Player Matchup

Sobek
Sobek
 
Sobek
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AfroPuff2807
Amaterasu
Level 118
God Stats
3W - 2L
1,394 SR
Queue Stats
370W - 386L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Inc0gner0
Jing Wei
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,416 Elo+
Solo
Fenrir
Fenrir
JolynesGString
Fenrir
Level 92
God Stats
46W - 42L
1,548 SR
Queue Stats
1,191W - 1,258L
1,476 Elo+
Solo
Charybdis
Charybdis
Lord_GNRL_Capo
Charybdis
Level 128
God Stats
91W - 96L
1,559 SR
Queue Stats
209W - 208L
1,505 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,463 Elo+

VS

Team Averages
Level 47
1,498 SR
1,463 Elo+
Hachiman
Hachiman
ANTDOG394853
Hachiman
Level 50
God Stats
0W - 2L
1,245 SR
Queue Stats
133W - 171L
1,416 Elo+
Solo
King Arthur
King Arthur
DJackson817
King Arthur
Level 47
God Stats
84W - 113L
1,440 SR
Queue Stats
85W - 114L
1,388 Elo+
Solo
Thanatos
Thanatos
MojoJojo1817
Thanatos
Level 39
God Stats
0W - 1L
1,487 SR
Queue Stats
162W - 171L
1,616 Elo+
Solo
Nu Wa
Nu Wa
Vinnyhout1307
Nu Wa
Level 51
God Stats
409W - 394L
1,490 SR
Queue Stats
515W - 544L
1,435 Elo+
Solo
Merlin
Merlin
xPBxAnthonyRD
Merlin
Level 48
God Stats
3W - 3L
1,830 SR
Queue Stats
28W - 34L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 1 / 8
11,005
1,223
7,458
11,311
9,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
AfroPuff2807
Amaterasu
15
3 / 1 / 10
9,602
1,067
5,082
10,722
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Inc0gner0
Jing Wei
15
0 / 2 / 13
9,066
1,007
5,131
8,369
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 9
9,657
1,073
8,251
9,514
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
Lord_GNRL_Capo
Charybdis
16
6 / 1 / 7
10,531
1,170
13,916
9,498
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

288

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANTDOG394853
Hachiman
15
2 / 4 / 3
9,432
1,048
8,939
11,085
3,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
DJackson817
King Arthur
14
1 / 7 / 3
8,952
995
10,375
17,779
16,129
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MojoJojo1817
Thanatos
13
1 / 5 / 1
8,455
939
2,401
6,314
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 1
8,545
949
12,350
2,202
658
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 0 / 2
9,212
1,024
10,996
4,636
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
17
Kills
5
5
Deaths
17
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
8
8
L
Hachiman
ANTDOG394853
Hachiman
2
4
3
0.88
W
Amaterasu
AfroPuff2807
Amaterasu
3
1
10
8
L
King Arthur
DJackson817
King Arthur
1
7
3
0.36
W
Jing Wei
Inc0gner0
Jing Wei
0
2
13
3.25
W
4
0
9
8.5
W
Charybdis
Lord_GNRL_Capo
Charybdis
6
1
7
9.5
L
Thanatos
MojoJojo1817
Thanatos
1
5
1
0.3
L
0
1
1
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
45,061
49,414
Taken
42,016
23,818
Mitigated
23,646
7,546
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,458
248
0
2,571
11,311
9,116
0
4,782
6,529
39,892
0
L
Hachiman
ANTDOG394853
Hachiman
8,939
5,965
0
451
11,085
3,392
0
1,640
9,221
0
22,727
W
Amaterasu
AfroPuff2807
Amaterasu
5,082
2,217
0
2,184
10,722
4,528
0
4,830
5,892
0
17,215
L
King Arthur
DJackson817
King Arthur
10,375
406
0
2,676
17,779
16,129
0
2,596
14,903
0
23,685
W
Jing Wei
Inc0gner0
Jing Wei
5,131
4,344
0
1,099
8,369
2,607
0
4,619
3,750
0
15,271
W
8,251
1,645
0
1,178
9,514
4,374
0
4,758
4,756
0
11,480
W
Charybdis
Lord_GNRL_Capo
Charybdis
13,916
6,458
0
514
9,498
3,193
0
4,205
5,293
0
41,330
L
Thanatos
MojoJojo1817
Thanatos
2,401
304
0
576
6,314
1,904
0
1,772
4,364
0
5,930
L
12,350
4,036
162
96
2,202
658
0
388
1,766
31,109
152
L
10,996
239
0
0
4,636
1,563
0
1,062
3,574
30,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,861
Gold Earned
44,596
198
Minions Killed
167
8
Camps Cleared
4
894,027
Distance Traveled
756,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,005
1,223
60
7
2
186,262
0
L
Hachiman
9,432
1,048
32
4
1
166,675
0
W
Amaterasu
9,602
1,067
21
2
2
190,637
0
L
King Arthur
8,952
995
28
3
0
185,259
0
W
Jing Wei
9,066
1,007
41
5
3
167,804
0
W
Fenrir
9,657
1,073
6
1
0
196,118
0
W
Charybdis
10,531
1,170
70
8
1
153,206
0
L
Thanatos
8,455
939
13
1
1
100,472
0
L
Nu Wa
8,545
949
43
5
1
146,259
0
L
Merlin
9,212
1,024
51
6
1
157,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role