Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
backfliphi5
Hercules
Level 120
God Stats
12W - 13L
1,547 SR
Queue Stats
112W - 103L
1,426 Elo+
Solo
Neith
Neith
bandhunttaaa
Neith
Level 46
God Stats
19W - 10L
1,647 SR
Queue Stats
63W - 76L
1,459 Elo+
Solo
Serqet
Serqet
jinxxxcat
Serqet
Level 113
God Stats
7W - 16L
1,421 SR
Queue Stats
59W - 48L
1,491 Elo+
Solo
Cernunnos
Cernunnos
shouldnotbehere
Cernunnos
Level 125
God Stats
7W - 4L
1,710 SR
Queue Stats
15W - 12L
1,665 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,508 Elo+

VS

Team Averages
Level 73
1,586 SR
1,485 Elo+
Bellona
Bellona
Disneyadult7006
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
HotPocket1247
Rama
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 258L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
IntenseDaberoni
Xing Tian
Level 134
God Stats
1W - 1L
1,720 SR
Queue Stats
58W - 67L
1,479 Elo+
Solo
Ra
Ra
TrivialSalt5837
Ra
Level 115
God Stats
4W - 5L
1,720 SR
Queue Stats
195W - 182L
1,505 Elo+
Solo
Susano
Susano
Yeast2000
Susano
Level 64
God Stats
23W - 32L
1,488 SR
Queue Stats
138W - 188L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 0 / 2
5,460
546
4,374
4,896
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
backfliphi5
Hercules
10
3 / 0 / 0
6,384
638
2,060
3,934
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 2
6,951
695
4,891
3,929
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
jinxxxcat
Serqet
11
3 / 0 / 2
5,900
590
4,172
6,147
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
shouldnotbehere
Cernunnos
10
3 / 0 / 2
5,749
575
5,534
5,516
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,789
379
532
4,066
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 4 / 0
4,202
420
1,812
6,151
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
IntenseDaberoni
Xing Tian
8
0 / 1 / 0
4,828
483
3,778
10,684
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 3 / 0
4,902
490
1,185
5,769
1,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Yeast2000
Susano
7
0 / 2 / 0
4,339
434
2,045
6,230
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
L
0
3
0
0
L
0
4
0
0
L
Xing Tian
IntenseDaberoni
Xing Tian
0
1
0
0
L
0
3
0
0
L
Susano
Yeast2000
Susano
0
2
0
0
W
Hercules
backfliphi5
Hercules
3
0
0
3
W
2
0
2
3
W
Serqet
jinxxxcat
Serqet
3
0
2
4
W
Cernunnos
shouldnotbehere
Cernunnos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
9,352
24,422
Taken
32,900
8,717
Mitigated
12,878
8,713
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,374
926
1,522
2,499
4,896
1,606
1,028
1,195
3,701
37,042
1,423
L
532
326
0
584
4,066
2,428
0
0
4,066
0
5,476
L
1,812
1,428
0
765
6,151
1,478
0
2,630
3,521
0
21,363
L
Xing Tian
IntenseDaberoni
Xing Tian
3,778
418
0
2,463
10,684
5,721
0
1,608
8,908
19,434
0
L
1,185
156
108
2,413
5,769
1,666
0
0
5,658
28,832
877
L
Susano
Yeast2000
Susano
2,045
295
0
2,043
6,230
1,585
0
0
6,085
0
25,339
W
Hercules
backfliphi5
Hercules
2,060
711
0
590
3,934
1,845
0
0
3,934
0
35,074
W
4,891
1,296
0
1,466
3,929
1,118
0
889
2,995
0
47,089
W
Serqet
jinxxxcat
Serqet
4,172
886
0
673
6,147
2,354
0
620
5,527
0
43,926
W
Cernunnos
shouldnotbehere
Cernunnos
5,534
2,904
0
1,963
5,516
1,794
1,876
2,192
3,324
0
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
22,060
363
Minions Killed
180
0
Camps Cleared
0
921,125
Distance Traveled
999,170
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,460
546
57
6
0
188,801
6
L
Bellona
3,789
379
8
1
0
181,688
0
L
Rama
4,202
420
47
5
0
198,838
0
L
Xing Tian
4,828
483
18
2
0
209,310
0
L
Ra
4,902
490
60
6
0
188,101
0
L
Susano
4,339
434
47
5
0
221,233
0
W
Hercules
6,384
638
70
7
0
151,918
0
W
Neith
6,951
695
94
9
0
176,628
0
W
Serqet
5,900
590
81
8
0
234,858
0
W
Cernunnos
5,749
575
61
6
0
168,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role