Player Matchup

Geb
Geb
Methodical0n3
Geb
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
334W - 349L
1,451 Elo+
Solo
Thor
Thor
Troller351885
Thor
Level 39
God Stats
2W - 2L
1,443 SR
Queue Stats
47W - 38L
1,414 Elo+
Solo
Chang'e
Chang'e
ZBow-
Chang'e
Level 125
God Stats
2W - 0L
1,735 SR
Queue Stats
116W - 116L
1,473 Elo+
Party 1
Discordia
Discordia
peacekeeper945
Discordia
Level 109
God Stats
5W - 4L
1,704 SR
Queue Stats
402W - 365L
1,527 Elo+
Solo
Chiron
Chiron
wolfenn_tv
Chiron
Level 81
God Stats
4W - 2L
1,315 SR
Queue Stats
139W - 153L
1,377 Elo+
Party 1
Team Averages
Level 99
1,539 SR
1,448 Elo+

VS

Team Averages
Level 68
1,460 SR
1,428 Elo+
Danzaburou
Danzaburou
Boyz4brkfst8
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,451 Elo+
Solo
Ra
Ra
DovhaKeem
Ra
Level 38
God Stats
1W - 2L
1,291 SR
Queue Stats
63W - 64L
1,350 Elo+
Solo
Tiamat
Tiamat
NeloAngelo1988
Tiamat
Level 29
God Stats
1W - 4L
1,275 SR
Queue Stats
90W - 109L
1,475 Elo+
Solo
Ullr
Ullr
PincessRena420
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
680W - 672L
1,429 Elo+
Solo
Ares
Ares
lRadl
Ares
Level 137
God Stats
1W - 1L
1,733 SR
Queue Stats
30W - 42L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
8,391
839
6,609
13,351
10,656
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 3 / 9
9,852
985
8,117
11,179
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ZBow-
Chang'e
14
4 / 3 / 9
8,542
854
10,002
11,193
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
peacekeeper945
Discordia
16
6 / 1 / 12
9,534
953
17,603
6,055
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
wolfenn_tv
Chiron
15
3 / 1 / 13
8,898
890
9,346
10,348
3,724
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boyz4brkfst8
Danzaburou
11
1 / 7 / 3
7,155
716
7,251
10,577
3,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 5
7,810
781
8,121
9,148
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
3 / 2 / 4
8,601
860
12,068
10,122
5,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 3
7,187
719
8,706
12,248
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
lRadl
Ares
13
1 / 4 / 6
8,231
823
5,272
12,219
14,210
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
22
Kills
9
10
Deaths
22
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boyz4brkfst8
Danzaburou
1
7
3
0.36
L
2
4
5
1.13
W
1
2
12
3.5
L
3
2
4
2.5
L
2
5
3
0.7
W
8
3
9
4.17
W
Chang'e
ZBow-
Chang'e
4
3
9
2.83
L
Ares
lRadl
Ares
1
4
6
1
W
Discordia
peacekeeper945
Discordia
6
1
12
12
W
Chiron
wolfenn_tv
Chiron
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,677
Damage
41,418
52,126
Taken
54,314
24,570
Mitigated
32,988
24,767
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boyz4brkfst8
Danzaburou
7,251
1,993
351
1,306
10,577
3,891
0
7,465
3,112
0
17,712
L
8,121
433
4,048
2,769
9,148
4,320
0
6,473
2,675
21,128
0
W
6,609
276
2,269
2,601
13,351
10,656
609
5,123
8,026
14,945
0
L
12,068
502
460
1,495
10,122
5,763
0
7,608
2,514
27,076
0
L
8,706
1,393
804
1,080
12,248
4,804
0
6,497
5,751
0
13,788
W
8,117
128
767
1,228
11,179
4,092
423
5,662
5,517
0
19,316
W
Chang'e
ZBow-
Chang'e
10,002
405
5,743
3,919
11,193
4,083
1,561
5,286
5,838
16,424
73
L
Ares
lRadl
Ares
5,272
276
309
870
12,219
14,210
0
6,098
6,121
5,601
892
W
Discordia
peacekeeper945
Discordia
17,603
273
955
667
6,055
2,015
1,013
2,760
3,269
30,853
0
W
Chiron
wolfenn_tv
Chiron
9,346
3,103
2,782
3,836
10,348
3,724
1,261
5,712
4,568
0
20,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
38,984
114
Minions Killed
94
0
Camps Cleared
0
1,056,165
Distance Traveled
910,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,155
716
20
2
0
164,581
0
L
Ra
7,810
781
30
3
0
189,178
0
W
Geb
8,391
839
12
1
0
208,861
0
L
Tiamat
8,601
860
26
3
0
193,139
0
L
Ullr
7,187
719
16
2
0
189,873
0
W
Thor
9,852
985
22
2
0
220,413
0
W
Chang'e
8,542
854
17
2
0
202,150
0
L
Ares
8,231
823
2
0
0
174,153
0
W
Discordia
9,534
953
29
3
0
236,487
0
W
Chiron
8,898
890
34
3
0
188,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role