Averages
Level 109
1,523 SR
1,528 Elo+
Bake Kujira
Bake Kujira
Garrkan
Bake Kujira
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 69L
1,530 Elo+
Solo
Tyr
Tyr
Limeyys
Tyr
Level 147
God Stats
2W - 1L
1,613 SR
Queue Stats
130W - 112L
1,555 Elo+
Solo
The Morrigan
The Morrigan
MateuszJakub
The Morrigan
Level 120
God Stats
0W - 3L
1,298 SR
Queue Stats
369W - 378L
1,588 Elo+
Solo
Ah Puch
Ah Puch
YETI1992
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Jormungandr
Jormungandr
m7ilor
Jormungandr
Level 129
God Stats
1W - 3L
1,702 SR
Queue Stats
125W - 129L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
14 / 2 / 16
12,441
957
20,944
11,109
5,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Gwäzy
Hercules
18
7 / 3 / 21
12,050
927
10,688
26,789
31,799
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SilverWolfes
Bacchus
17
3 / 2 / 26
10,480
806
8,307
10,289
14,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charon
SirJeans
Charon
17
5 / 2 / 24
11,908
916
12,567
9,146
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ragnarokl
Anhur
18
8 / 4 / 17
11,346
873
18,861
7,939
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Garrkan
Bake Kujira
17
1 / 9 / 2
9,283
714
10,711
18,379
23,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
16
5 / 8 / 2
10,264
790
8,651
20,708
17,170
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
MateuszJakub
The Morrigan
13
0 / 4 / 5
8,627
664
1,645
6,555
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ah Puch
YETI1992
Ah Puch
17
2 / 8 / 6
9,748
750
12,722
13,958
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
m7ilor
Jormungandr
14
4 / 8 / 5
9,613
739
10,138
23,866
18,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
32
37
Kills
12
13
Deaths
37
104
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
14
2
16
11
L
Bake Kujira
Garrkan
Bake Kujira
1
9
2
0.22
W
Hercules
Gwäzy
Hercules
7
3
21
5.83
L
Tyr
5
8
2
0.75
L
The Morrigan
MateuszJakub
The Morrigan
0
4
5
0.63
W
Bacchus
SilverWolfes
Bacchus
3
2
26
8
W
Charon
SirJeans
Charon
5
2
24
8.5
L
Ah Puch
YETI1992
Ah Puch
2
8
6
0.63
L
Jormungandr
m7ilor
Jormungandr
4
8
5
0.81
W
Anhur
ragnarokl
Anhur
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,367
Damage
43,867
65,272
Taken
83,466
65,708
Mitigated
66,744
25,039
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,944
1,150
1,186
2,334
11,109
5,934
1,780
7,025
3,238
54,195
0
L
Bake Kujira
Garrkan
Bake Kujira
10,711
5,696
613
1,070
18,379
23,782
23
10,195
8,184
19,343
544
W
Hercules
Gwäzy
Hercules
10,688
2,449
2,524
12,613
26,789
31,799
280
10,334
14,151
850
25,141
L
Tyr
8,651
300
292
3,693
20,708
17,170
0
8,625
12,083
0
13,869
L
The Morrigan
MateuszJakub
The Morrigan
1,645
100
698
1,365
6,555
2,519
0
3,897
2,658
10,842
0
W
Bacchus
SilverWolfes
Bacchus
8,307
567
1,078
1,499
10,289
14,821
523
4,618
5,222
12,202
0
W
Charon
SirJeans
Charon
12,567
1,983
638
1,632
9,146
8,958
1,048
6,936
1,829
24,146
510
L
Ah Puch
YETI1992
Ah Puch
12,722
354
0
1,580
13,958
5,047
0
8,523
5,435
33,723
0
L
Jormungandr
m7ilor
Jormungandr
10,138
1,815
311
3,227
23,866
18,226
73
10,871
12,995
22,093
167
W
Anhur
ragnarokl
Anhur
18,861
11,257
1,024
511
7,939
4,196
4,452
4,906
2,810
0
38,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,225
Gold Earned
47,535
186
Minions Killed
107
0
Camps Cleared
0
1,310,419
Distance Traveled
982,436
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,441
957
87
7
0
253,065
0
L
Bake Kujira
9,283
714
22
2
0
199,643
6
W
Hercules
12,050
927
20
2
0
279,662
0
L
Tyr
10,264
790
14
1
0
243,202
0
L
The Morrigan
8,627
664
17
1
0
155,377
0
W
Bacchus
10,480
806
8
1
0
293,706
0
W
Charon
11,908
916
23
2
0
279,337
0
L
Ah Puch
9,748
750
47
4
0
207,263
0
L
Jormungandr
9,613
739
7
1
0
176,951
0
W
Anhur
11,346
873
48
4
0
204,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role