Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
Silепt
Hercules
Diamond II
Level 157
God Stats
7W - 9L
1,700 SR
Queue Stats
116W - 114L
2,525 MMR
Solo
Terra
Terra
Diamond II
UchihaSusanoo
Terra
Diamond II
Level 152
God Stats
2W - 4L
1,683 SR
Queue Stats
148W - 157L
2,435 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,628 SR
2,153 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,572 SR
1,724 MMR
Shiva
Shiva
Masters
 
Shiva
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Grandmaster
 
Yu Huang
Grandmaster
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond V
F3ARKAT
Cerberus
Diamond V
Level 84
God Stats
3W - 0L
1,715 SR
Queue Stats
28W - 11L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 1 / 0
4,357
871
4,484
2,997
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Silепt
Hercules
8
0 / 1 / 1
4,076
815
1,900
5,717
3,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,908
382
0
0
0
Bans
KuzenboIx ChelAresOdinDanzaburou

VS

Bans
CthulhuBacchusXing TianCharonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
2 / 1 / 0
4,768
954
2,156
4,788
2,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yu Huang
 
Yu Huang
9
0 / 0 / 1
4,463
893
2,368
1,927
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
F3ARKAT
Cerberus
8
0 / 0 / 2
4,261
852
2,330
4,304
2,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Shiva
 
Shiva
2
1
0
2
W
Yu Huang
 
Yu Huang
0
0
1
0.5
W
Cerberus
F3ARKAT
Cerberus
0
0
2
1
L
Hercules
Silепt
Hercules
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,384
Damage
6,854
8,714
Taken
11,019
3,844
Mitigated
6,154
1,870
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,484
1,688
0
492
2,997
750
0
1,708
1,214
0
17,688
W
Shiva
 
Shiva
2,156
318
28
1,722
4,788
2,786
112
0
4,788
0
12,584
W
Yu Huang
 
Yu Huang
2,368
409
0
625
1,927
532
52
32
1,895
20,962
0
W
Cerberus
F3ARKAT
Cerberus
2,330
66
0
1,826
4,304
2,836
25
33
4,271
7,535
0
L
Hercules
Silепt
Hercules
1,900
479
0
1,378
5,717
3,094
0
2,745
2,742
0
7,364
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,341
Gold Earned
13,492
43
Minions Killed
76
0
Camps Cleared
0
184,112
Distance Traveled
314,388
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,357
871
28
6
0
87,394
0
W
Shiva
4,768
954
26
5
0
99,242
1
W
Yu Huang
4,463
893
46
9
0
101,418
0
W
Cerberus
4,261
852
4
1
0
113,728
0
L
Hercules
4,076
815
15
3
0
96,718
0
L
Terra
1,908
382
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role